penpot/render-wasm/src/render/text.rs
Belén Albeza 8afd217a80
🔧 Enable back clippy rules (#6492)
* 🔧 Fix lint script (rust)

* 🔧 Temporarily add clippy rules to ignore so lint script passes

* 💄 Fix clippy rule crate_in_macro_def

* 💄 Fix clippy rule redundant-static-lifetimes

* 💄 Fix clippy rule unnecessary_cast

* 💄 Fix clippy rule nonminimal_bool

* 💄 Fix clippy rule redundant_pattern_matching

* 💄 Fix clippy rule assign_op_pattern

* 💄 Fix clippy rule needless_lifetimes

* 💄 Fix clippy rule for_kv_map

* 💄 Fix clippy rule ptr_arg

* 💄 Fix clippy rule match_like_matches_macro

* 💄 Fix clippy rule macro_metavars_in_unsafe

* 💄 Fix clippy rule map_clone

* 💄 Fix clippy rule wrong_self_convention

* 💄 Fix clippy rule vec_box

* 💄 Fix clippy rule useless_format

* 💄 Fix clippy rule unwrap_or_default

* 💄 Fix clippy rule unused_unit

* 💄 Fix clippy rule unnecessary_to_owned

* 💄 Fix clippy rule too_many_arguments

* 💄 Fix clippy rule slow_vector_initialization

* 💄 Fix clippy rule single_match

* 💄 Fix clippy rule redundant_field_names

* 💄 Fix clippy rule rendudant_closure

* 💄 Fix clippy rule needless_return

* 💄 Fix clippy rule needless_range_loop

* 💄 Fix clippy rule needless_borrows_for_generic_args

* 💄 Fix clippy rule needless-borrow

* 💄 Fix clippy rule missing_transmute_annotations

* 💄 Fix clippy rule map_entry

* 💄 Fix clippy rule manual_map

* 💄 Fix clippy rule len_zero

* 💄 Fix clippy rule from_over_into

* 💄 Fix clippy rule field_reassign_with_default

* 💄 Fix clippy rule enum_variant_names

* 💄 Fix clippy rule derivable_impls

* 💄 Fix clippy rule clone_on_copy

* 💄 Fix clippy rule box_collection

* 🔧 Make lint script also check test config target

* 🔧 Remove cargo-watch as a lib dependency

* 💄 Fix clippy rule for join_bounds

* 🔧 Fix lint script return code

---------

Co-authored-by: alonso.torres <alonso.torres@kaleidos.net>
2025-05-19 11:14:55 +02:00

27 lines
849 B
Rust

use super::{RenderState, Shape, SurfaceId};
use skia_safe::{self as skia, canvas::SaveLayerRec, textlayout::Paragraph};
pub fn render(
render_state: &mut RenderState,
shape: &Shape,
paragraphs: &[Vec<Paragraph>],
surface_id: Option<SurfaceId>,
paint: Option<skia::Paint>,
) {
let mask_paint = paint.unwrap_or_default();
let mask = SaveLayerRec::default().paint(&mask_paint);
let canvas = render_state
.surfaces
.canvas(surface_id.unwrap_or(SurfaceId::Fills));
canvas.save_layer(&mask);
for group in paragraphs {
let mut offset_y = 0.0;
for skia_paragraph in group {
let xy = (shape.selrect().x(), shape.selrect.y() + offset_y);
skia_paragraph.paint(canvas, xy);
offset_y += skia_paragraph.height();
}
}
canvas.restore();
}