Don't send client update as Client.Set response

This commit is contained in:
badaix 2016-01-07 20:12:22 +01:00
parent 86f766721d
commit 506f179ed2
3 changed files with 7 additions and 4 deletions

View file

@ -53,7 +53,7 @@ public:
void stop();
/// Send a message to all connceted clients
void send(const std::string& message);
void send(const std::string& message, const ControlSession* excludeSession = NULL);
/// Clients call this when they receive a message. Implementation of MessageReceiver::onMessageReceived
virtual void onMessageReceived(ControlSession* connection, const std::string& message);