#[cfg(target_arch = "wasm32")] mod emscripten; mod math; mod mem; mod options; mod performance; mod render; mod shapes; mod state; mod tiles; mod utils; mod uuid; mod view; mod wapi; mod wasm; use indexmap::IndexSet; use math::{Bounds, Matrix}; use mem::SerializableResult; use shapes::{ BoolType, ConstraintH, ConstraintV, StructureEntry, StructureEntryType, TransformEntry, Type, }; use skia_safe as skia; use state::State; use utils::uuid_from_u32_quartet; use uuid::Uuid; pub(crate) static mut STATE: Option> = None; #[macro_export] macro_rules! with_state { ($state:ident, $block:block) => {{ let $state = unsafe { #[allow(static_mut_refs)] STATE.as_mut() } .expect("Got an invalid state pointer"); $block }}; } #[macro_export] macro_rules! with_current_shape { ($state:ident, |$shape:ident: &mut Shape| $block:block) => { let $state = unsafe { #[allow(static_mut_refs)] STATE.as_mut() } .expect("Got an invalid state pointer"); if let Some($shape) = $state.current_shape() { $block } }; } /// This is called from JS after the WebGL context has been created. #[no_mangle] pub extern "C" fn init(width: i32, height: i32) { let state_box = Box::new(State::new(width, height, 2048)); unsafe { STATE = Some(state_box); } } #[no_mangle] pub extern "C" fn clean_up() { unsafe { STATE = None } mem::free_bytes(); } #[no_mangle] pub extern "C" fn clear_drawing_cache() { with_state!(state, { state.rebuild_tiles(); }); } #[no_mangle] pub extern "C" fn set_render_options(debug: u32, dpr: f32) { with_state!(state, { let render_state = state.render_state(); render_state.set_debug_flags(debug); render_state.set_dpr(dpr); }); } #[no_mangle] pub extern "C" fn set_canvas_background(raw_color: u32) { with_state!(state, { let color = skia::Color::new(raw_color); state.set_background_color(color); }); } #[no_mangle] pub extern "C" fn render(_: i32) { with_state!(state, { state .start_render_loop(performance::get_time()) .expect("Error rendering"); }); } #[no_mangle] pub extern "C" fn render_from_cache(_: i32) { with_state!(state, { let render_state = state.render_state(); render_state.render_from_cache(); }); } #[no_mangle] pub extern "C" fn process_animation_frame(timestamp: i32) { let result = std::panic::catch_unwind(|| { with_state!(state, { state .process_animation_frame(timestamp) .expect("Error processing animation frame"); }); }); match result { Ok(_) => {} Err(err) => { match err.downcast_ref::() { Some(message) => println!("process_animation_frame error: {}", message), None => println!("process_animation_frame error: {:?}", err), } std::panic::resume_unwind(err); } } } #[no_mangle] pub extern "C" fn reset_canvas() { with_state!(state, { state.render_state().reset_canvas(); }); } #[no_mangle] pub extern "C" fn resize_viewbox(width: i32, height: i32) { with_state!(state, { state.resize(width, height); }); } #[no_mangle] pub extern "C" fn set_view(zoom: f32, x: f32, y: f32) { with_state!(state, { let render_state = state.render_state(); render_state.viewbox.set_all(zoom, x, y); with_state!(state, { // We can have renders in progress state.render_state.cancel_animation_frame(); if state.render_state.options.is_profile_rebuild_tiles() { state.rebuild_tiles(); } else { state.rebuild_tiles_shallow(); } }); }); } #[no_mangle] pub extern "C" fn init_shapes_pool(capacity: usize) { with_state!(state, { state.init_shapes_pool(capacity); }); } #[no_mangle] pub extern "C" fn use_shape(a: u32, b: u32, c: u32, d: u32) { with_state!(state, { let id = uuid_from_u32_quartet(a, b, c, d); state.use_shape(id); }); } #[no_mangle] pub extern "C" fn set_parent(a: u32, b: u32, c: u32, d: u32) { with_current_shape!(state, |shape: &mut Shape| { let id = uuid_from_u32_quartet(a, b, c, d); shape.set_parent(id); }); } #[no_mangle] pub extern "C" fn set_shape_masked_group(masked: bool) { with_current_shape!(state, |shape: &mut Shape| { shape.set_masked(masked); }); } #[no_mangle] pub extern "C" fn set_shape_bool_type(raw_bool_type: u8) { with_current_shape!(state, |shape: &mut Shape| { shape.set_bool_type(BoolType::from(raw_bool_type)); }); } #[no_mangle] pub extern "C" fn set_shape_type(shape_type: u8) { with_current_shape!(state, |shape: &mut Shape| { shape.set_shape_type(Type::from(shape_type)); }); } #[no_mangle] pub extern "C" fn set_shape_selrect(left: f32, top: f32, right: f32, bottom: f32) { with_state!(state, { state.set_selrect_for_current_shape(left, top, right, bottom); }); } #[no_mangle] pub extern "C" fn set_shape_clip_content(clip_content: bool) { with_current_shape!(state, |shape: &mut Shape| { shape.set_clip(clip_content); }); } #[no_mangle] pub extern "C" fn set_shape_rotation(rotation: f32) { with_current_shape!(state, |shape: &mut Shape| { shape.set_rotation(rotation); }); } #[no_mangle] pub extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) { with_current_shape!(state, |shape: &mut Shape| { shape.set_transform(a, b, c, d, e, f); }); } #[no_mangle] pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) { with_current_shape!(state, |shape: &mut Shape| { let id = uuid_from_u32_quartet(a, b, c, d); shape.add_child(id); }); } #[no_mangle] pub extern "C" fn set_children() { let bytes = mem::bytes_or_empty(); let entries: IndexSet = bytes .chunks(size_of::<::BytesType>()) .map(|data| Uuid::from_bytes(data.try_into().unwrap())) .collect(); let mut deleted = IndexSet::new(); with_current_shape!(state, |shape: &mut Shape| { (_, deleted) = shape.compute_children_differences(&entries); shape.children = entries.clone(); }); with_state!(state, { for id in deleted { state.delete_shape(id); } }); if !bytes.is_empty() { mem::free_bytes(); } } #[no_mangle] pub extern "C" fn store_image(a: u32, b: u32, c: u32, d: u32) { with_state!(state, { let id = uuid_from_u32_quartet(a, b, c, d); let image_bytes = mem::bytes(); if let Err(msg) = state.render_state().add_image(id, &image_bytes) { eprintln!("{}", msg); } mem::free_bytes(); }); } #[no_mangle] pub extern "C" fn is_image_cached(a: u32, b: u32, c: u32, d: u32) -> bool { with_state!(state, { let id = uuid_from_u32_quartet(a, b, c, d); state.render_state().has_image(&id) }) } #[no_mangle] pub extern "C" fn set_shape_svg_raw_content() { with_current_shape!(state, |shape: &mut Shape| { let bytes = mem::bytes(); let svg_raw_content = String::from_utf8(bytes) .unwrap() .trim_end_matches('\0') .to_string(); shape .set_svg_raw_content(svg_raw_content) .expect("Failed to set svg raw content"); }); } #[no_mangle] pub extern "C" fn set_shape_blend_mode(mode: i32) { with_current_shape!(state, |shape: &mut Shape| { shape.set_blend_mode(render::BlendMode::from(mode)); }); } #[no_mangle] pub extern "C" fn set_shape_opacity(opacity: f32) { with_current_shape!(state, |shape: &mut Shape| { shape.set_opacity(opacity); }); } #[no_mangle] pub extern "C" fn set_shape_constraint_h(constraint: u8) { with_current_shape!(state, |shape: &mut Shape| { shape.set_constraint_h(ConstraintH::from(constraint)); }); } #[no_mangle] pub extern "C" fn set_shape_constraint_v(constraint: u8) { with_current_shape!(state, |shape: &mut Shape| { shape.set_constraint_v(ConstraintV::from(constraint)); }); } #[no_mangle] pub extern "C" fn set_shape_hidden(hidden: bool) { with_current_shape!(state, |shape: &mut Shape| { shape.set_hidden(hidden); }); } #[no_mangle] pub extern "C" fn set_shape_blur(blur_type: u8, hidden: bool, value: f32) { with_current_shape!(state, |shape: &mut Shape| { shape.set_blur(blur_type, hidden, value); }); } #[no_mangle] pub extern "C" fn set_shape_corners(r1: f32, r2: f32, r3: f32, r4: f32) { with_current_shape!(state, |shape: &mut Shape| { shape.set_corners((r1, r2, r3, r4)); }); } #[no_mangle] pub extern "C" fn propagate_modifiers(pixel_precision: bool) -> *mut u8 { let bytes = mem::bytes(); let entries: Vec<_> = bytes .chunks(size_of::<::BytesType>()) .map(|data| TransformEntry::from_bytes(data.try_into().unwrap())) .collect(); with_state!(state, { let result = shapes::propagate_modifiers(state, &entries, pixel_precision); mem::write_vec(result) }) } #[no_mangle] pub extern "C" fn get_selection_rect() -> *mut u8 { let bytes = mem::bytes(); let entries: Vec = bytes .chunks(16) .map(|bytes| { uuid_from_u32_quartet( u32::from_le_bytes([bytes[0], bytes[1], bytes[2], bytes[3]]), u32::from_le_bytes([bytes[4], bytes[5], bytes[6], bytes[7]]), u32::from_le_bytes([bytes[8], bytes[9], bytes[10], bytes[11]]), u32::from_le_bytes([bytes[12], bytes[13], bytes[14], bytes[15]]), ) }) .collect(); with_state!(state, { let bbs: Vec<_> = entries .iter() .flat_map(|id| { let default = Matrix::default(); let modifier = state.modifiers.get(id).unwrap_or(&default); state.shapes.get(id).map(|b| b.bounds().transform(modifier)) }) .collect(); let result_bound = if bbs.len() == 1 { bbs[0] } else { Bounds::join_bounds(&bbs) }; let width = result_bound.width(); let height = result_bound.height(); let center = result_bound.center(); let transform = result_bound.transform_matrix().unwrap_or(Matrix::default()); let mut bytes = vec![0; 40]; bytes[0..4].clone_from_slice(&width.to_le_bytes()); bytes[4..8].clone_from_slice(&height.to_le_bytes()); bytes[8..12].clone_from_slice(¢er.x.to_le_bytes()); bytes[12..16].clone_from_slice(¢er.y.to_le_bytes()); bytes[16..20].clone_from_slice(&transform[0].to_le_bytes()); bytes[20..24].clone_from_slice(&transform[3].to_le_bytes()); bytes[24..28].clone_from_slice(&transform[1].to_le_bytes()); bytes[28..32].clone_from_slice(&transform[4].to_le_bytes()); bytes[32..36].clone_from_slice(&transform[2].to_le_bytes()); bytes[36..40].clone_from_slice(&transform[5].to_le_bytes()); mem::write_bytes(bytes) }) } #[no_mangle] pub extern "C" fn set_structure_modifiers() { let bytes = mem::bytes(); let entries: Vec<_> = bytes .chunks(44) .map(|data| StructureEntry::from_bytes(data.try_into().unwrap())) .collect(); with_state!(state, { for entry in entries { match entry.entry_type { StructureEntryType::ScaleContent => { let Some(shape) = state.shapes.get(&entry.id) else { continue; }; for id in shape.all_children_with_self(&state.shapes) { state.scale_content.insert(id, entry.value); } } _ => { state.structure.entry(entry.parent).or_insert_with(Vec::new); state .structure .get_mut(&entry.parent) .expect("Parent not found for entry") .push(entry); } } } }); mem::free_bytes(); } #[no_mangle] pub extern "C" fn clean_modifiers() { with_state!(state, { state.structure.clear(); state.scale_content.clear(); state.modifiers.clear(); }); } #[no_mangle] pub extern "C" fn set_modifiers() { let bytes = mem::bytes(); let entries: Vec<_> = bytes .chunks(size_of::<::BytesType>()) .map(|data| TransformEntry::from_bytes(data.try_into().unwrap())) .collect(); with_state!(state, { for entry in entries { state.modifiers.insert(entry.id, entry.transform); } state.rebuild_modifier_tiles(); }); } #[no_mangle] pub extern "C" fn add_shape_shadow( raw_color: u32, blur: f32, spread: f32, x: f32, y: f32, raw_style: u8, hidden: bool, ) { with_current_shape!(state, |shape: &mut Shape| { let color = skia::Color::new(raw_color); let style = shapes::ShadowStyle::from(raw_style); let shadow = shapes::Shadow::new(color, blur, spread, (x, y), style, hidden); shape.add_shadow(shadow); }); } #[no_mangle] pub extern "C" fn clear_shape_shadows() { with_current_shape!(state, |shape: &mut Shape| { shape.clear_shadows(); }); } #[no_mangle] pub extern "C" fn update_shape_tiles() { with_state!(state, { state.update_tile_for_current_shape(); }); } #[no_mangle] pub extern "C" fn set_flex_layout_data( dir: u8, row_gap: f32, column_gap: f32, align_items: u8, align_content: u8, justify_items: u8, justify_content: u8, wrap_type: u8, padding_top: f32, padding_right: f32, padding_bottom: f32, padding_left: f32, ) { let dir = shapes::FlexDirection::from_u8(dir); let align_items = shapes::AlignItems::from_u8(align_items); let align_content = shapes::AlignContent::from_u8(align_content); let justify_items = shapes::JustifyItems::from_u8(justify_items); let justify_content = shapes::JustifyContent::from_u8(justify_content); let wrap_type = shapes::WrapType::from_u8(wrap_type); with_current_shape!(state, |shape: &mut Shape| { shape.set_flex_layout_data( dir, row_gap, column_gap, align_items, align_content, justify_items, justify_content, wrap_type, padding_top, padding_right, padding_bottom, padding_left, ); }); } #[no_mangle] pub extern "C" fn set_layout_child_data( margin_top: f32, margin_right: f32, margin_bottom: f32, margin_left: f32, h_sizing: u8, v_sizing: u8, has_max_h: bool, max_h: f32, has_min_h: bool, min_h: f32, has_max_w: bool, max_w: f32, has_min_w: bool, min_w: f32, has_align_self: bool, align_self: u8, is_absolute: bool, z_index: i32, ) { let h_sizing = shapes::Sizing::from_u8(h_sizing); let v_sizing = shapes::Sizing::from_u8(v_sizing); let max_h = if has_max_h { Some(max_h) } else { None }; let min_h = if has_min_h { Some(min_h) } else { None }; let max_w = if has_max_w { Some(max_w) } else { None }; let min_w = if has_min_w { Some(min_w) } else { None }; let align_self = if has_align_self { shapes::AlignSelf::from_u8(align_self) } else { None }; with_current_shape!(state, |shape: &mut Shape| { shape.set_flex_layout_child_data( margin_top, margin_right, margin_bottom, margin_left, h_sizing, v_sizing, max_h, min_h, max_w, min_w, align_self, is_absolute, z_index, ); }); } #[no_mangle] pub extern "C" fn set_grid_layout_data( dir: u8, row_gap: f32, column_gap: f32, align_items: u8, align_content: u8, justify_items: u8, justify_content: u8, padding_top: f32, padding_right: f32, padding_bottom: f32, padding_left: f32, ) { let dir = shapes::GridDirection::from_u8(dir); let align_items = shapes::AlignItems::from_u8(align_items); let align_content = shapes::AlignContent::from_u8(align_content); let justify_items = shapes::JustifyItems::from_u8(justify_items); let justify_content = shapes::JustifyContent::from_u8(justify_content); with_current_shape!(state, |shape: &mut Shape| { shape.set_grid_layout_data( dir, row_gap, column_gap, align_items, align_content, justify_items, justify_content, padding_top, padding_right, padding_bottom, padding_left, ); }); } #[no_mangle] pub extern "C" fn set_grid_columns() { let bytes = mem::bytes(); let entries: Vec<_> = bytes .chunks(size_of::()) .map(|data| shapes::RawGridTrack::from_bytes(data.try_into().unwrap())) .collect(); with_current_shape!(state, |shape: &mut Shape| { shape.set_grid_columns(entries); }); mem::free_bytes(); } #[no_mangle] pub extern "C" fn set_grid_rows() { let bytes = mem::bytes(); let entries: Vec<_> = bytes .chunks(size_of::()) .map(|data| shapes::RawGridTrack::from_bytes(data.try_into().unwrap())) .collect(); with_current_shape!(state, |shape: &mut Shape| { shape.set_grid_rows(entries); }); mem::free_bytes(); } #[no_mangle] pub extern "C" fn set_grid_cells() { let bytes = mem::bytes(); let entries: Vec<_> = bytes .chunks(size_of::()) .map(|data| shapes::RawGridCell::from_bytes(data.try_into().unwrap())) .collect(); with_current_shape!(state, |shape: &mut Shape| { shape.set_grid_cells(entries); }); mem::free_bytes(); } fn main() { #[cfg(target_arch = "wasm32")] init_gl!(); }