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Streaming clients can connect via Websockets
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19 changed files with 789 additions and 356 deletions
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server/stream_session_ws.hpp
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63
server/stream_session_ws.hpp
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/***
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This file is part of snapcast
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Copyright (C) 2014-2020 Johannes Pohl
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef STREAM_SESSION_WS_HPP
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#define STREAM_SESSION_WS_HPP
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#include "stream_session.hpp"
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#include <boost/beast/core.hpp>
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#include <boost/beast/websocket.hpp>
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#include <deque>
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namespace beast = boost::beast; // from <boost/beast.hpp>
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namespace http = beast::http; // from <boost/beast/http.hpp>
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namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
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namespace net = boost::asio; // from <boost/asio.hpp>
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/// Endpoint for a connected control client.
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/**
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* Endpoint for a connected control client.
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* Messages are sent to the client with the "send" method.
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* Received messages from the client are passed to the ControlMessageReceiver callback
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*/
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class StreamSessionWebsocket : public StreamSession
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{
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public:
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/// ctor. Received message from the client are passed to MessageReceiver
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StreamSessionWebsocket(boost::asio::io_context& ioc, MessageReceiver* receiver, websocket::stream<beast::tcp_stream>&& socket);
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~StreamSessionWebsocket() override;
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void start() override;
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void stop() override;
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std::string getIP() override;
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protected:
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// Websocket methods
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void sendAsync(const shared_const_buffer& buffer, const WriteHandler& handler) override;
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void on_read_ws(beast::error_code ec, std::size_t bytes_transferred);
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void do_read_ws();
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websocket::stream<beast::tcp_stream> ws_;
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protected:
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beast::flat_buffer buffer_;
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};
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#endif
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