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basic telnet like control server
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14 changed files with 7887 additions and 119 deletions
206
server/streamServer.cpp
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206
server/streamServer.cpp
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/***
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This file is part of snapcast
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Copyright (C) 2015 Johannes Pohl
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "streamServer.h"
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#include "message/time.h"
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#include "message/ack.h"
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#include "message/request.h"
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#include "message/command.h"
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#include "message/hello.h"
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#include "common/log.h"
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#include "json.hpp"
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#include <iostream>
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using namespace std;
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using json = nlohmann::json;
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StreamServer::StreamServer(const StreamServerSettings& streamServerSettings) : settings_(streamServerSettings), sampleFormat_(streamServerSettings.sampleFormat)
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{
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serverSettings_.bufferMs = settings_.bufferMs;
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}
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StreamServer::~StreamServer()
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{
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}
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void StreamServer::send(const msg::BaseMessage* message)
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{
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std::unique_lock<std::mutex> mlock(mutex_);
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for (auto it = sessions_.begin(); it != sessions_.end(); )
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{
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if (!(*it)->active())
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{
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logS(kLogErr) << "Session inactive. Removing\n";
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// don't block: remove ServerSession in a thread
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auto func = [](shared_ptr<ServerSession> s)->void{s->stop();};
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std::thread t(func, *it);
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t.detach();
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controlServer->send("Client gone: " + (*it)->macAddress);
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sessions_.erase(it++);
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}
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else
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++it;
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}
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std::shared_ptr<const msg::BaseMessage> shared_message(message);
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for (auto s : sessions_)
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s->add(shared_message);
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}
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void StreamServer::onChunkRead(const PipeReader* pipeReader, const msg::PcmChunk* chunk, double duration)
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{
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// logO << "onChunkRead " << duration << "ms\n";
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send(chunk);
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}
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void StreamServer::onResync(const PipeReader* pipeReader, double ms)
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{
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logO << "onResync " << ms << "ms\n";
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}
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void StreamServer::onMessageReceived(ServerSession* connection, const msg::BaseMessage& baseMessage, char* buffer)
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{
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// logO << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << baseMessage.refersTo << ", sent: " << baseMessage.sent.sec << "," << baseMessage.sent.usec << ", recv: " << baseMessage.received.sec << "," << baseMessage.received.usec << "\n";
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if (baseMessage.type == message_type::kRequest)
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{
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msg::Request requestMsg;
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requestMsg.deserialize(baseMessage, buffer);
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// logO << "request: " << requestMsg.request << "\n";
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if (requestMsg.request == kTime)
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{
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msg::Time timeMsg;
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timeMsg.refersTo = requestMsg.id;
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timeMsg.latency = (requestMsg.received.sec - requestMsg.sent.sec) + (requestMsg.received.usec - requestMsg.sent.usec) / 1000000.;
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// logD << "Latency: " << timeMsg.latency << ", refers to: " << timeMsg.refersTo << "\n";
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connection->send(&timeMsg);
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}
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else if (requestMsg.request == kServerSettings)
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{
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std::unique_lock<std::mutex> mlock(mutex_);
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serverSettings_.refersTo = requestMsg.id;
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connection->send(&serverSettings_);
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}
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else if (requestMsg.request == kSampleFormat)
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{
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std::unique_lock<std::mutex> mlock(mutex_);
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sampleFormat_.refersTo = requestMsg.id;
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connection->send(&sampleFormat_);
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}
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else if (requestMsg.request == kHeader)
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{
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std::unique_lock<std::mutex> mlock(mutex_);
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msg::Header* headerChunk = pipeReader_->getHeader();
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headerChunk->refersTo = requestMsg.id;
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connection->send(headerChunk);
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}
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}
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else if (baseMessage.type == message_type::kCommand)
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{
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msg::Command commandMsg;
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commandMsg.deserialize(baseMessage, buffer);
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if (commandMsg.command == "startStream")
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{
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msg::Ack ackMsg;
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ackMsg.refersTo = commandMsg.id;
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connection->send(&ackMsg);
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connection->setStreamActive(true);
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}
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}
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else if (baseMessage.type == message_type::kHello)
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{
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msg::Hello helloMsg;
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helloMsg.deserialize(baseMessage, buffer);
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connection->macAddress = helloMsg.macAddress;
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logO << "Hello from " << connection->macAddress << "\n";
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json j = {
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{"event", "newConnection"},
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{"client", {
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{"ip", connection->getIP()},
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{"mac", connection->macAddress}
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}}
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};
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controlServer->send(j.dump());
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}
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}
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void StreamServer::startAccept()
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{
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socket_ptr socket = make_shared<tcp::socket>(io_service_);
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acceptor_->async_accept(*socket, bind(&StreamServer::handleAccept, this, socket));
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}
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void StreamServer::handleAccept(socket_ptr socket)
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{
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struct timeval tv;
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tv.tv_sec = 5;
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tv.tv_usec = 0;
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setsockopt(socket->native(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
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setsockopt(socket->native(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
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logS(kLogNotice) << "StreamServer::NewConnection: " << socket->remote_endpoint().address().to_string() << endl;
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shared_ptr<ServerSession> session = make_shared<ServerSession>(this, socket);
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{
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std::unique_lock<std::mutex> mlock(mutex_);
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session->setBufferMs(settings_.bufferMs);
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session->start();
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sessions_.insert(session);
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}
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startAccept();
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}
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void StreamServer::start()
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{
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controlServer.reset(new ControlServer(settings_.port + 1));
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controlServer->start();
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pipeReader_ = new PipeReader(this, settings_.sampleFormat, settings_.codec, settings_.fifoName, settings_.pipeReadMs);
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pipeReader_->start();
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acceptor_ = make_shared<tcp::acceptor>(io_service_, tcp::endpoint(tcp::v4(), settings_.port));
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startAccept();
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acceptThread_ = thread(&StreamServer::acceptor, this);
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}
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void StreamServer::stop()
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{
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acceptor_->cancel();
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io_service_.stop();
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acceptThread_.join();
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pipeReader_->stop();
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std::unique_lock<std::mutex> mlock(mutex_);
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for (auto it = sessions_.begin(); it != sessions_.end(); ++it)
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(*it)->stop();
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}
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void StreamServer::acceptor()
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{
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io_service_.run();
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}
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