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🎉 Render only visible shapes
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parent
f9912e0299
commit
f7ff3129ed
11 changed files with 235 additions and 103 deletions
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@ -1,11 +1,12 @@
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use skia_safe::gpu::{self, gl::FramebufferInfo, DirectContext};
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use skia_safe::{self as skia};
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use skia_safe as skia;
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use skia::gpu::{self, gl::FramebufferInfo, DirectContext};
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use std::collections::HashMap;
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use uuid::Uuid;
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use crate::shapes::Shape;
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use crate::view::View;
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use crate::view::Viewbox;
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use crate::images::Image;
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use crate::debug;
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struct GpuState {
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pub context: DirectContext,
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@ -14,16 +15,16 @@ struct GpuState {
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impl GpuState {
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fn new() -> Self {
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let interface = skia_safe::gpu::gl::Interface::new_native().unwrap();
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let context = skia_safe::gpu::direct_contexts::make_gl(interface, None).unwrap();
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let interface = skia::gpu::gl::Interface::new_native().unwrap();
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let context = skia::gpu::direct_contexts::make_gl(interface, None).unwrap();
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let framebuffer_info = {
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let mut fboid: gl::types::GLint = 0;
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unsafe { gl::GetIntegerv(gl::FRAMEBUFFER_BINDING, &mut fboid) };
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FramebufferInfo {
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fboid: fboid.try_into().unwrap(),
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format: skia_safe::gpu::gl::Format::RGBA8.into(),
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protected: skia_safe::gpu::Protected::No,
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format: skia::gpu::gl::Format::RGBA8.into(),
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protected: skia::gpu::Protected::No,
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}
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};
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@ -41,8 +42,8 @@ impl GpuState {
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gpu::surfaces::wrap_backend_render_target(
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&mut self.context,
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&backend_render_target,
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skia_safe::gpu::SurfaceOrigin::BottomLeft,
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skia_safe::ColorType::RGBA8888,
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skia::gpu::SurfaceOrigin::BottomLeft,
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skia::ColorType::RGBA8888,
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None,
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None,
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)
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@ -52,13 +53,14 @@ impl GpuState {
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pub(crate) struct CachedSurfaceImage {
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pub image: Image,
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pub view: View,
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pub viewbox: Viewbox,
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}
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pub(crate) struct RenderState {
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gpu_state: GpuState,
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pub final_surface: skia::Surface,
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pub drawing_surface: skia::Surface,
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pub debug_surface: skia::Surface,
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pub cached_surface_image: Option<CachedSurfaceImage>,
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}
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@ -70,11 +72,15 @@ impl RenderState {
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let drawing_surface = final_surface
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.new_surface_with_dimensions((width, height))
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.unwrap();
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let debug_surface = final_surface
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.new_surface_with_dimensions((width, height))
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.unwrap();
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RenderState {
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gpu_state,
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final_surface,
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drawing_surface,
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debug_surface,
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cached_surface_image: None,
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}
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}
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@ -86,6 +92,10 @@ impl RenderState {
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.final_surface
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.new_surface_with_dimensions((width, height))
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.unwrap();
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self.debug_surface = self
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.final_surface
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.new_surface_with_dimensions((width, height))
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.unwrap();
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}
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pub fn flush(&mut self) {
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@ -105,22 +115,19 @@ impl RenderState {
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pub fn reset_canvas(&mut self) {
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self.drawing_surface
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.canvas()
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.clear(skia_safe::Color::TRANSPARENT)
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.clear(skia::Color::TRANSPARENT)
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.reset_matrix();
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self.final_surface
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.canvas()
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.clear(skia_safe::Color::TRANSPARENT)
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.clear(skia::Color::TRANSPARENT)
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.reset_matrix();
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self.debug_surface
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.canvas()
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.clear(skia::Color::TRANSPARENT)
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.reset_matrix();
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}
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pub fn render_single_shape(&mut self, shape: &Shape) {
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let r = skia::Rect::new(
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shape.selrect.x1,
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shape.selrect.y1,
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shape.selrect.x2,
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shape.selrect.y2,
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);
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// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
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let mut matrix = skia::Matrix::new_identity();
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let (translate_x, translate_y) = shape.translation();
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@ -139,7 +146,7 @@ impl RenderState {
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1.,
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);
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let mut center = r.center();
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let mut center = shape.selrect.center();
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matrix.post_translate(center);
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center.negate();
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matrix.pre_translate(center);
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@ -147,7 +154,7 @@ impl RenderState {
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self.drawing_surface.canvas().concat(&matrix);
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for fill in shape.fills().rev() {
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self.drawing_surface.canvas().draw_rect(r, &fill.to_paint());
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self.drawing_surface.canvas().draw_rect(shape.selrect, &fill.to_paint());
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}
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let mut paint = skia::Paint::default();
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@ -165,29 +172,30 @@ impl RenderState {
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pub fn navigate(
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&mut self,
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view: &View,
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viewbox: &Viewbox,
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shapes: &HashMap<Uuid, Shape>,
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debug: u32,
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) {
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self.reset_canvas();
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if let Some(cached_surface_image) = &self.cached_surface_image {
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// If we are drawing something bigger than the visible let's do a redraw
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if (view.x > cached_surface_image.view.x) ||
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(-view.x + view.width > -cached_surface_image.view.x + cached_surface_image.view.width) ||
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(view.y > cached_surface_image.view.y) ||
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(-view.y + view.height > -cached_surface_image.view.y + cached_surface_image.view.height) {
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self.draw_all_shapes(view, shapes);
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if (viewbox.x > cached_surface_image.viewbox.x) ||
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(-viewbox.x + viewbox.area.width() > -cached_surface_image.viewbox.x + cached_surface_image.viewbox.area.width()) ||
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(viewbox.y > cached_surface_image.viewbox.y) ||
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(-viewbox.y + viewbox.area.height() > -cached_surface_image.viewbox.y + cached_surface_image.viewbox.area.height())
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{
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self.render_all(viewbox, shapes, debug);
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}
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else {
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else
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{
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let image = &cached_surface_image.image;
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let paint = skia::Paint::default();
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self.final_surface.canvas().save();
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self.drawing_surface.canvas().save();
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let navigate_zoom = view.zoom / cached_surface_image.view.zoom;
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let navigate_x = cached_surface_image.view.zoom * (view.x - cached_surface_image.view.x);
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let navigate_y = cached_surface_image.view.zoom * (view.y - cached_surface_image.view.y);
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let navigate_zoom = viewbox.zoom / cached_surface_image.viewbox.zoom;
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let navigate_x = cached_surface_image.viewbox.zoom * (viewbox.x - cached_surface_image.viewbox.x);
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let navigate_y = cached_surface_image.viewbox.zoom * (viewbox.y - cached_surface_image.viewbox.y);
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self.final_surface.canvas().scale((navigate_zoom, navigate_zoom));
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self.final_surface.canvas().translate((navigate_x, navigate_y));
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@ -201,39 +209,99 @@ impl RenderState {
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self.flush();
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}
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pub fn draw_all_shapes(
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pub fn render_all(
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&mut self,
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view: &View,
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viewbox: &Viewbox,
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shapes: &HashMap<Uuid, Shape>,
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debug: u32, // Debug flags
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) {
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self.reset_canvas();
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self.scale(view.zoom, view.zoom);
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self.translate(view.x, view.y);
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self.render_shape_tree(Uuid::nil(), shapes);
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self.scale(viewbox.zoom, viewbox.zoom);
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self.translate(viewbox.x, viewbox.y);
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self.render_shape_tree(&Uuid::nil(), viewbox, shapes);
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self.cached_surface_image = Some(CachedSurfaceImage {
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image: self.final_surface.image_snapshot(),
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view: view.clone(),
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viewbox: viewbox.clone(),
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});
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if debug & debug::DEBUG_VISIBLE == debug::DEBUG_VISIBLE {
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self.render_debug(viewbox);
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}
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self.flush();
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}
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fn render_shape_tree(&mut self, id: Uuid, shapes: &HashMap<Uuid, Shape>) {
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fn render_debug_view(&mut self, viewbox: &Viewbox) {
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let mut paint = skia::Paint::default();
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paint.set_style(skia::PaintStyle::Stroke);
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paint.set_color(skia::Color::from_argb(255, 255, 0, 255));
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paint.set_stroke_width(1.);
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let mut scaled_rect = viewbox.area.clone();
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let x = 100. + scaled_rect.x() * 0.2;
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let y = 100. + scaled_rect.y() * 0.2;
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let width = scaled_rect.width() * 0.2;
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let height = scaled_rect.height() * 0.2;
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scaled_rect.set_xywh(x, y, width, height);
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self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
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}
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fn render_debug_shape(&mut self, shape: &Shape, intersected: bool) {
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let mut paint = skia::Paint::default();
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paint.set_style(skia::PaintStyle::Stroke);
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paint.set_color(
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if intersected {
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skia::Color::from_argb(255, 255, 255, 0)
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} else {
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skia::Color::from_argb(255, 0, 255, 255)
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}
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);
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paint.set_stroke_width(1.);
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let mut scaled_rect = shape.selrect.clone();
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let x = 100. + scaled_rect.x() * 0.2;
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let y = 100. + scaled_rect.y() * 0.2;
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let width = scaled_rect.width() * 0.2;
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let height = scaled_rect.height() * 0.2;
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scaled_rect.set_xywh(x, y, width, height);
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self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
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}
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fn render_debug(&mut self, viewbox: &Viewbox) {
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let paint = skia::Paint::default();
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self.render_debug_view(viewbox);
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self.debug_surface.draw(
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&mut self.final_surface.canvas(),
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(0.0, 0.0),
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skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest),
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Some(&paint),
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);
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}
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fn render_shape_tree(&mut self, id: &Uuid, viewbox: &Viewbox, shapes: &HashMap<Uuid, Shape>) {
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let shape = shapes.get(&id).unwrap();
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if !id.is_nil() {
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if !shape.selrect.intersects(viewbox.area) {
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self.render_debug_shape(shape, false);
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// TODO: This means that not all the shapes are renderer so we
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// need to call a render_all on the zoom out.
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return;
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} else {
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self.render_debug_shape(shape, true);
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}
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}
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// This is needed so the next non-children shape does not carry this shape's transform
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self.final_surface.canvas().save();
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self.drawing_surface.canvas().save();
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if id != Uuid::nil() {
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if !id.is_nil() {
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self.render_single_shape(shape);
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}
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// draw all the children shapes
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let shape_ids = shape.children.clone();
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let shape_ids = shape.children.iter();
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for shape_id in shape_ids {
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self.render_shape_tree(shape_id, shapes);
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self.render_shape_tree(shape_id, viewbox, shapes);
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}
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self.final_surface.canvas().restore();
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