penpot/render-wasm
2025-04-25 15:03:24 +02:00
..
docs Serialization of grid layout data (#6148) 2025-03-26 12:10:31 +01:00
src Add dynamic properties modifiers to WASM 2025-04-25 15:03:24 +02:00
.gitignore
_build_env ♻️ Refactor how rebuild_tiles works 2025-04-24 07:34:35 +02:00
build 🔧 Use cargo env variable for target and allow to override it as well as SKIA_BINARIES_URL 2025-04-16 15:05:31 +02:00
Cargo.lock 🎉 Tile rendering system 2025-03-20 11:14:14 +01:00
Cargo.toml ♻️ Refactor how rebuild_tiles works 2025-04-24 07:34:35 +02:00
lint 🔧 Upgrade rust to v1.85 2025-03-10 13:33:12 +01:00
README.md 📚 Add README to rust project 2024-12-11 12:49:09 +01:00
test 🔧 Use cargo env variable for target and allow to override it as well as SKIA_BINARIES_URL 2025-04-16 15:05:31 +02:00
watch 🐛 Fix wasm scripts 2025-04-23 11:21:24 +02:00
watch_test Add support for WASM transforms 2025-02-11 12:36:44 +01:00

render-wasm

Canvas-based WebAssembly render engine for Penpot.

This is a Rust crate that targets Emscripten (wasm32-unknown-emscripten). Underneath, it uses Skia via custom binaries of the rust-skia crate.

How to build

With the Penpot Development Environment running, create a new tab in the tmux.

cd penpot/render-wasm
./build

The build script will compile the project and copy the .js and .wasm files to their correct location within the frontend app.

Edit your local frontend/resources/public/js/config.js to add the following flags:

  • enable-feature-render-wasm to enable this render engine.
  • enable-render-wasm-dpr (optional), to enable using the device pixel ratio.

Docs