let Module = null; let scale = 1; let offsetX = 0; let offsetY = 0; let isPanning = false; let lastX = 0; let lastY = 0; export function init(moduleInstance) { Module = moduleInstance; } export function assignCanvas(canvas) { const glModule = Module.GL; const context = canvas.getContext("webgl2", { antialias: true, depth: true, alpha: false, stencil: true, preserveDrawingBuffer: true, }); const handle = glModule.registerContext(context, { majorVersion: 2 }); glModule.makeContextCurrent(handle); context.getExtension("WEBGL_debug_renderer_info"); Module._init(canvas.width, canvas.height); Module._set_render_options(0, 1); } export function hexToU32ARGB(hex, opacity = 1) { const rgb = parseInt(hex.slice(1), 16); const a = Math.floor(opacity * 0xFF); const argb = (a << 24) | rgb; return argb >>> 0; } export function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; } export function getRandomColor() { const r = getRandomInt(0, 256).toString(16).padStart(2, '0'); const g = getRandomInt(0, 256).toString(16).padStart(2, '0'); const b = getRandomInt(0, 256).toString(16).padStart(2, '0'); return `#${r}${g}${b}`; } export function getRandomFloat(min, max) { return Math.random() * (max - min) + min; } function getU32(id) { const hex = id.replace(/-/g, ""); const buffer = new Uint32Array(4); for (let i = 0; i < 4; i++) { buffer[i] = parseInt(hex.slice(i * 8, (i + 1) * 8), 16); } return buffer; } function heapU32SetUUID(id, heap, offset) { const buffer = getU32(id); heap.set(buffer, offset); return buffer; } function ptr8ToPtr32(ptr8) { return ptr8 >>> 2; } export function allocBytes(size) { return Module._alloc_bytes(size); } export function getHeapU32() { return Module.HEAPU32; } export function clearShapeFills() { Module._clear_shape_fills(); } export function addShapeSolidFill(argb) { const ptr = allocBytes(160); const heap = getHeapU32(); const dv = new DataView(heap.buffer); dv.setUint8(ptr, 0x00, true); dv.setUint32(ptr + 4, argb, true); Module._add_shape_fill(); } export function addShapeSolidStrokeFill(argb) { const ptr = allocBytes(160); const heap = getHeapU32(); const dv = new DataView(heap.buffer); dv.setUint8(ptr, 0x00, true); dv.setUint32(ptr + 4, argb, true); Module._add_shape_stroke_fill(); } function serializePathAttrs(svgAttrs) { return Object.entries(svgAttrs).reduce((acc, [key, value]) => { return acc + key + '\0' + value + '\0'; }, ''); } export function draw_star(x, y, width, height) { const len = 11; // 1 MOVE + 9 LINE + 1 CLOSE const ptr = allocBytes(len * 28); const heap = getHeapU32(); const dv = new DataView(heap.buffer); const cx = x + width / 2; const cy = y + height / 2; const outerRadius = Math.min(width, height) / 2; const innerRadius = outerRadius * 0.4; const star = []; for (let i = 0; i < 10; i++) { const angle = Math.PI / 5 * i - Math.PI / 2; const r = i % 2 === 0 ? outerRadius : innerRadius; const px = cx + r * Math.cos(angle); const py = cy + r * Math.sin(angle); star.push([px, py]); } let offset = 0; // MOVE to first point dv.setUint16(ptr + offset + 0, 1, true); // MOVE dv.setFloat32(ptr + offset + 20, star[0][0], true); dv.setFloat32(ptr + offset + 24, star[0][1], true); offset += 28; // LINE to remaining points for (let i = 1; i < star.length; i++) { dv.setUint16(ptr + offset + 0, 2, true); // LINE dv.setFloat32(ptr + offset + 20, star[i][0], true); dv.setFloat32(ptr + offset + 24, star[i][1], true); offset += 28; } // CLOSE the path dv.setUint16(ptr + offset + 0, 4, true); // CLOSE Module._set_shape_path_content(); const str = serializePathAttrs({ "fill": "none", "stroke-linecap": "round", "stroke-linejoin": "round", }); const size = str.length; offset = allocBytes(size); Module.stringToUTF8(str, offset, size); Module._set_shape_path_attrs(3); } export function setShapeChildren(shapeIds) { const offset = allocBytes(shapeIds.length * 16); const heap = getHeapU32(); let currentOffset = offset; for (const id of shapeIds) { heapU32SetUUID(id, heap, ptr8ToPtr32(currentOffset)); currentOffset += 16; } return Module._set_children(); } export function useShape(id) { const buffer = getU32(id); Module._use_shape(...buffer); } export function set_parent(id) { const buffer = getU32(id); Module._set_parent(...buffer); } function debounce(fn, delay) { let timeout; return (...args) => { clearTimeout(timeout); timeout = setTimeout(() => fn(...args), delay); }; } const debouncedRender = debounce(() => { Module._render(Date.now()); }, 100); export function setupInteraction(canvas) { canvas.addEventListener("wheel", (e) => { e.preventDefault(); const zoomFactor = e.deltaY < 0 ? 1.1 : 0.9; scale *= zoomFactor; const mouseX = e.offsetX; const mouseY = e.offsetY; offsetX -= (mouseX - offsetX) * (zoomFactor - 1); offsetY -= (mouseY - offsetY) * (zoomFactor - 1); Module._set_view(scale, offsetX, offsetY); Module._render_from_cache(); debouncedRender(); }); canvas.addEventListener("mousedown", (e) => { isPanning = true; lastX = e.offsetX; lastY = e.offsetY; }); canvas.addEventListener("mousemove", (e) => { if (isPanning) { const dx = e.offsetX - lastX; const dy = e.offsetY - lastY; offsetX += dx; offsetY += dy; lastX = e.offsetX; lastY = e.offsetY; Module._set_view(scale, offsetX, offsetY); Module._render_from_cache(); debouncedRender(); } }); canvas.addEventListener("mouseup", () => { isPanning = false; }); canvas.addEventListener("mouseout", () => { isPanning = false; }); } export function addTextShape(x, y, fontSize, text) { const numLeaves = 1; // Single text leaf for simplicity const paragraphAttrSize = 48; const leafAttrSize = 56; const fillSize = 160; const textBuffer = new TextEncoder().encode(text); const textSize = textBuffer.byteLength; // Calculate fills const fills = [ { type: "solid", color: getRandomColor(), opacity: getRandomFloat(0.5, 1.0), }, ]; const totalFills = fills.length; const totalFillsSize = totalFills * fillSize; // Calculate metadata and total buffer size const metadataSize = paragraphAttrSize + leafAttrSize + totalFillsSize; const totalSize = metadataSize + textSize; // Allocate buffer const bufferPtr = allocBytes(totalSize); const heap = new Uint8Array(Module.HEAPU8.buffer, bufferPtr, totalSize); const dview = new DataView(heap.buffer, bufferPtr, totalSize); // Set number of leaves dview.setUint32(0, numLeaves, true); // Serialize paragraph attributes dview.setUint8(4, 1); // text-align: left dview.setUint8(5, 0); // text-direction: LTR dview.setUint8(6, 0); // text-decoration: none dview.setUint8(7, 0); // text-transform: none dview.setFloat32(8, 1.2, true); // line-height dview.setFloat32(12, 0, true); // letter-spacing dview.setUint32(16, 0, true); // typography-ref-file (UUID part 1) dview.setUint32(20, 0, true); // typography-ref-file (UUID part 2) dview.setUint32(24, 0, true); // typography-ref-file (UUID part 3) dview.setInt32(28, 0, true); // typography-ref-file (UUID part 4) dview.setUint32(32, 0, true); // typography-ref-id (UUID part 1) dview.setUint32(36, 0, true); // typography-ref-id (UUID part 2) dview.setUint32(40, 0, true); // typography-ref-id (UUID part 3) dview.setInt32(44, 0, true); // typography-ref-id (UUID part 4) // Serialize leaf attributes const leafOffset = paragraphAttrSize; dview.setUint8(leafOffset, 0); // font-style: normal dview.setFloat32(leafOffset + 4, fontSize, true); // font-size dview.setUint32(leafOffset + 8, 400, true); // font-weight: normal dview.setUint32(leafOffset + 12, 0, true); // font-id (UUID part 1) dview.setUint32(leafOffset + 16, 0, true); // font-id (UUID part 2) dview.setUint32(leafOffset + 20, 0, true); // font-id (UUID part 3) dview.setInt32(leafOffset + 24, 0, true); // font-id (UUID part 4) dview.setInt32(leafOffset + 28, 0, true); // font-family hash dview.setUint32(leafOffset + 32, 0, true); // font-variant-id (UUID part 1) dview.setUint32(leafOffset + 36, 0, true); // font-variant-id (UUID part 2) dview.setUint32(leafOffset + 40, 0, true); // font-variant-id (UUID part 3) dview.setInt32(leafOffset + 44, 0, true); // font-variant-id (UUID part 4) dview.setInt32(leafOffset + 48, textSize, true); // text-length dview.setInt32(leafOffset + 52, totalFills, true); // total fills count // Serialize fills let fillOffset = leafOffset + leafAttrSize; fills.forEach((fill) => { if (fill.type === "solid") { const argb = hexToU32ARGB(fill.color, fill.opacity); dview.setUint8(fillOffset, 0x00, true); // Fill type: solid dview.setUint32(fillOffset + 4, argb, true); fillOffset += fillSize; // Move to the next fill } }); // Add text content const textOffset = metadataSize; heap.set(textBuffer, textOffset); // Call the WebAssembly function Module._set_shape_text_content(); }