use timeval instead of double for time sync

This commit is contained in:
badaix 2016-04-02 13:22:08 +02:00
parent 6ea10c77dd
commit 14b5abe5d7
6 changed files with 21 additions and 15 deletions

View file

@ -250,8 +250,8 @@ void StreamServer::onMessageReceived(StreamSession* connection, const msg::BaseM
{
msg::Time timeMsg;
timeMsg.refersTo = requestMsg.id;
timeMsg.latency = (requestMsg.received.sec - requestMsg.sent.sec) + (requestMsg.received.usec - requestMsg.sent.usec) / 1000000.;
logD << "Latency: " << timeMsg.latency << ", refers to: " << timeMsg.refersTo << "\n";
timeMsg.latency = requestMsg.received - requestMsg.sent;
// logO << "Latency sec: " << timeMsg.latency.sec << ", usec: " << timeMsg.latency.usec << ", refers to: " << timeMsg.refersTo << "\n";
connection->send(&timeMsg);
// refresh connection state