penpot/render-wasm
Belén Albeza f9bbf2d524
Improve paths deserialization (wasm) (#6501)
* ♻️ Refactor path wasm code to its own wasm submodule

* ♻️ Use unified enum for RawSegmentData and transmute to deserialize

* ♻️ Move set_shape_path_attrs to wasm::paths module

* 💄 Unify repr declarations
2025-05-23 08:48:55 +02:00
..
docs
src Improve paths deserialization (wasm) (#6501) 2025-05-23 08:48:55 +02:00
.gitignore
_build_env
build
Cargo.lock 🔧 Enable back clippy rules (#6492) 2025-05-19 11:14:55 +02:00
Cargo.toml 🔧 Enable back clippy rules (#6492) 2025-05-19 11:14:55 +02:00
lint 🔧 Enable back clippy rules (#6492) 2025-05-19 11:14:55 +02:00
README.md
test
watch
watch_test

render-wasm

Canvas-based WebAssembly render engine for Penpot.

This is a Rust crate that targets Emscripten (wasm32-unknown-emscripten). Underneath, it uses Skia via custom binaries of the rust-skia crate.

How to build

With the Penpot Development Environment running, create a new tab in the tmux.

cd penpot/render-wasm
./build

The build script will compile the project and copy the .js and .wasm files to their correct location within the frontend app.

Edit your local frontend/resources/public/js/config.js to add the following flags:

  • enable-feature-render-wasm to enable this render engine.
  • enable-render-wasm-dpr (optional), to enable using the device pixel ratio.

Docs