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all: refactor handler logic
- all: prefer `FormValues` to `ParseForm` with subsequent `Form.Get`s - all: refactor authentication stack to be checked by middleware, and accessible via request context. - all: replace http.ServeMux with gorilla/mux’s router - all: replace custom CSRF checks with gorilla/csrf middleware - authenticate: extract callback path as constant. - internal/config: implement stringer interface for policy - internal/cryptutil: add helper func `NewBase64Key` - internal/cryptutil: rename `GenerateKey` to `NewKey` - internal/cryptutil: rename `GenerateRandomString` to `NewRandomStringN` - internal/middleware: removed alice in favor of gorilla/mux - internal/sessions: remove unused `ValidateRedirectURI` and `ValidateClientSecret` - internal/sessions: replace custom CSRF with gorilla/csrf fork that supports custom handler protection - internal/urlutil: add `SignedRedirectURL` to create hmac'd URLs - internal/urlutil: add `ValidateURL` helper to parse URL options - internal/urlutil: add `GetAbsoluteURL` which takes a request and returns its absolute URL. - proxy: remove holdover state verification checks; we no longer are setting sessions in any proxy routes so we don’t need them. - proxy: replace un-named http.ServeMux with named domain routes. Signed-off-by: Bobby DeSimone <bobbydesimone@gmail.com>
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37 changed files with 1132 additions and 1384 deletions
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@ -13,20 +13,27 @@ import (
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"golang.org/x/crypto/chacha20poly1305"
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)
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// DefaultKeySize is the default key size in bytes.
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const DefaultKeySize = 32
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// GenerateKey generates a random 32-byte key.
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// NewKey generates a random 32-byte key.
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//
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// Panics if source of randomness fails.
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func GenerateKey() []byte {
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func NewKey() []byte {
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return randomBytes(DefaultKeySize)
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}
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// GenerateRandomString returns base64 encoded securely generated random string
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// of a given set of bytes.
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// NewBase64Key generates a random base64 encoded 32-byte key.
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//
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// Panics if source of randomness fails.
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func GenerateRandomString(c int) string {
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func NewBase64Key() string {
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return NewRandomStringN(DefaultKeySize)
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}
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// NewRandomStringN returns base64 encoded random string of a given num of bytes.
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//
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// Panics if source of randomness fails.
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func NewRandomStringN(c int) string {
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return base64.StdEncoding.EncodeToString(randomBytes(c))
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}
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