penpot/render-wasm/src/state.rs
2025-04-24 07:34:35 +02:00

135 lines
4.4 KiB
Rust

use std::collections::HashMap;
use skia_safe as skia;
use crate::render::RenderState;
use crate::shapes::Shape;
use crate::shapes::StructureEntry;
use crate::uuid::Uuid;
/// This struct holds the state of the Rust application between JS calls.
///
/// It is created by [init] and passed to the other exported functions.
/// Note that rust-skia data structures are not thread safe, so a state
/// must not be shared between different Web Workers.
pub(crate) struct State<'a> {
pub render_state: RenderState,
pub current_id: Option<Uuid>,
pub current_shape: Option<&'a mut Shape>,
pub shapes: HashMap<Uuid, Shape>,
pub modifiers: HashMap<Uuid, skia::Matrix>,
pub structure: HashMap<Uuid, Vec<StructureEntry>>,
}
impl<'a> State<'a> {
pub fn new(width: i32, height: i32, capacity: usize) -> Self {
State {
render_state: RenderState::new(width, height),
current_id: None,
current_shape: None,
shapes: HashMap::with_capacity(capacity),
modifiers: HashMap::new(),
structure: HashMap::new(),
}
}
pub fn resize(&mut self, width: i32, height: i32) {
self.render_state.resize(width, height);
}
pub fn render_state(&'a mut self) -> &'a mut RenderState {
&mut self.render_state
}
pub fn start_render_loop(&mut self, timestamp: i32) -> Result<(), String> {
self.render_state.start_render_loop(
&mut self.shapes,
&self.modifiers,
&self.structure,
timestamp,
)?;
Ok(())
}
pub fn process_animation_frame(&mut self, timestamp: i32) -> Result<(), String> {
self.render_state.process_animation_frame(
&mut self.shapes,
&self.modifiers,
&self.structure,
timestamp,
)?;
Ok(())
}
pub fn use_shape(&'a mut self, id: Uuid) {
if !self.shapes.contains_key(&id) {
let new_shape = Shape::new(id);
self.shapes.insert(id, new_shape);
}
self.current_id = Some(id);
self.current_shape = self.shapes.get_mut(&id);
}
pub fn delete_shape(&mut self, id: Uuid) {
// We don't really do a self.shapes.remove so that redo/undo keep working
if let Some(shape) = self.shapes.get(&id) {
let (rsx, rsy, rex, rey) = self.render_state.get_tiles_for_shape(&shape);
for x in rsx..=rex {
for y in rsy..=rey {
let tile = (x, y);
self.render_state.surfaces.remove_cached_tile_surface(tile);
self.render_state.tiles.remove_shape_at(tile, id);
}
}
}
}
pub fn current_shape(&mut self) -> Option<&mut Shape> {
self.current_shape.as_deref_mut()
}
pub fn set_background_color(&mut self, color: skia::Color) {
self.render_state.set_background_color(color);
}
pub fn set_selrect_for_current_shape(&mut self, left: f32, top: f32, right: f32, bottom: f32) {
match self.current_shape.as_mut() {
Some(shape) => {
shape.set_selrect(left, top, right, bottom);
// We don't need to update the tile for the root shape.
if !shape.id.is_nil() {
self.render_state.update_tile_for(&shape);
}
}
None => panic!("Invalid current shape"),
}
}
pub fn update_tile_for_current_shape(&mut self) {
match self.current_shape.as_mut() {
Some(shape) => {
// We don't need to update the tile for the root shape.
// We can also have deleted the selected shape
if !shape.id.is_nil() && self.shapes.contains_key(&shape.id) {
self.render_state.update_tile_for(&shape);
}
}
None => panic!("Invalid current shape"),
}
}
pub fn rebuild_tiles_shallow(&mut self) {
self.render_state
.rebuild_tiles_shallow(&mut self.shapes, &self.modifiers, &self.structure);
}
pub fn rebuild_tiles(&mut self) {
self.render_state
.rebuild_tiles(&mut self.shapes, &self.modifiers, &self.structure);
}
pub fn rebuild_modifier_tiles(&mut self) {
self.render_state
.rebuild_modifier_tiles(&mut self.shapes, &self.modifiers);
}
}