authenticate: encrypt & mac oauth2 callback state

- cryptutil: add hmac & tests
- cryptutil: rename cipher / encoders to be more clear
- cryptutil: simplify SecureEncoder interface
- cryptutil: renamed NewCipherFromBase64 to NewAEADCipherFromBase64
- cryptutil: move key & random generators to helpers

Signed-off-by: Bobby DeSimone <bobbydesimone@gmail.com>
This commit is contained in:
Bobby DeSimone 2019-09-19 08:56:48 -07:00
parent 3a806c6dfc
commit 7c755d833f
No known key found for this signature in database
GPG key ID: AEE4CF12FE86D07E
26 changed files with 539 additions and 464 deletions

View file

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package cryptutil // import "github.com/pomerium/pomerium/internal/cryptutil"
import (
"crypto/rand"
"encoding/base64"
)
// DefaultKeySize is the default key size in bytes.
const DefaultKeySize = 32
// NewKey generates a random 32-byte (256 bit) key.
//
// Panics if source of randomness fails.
func NewKey() []byte {
return randomBytes(DefaultKeySize)
}
// NewBase64Key generates a random base64 encoded 32-byte key.
//
// Panics if source of randomness fails.
func NewBase64Key() string {
return NewRandomStringN(DefaultKeySize)
}
// NewRandomStringN returns base64 encoded random string of a given num of bytes.
//
// Panics if source of randomness fails.
func NewRandomStringN(c int) string {
return base64.StdEncoding.EncodeToString(randomBytes(c))
}
// randomBytes generates C number of random bytes suitable for cryptographic
// operations.
//
// Panics if source of randomness fails.
func randomBytes(c int) []byte {
if c < 0 {
c = DefaultKeySize
}
b := make([]byte, c)
if _, err := rand.Read(b); err != nil {
panic(err)
}
return b
}