Belén Albeza
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966e942a7f
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🎉 Implement drawing with blend mode (single fill)
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2024-11-13 16:39:26 +01:00 |
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Alejandro Alonso
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c1d213a0cd
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🎉 Refactor naming anidated shapes with children for wasm render
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2024-11-13 13:35:28 +01:00 |
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Belén Albeza
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539d5dfc08
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🎉 Draw solid fills for shapes
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2024-11-13 13:05:42 +01:00 |
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Alejandro Alonso
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b149f96500
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🎉 Recursive drawing shapes in rust
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2024-11-13 07:45:47 +01:00 |
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Alejandro Alonso
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65ee2f9081
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🎉 Save shape data in rust memory
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2024-11-12 12:13:06 +01:00 |
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AzazelN28
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23d3661ea5
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🎉 Handle WebGL context state change
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2024-11-07 11:36:27 +01:00 |
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Alejandro Alonso
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96bb282674
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✨ Fix many corner issues related to shape data structure change
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2024-10-29 11:30:31 +01:00 |
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Belén Albeza
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4623f36042
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✨ Write shapes directly to wasm memory
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2024-10-29 11:30:31 +01:00 |
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Andrey Antukh
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043c23899a
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🎉 Add first impl of wasm-friendly for Shape data structure
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2024-10-29 11:30:31 +01:00 |
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Andrey Antukh
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fc7fe41c98
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✨ Rename to render-wasm and make it load using dynamic import
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2024-10-23 17:18:04 +02:00 |
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