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* 🔧 Fix lint script (rust) * 🔧 Temporarily add clippy rules to ignore so lint script passes * 💄 Fix clippy rule crate_in_macro_def * 💄 Fix clippy rule redundant-static-lifetimes * 💄 Fix clippy rule unnecessary_cast * 💄 Fix clippy rule nonminimal_bool * 💄 Fix clippy rule redundant_pattern_matching * 💄 Fix clippy rule assign_op_pattern * 💄 Fix clippy rule needless_lifetimes * 💄 Fix clippy rule for_kv_map * 💄 Fix clippy rule ptr_arg * 💄 Fix clippy rule match_like_matches_macro * 💄 Fix clippy rule macro_metavars_in_unsafe * 💄 Fix clippy rule map_clone * 💄 Fix clippy rule wrong_self_convention * 💄 Fix clippy rule vec_box * 💄 Fix clippy rule useless_format * 💄 Fix clippy rule unwrap_or_default * 💄 Fix clippy rule unused_unit * 💄 Fix clippy rule unnecessary_to_owned * 💄 Fix clippy rule too_many_arguments * 💄 Fix clippy rule slow_vector_initialization * 💄 Fix clippy rule single_match * 💄 Fix clippy rule redundant_field_names * 💄 Fix clippy rule rendudant_closure * 💄 Fix clippy rule needless_return * 💄 Fix clippy rule needless_range_loop * 💄 Fix clippy rule needless_borrows_for_generic_args * 💄 Fix clippy rule needless-borrow * 💄 Fix clippy rule missing_transmute_annotations * 💄 Fix clippy rule map_entry * 💄 Fix clippy rule manual_map * 💄 Fix clippy rule len_zero * 💄 Fix clippy rule from_over_into * 💄 Fix clippy rule field_reassign_with_default * 💄 Fix clippy rule enum_variant_names * 💄 Fix clippy rule derivable_impls * 💄 Fix clippy rule clone_on_copy * 💄 Fix clippy rule box_collection * 🔧 Make lint script also check test config target * 🔧 Remove cargo-watch as a lib dependency * 💄 Fix clippy rule for join_bounds * 🔧 Fix lint script return code --------- Co-authored-by: alonso.torres <alonso.torres@kaleidos.net>
85 lines
2.2 KiB
Rust
85 lines
2.2 KiB
Rust
use std::alloc::{alloc, Layout};
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use std::ptr;
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use std::sync::Mutex;
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const LAYOUT_ALIGN: usize = 4;
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static BUFFERU8: Mutex<Option<Vec<u8>>> = Mutex::new(None);
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#[no_mangle]
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pub extern "C" fn alloc_bytes(len: usize) -> *mut u8 {
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let mut guard = BUFFERU8.lock().unwrap();
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if guard.is_some() {
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panic!("Bytes already allocated");
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}
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unsafe {
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let layout = Layout::from_size_align_unchecked(len, LAYOUT_ALIGN);
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let ptr = alloc(layout);
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if ptr.is_null() {
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panic!("Allocation failed");
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}
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// TODO: Maybe this could be removed.
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ptr::write_bytes(ptr, 0, len);
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*guard = Some(Vec::from_raw_parts(ptr, len, len));
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ptr
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}
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}
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pub fn write_bytes(mut bytes: Vec<u8>) -> *mut u8 {
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let mut guard = BUFFERU8.lock().unwrap();
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if guard.is_some() {
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panic!("Bytes already allocated");
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}
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let ptr = bytes.as_mut_ptr();
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*guard = Some(bytes);
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ptr
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}
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#[no_mangle]
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pub extern "C" fn free_bytes() {
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let mut guard = BUFFERU8.lock().unwrap();
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*guard = None;
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std::mem::drop(guard);
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}
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pub fn bytes() -> Vec<u8> {
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let mut guard = BUFFERU8.lock().unwrap();
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guard.take().expect("Buffer is not initialized")
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}
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pub fn bytes_or_empty() -> Vec<u8> {
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let mut guard = BUFFERU8.lock().unwrap();
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guard.take().unwrap_or_default()
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}
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pub trait SerializableResult {
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type BytesType;
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fn from_bytes(bytes: Self::BytesType) -> Self;
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fn as_bytes(&self) -> Self::BytesType;
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fn clone_to_slice(&self, slice: &mut [u8]);
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}
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/*
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Returns an array in the heap. The first 4 bytes is always the size
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of the array. Then the items are serialized one after the other
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by the implementation of SerializableResult trait
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*/
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pub fn write_vec<T: SerializableResult>(result: Vec<T>) -> *mut u8 {
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let elem_size = size_of::<T::BytesType>();
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let bytes_len = 4 + result.len() * elem_size;
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let mut result_bytes = vec![0; bytes_len];
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result_bytes[0..4].clone_from_slice(&result.len().to_le_bytes());
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for (i, item) in result.iter().enumerate() {
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let base = 4 + i * elem_size;
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item.clone_to_slice(&mut result_bytes[base..base + elem_size]);
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}
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write_bytes(result_bytes)
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}
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