🔧 Add texts playground (#6599)

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Elena Torró 2025-05-30 12:10:34 +02:00 committed by GitHub
parent f8489a521f
commit f6fe41af96
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GPG key ID: B5690EEEBB952194
5 changed files with 195 additions and 7 deletions

View file

@ -92,7 +92,7 @@ export function addShapeSolidFill(argb) {
Module._add_shape_fill();
}
export function addShapeSolidStroleFill(argb) {
export function addShapeSolidStrokeFill(argb) {
const ptr = allocBytes(160);
const heap = getHeapU32();
const dv = new DataView(heap.buffer);
@ -230,3 +230,86 @@ export function setupInteraction(canvas) {
canvas.addEventListener("mouseup", () => { isPanning = false; });
canvas.addEventListener("mouseout", () => { isPanning = false; });
}
export function addTextShape(x, y, fontSize, text) {
const numLeaves = 1; // Single text leaf for simplicity
const paragraphAttrSize = 48;
const leafAttrSize = 56;
const fillSize = 160;
const textBuffer = new TextEncoder().encode(text);
const textSize = textBuffer.byteLength;
// Calculate fills
const fills = [
{
type: "solid",
color: getRandomColor(),
opacity: getRandomFloat(0.5, 1.0),
},
];
const totalFills = fills.length;
const totalFillsSize = totalFills * fillSize;
// Calculate metadata and total buffer size
const metadataSize = paragraphAttrSize + leafAttrSize + totalFillsSize;
const totalSize = metadataSize + textSize;
// Allocate buffer
const bufferPtr = allocBytes(totalSize);
const heap = new Uint8Array(Module.HEAPU8.buffer, bufferPtr, totalSize);
const dview = new DataView(heap.buffer, bufferPtr, totalSize);
// Set number of leaves
dview.setUint32(0, numLeaves, true);
// Serialize paragraph attributes
dview.setUint8(4, 1); // text-align: left
dview.setUint8(5, 0); // text-direction: LTR
dview.setUint8(6, 0); // text-decoration: none
dview.setUint8(7, 0); // text-transform: none
dview.setFloat32(8, 1.2, true); // line-height
dview.setFloat32(12, 0, true); // letter-spacing
dview.setUint32(16, 0, true); // typography-ref-file (UUID part 1)
dview.setUint32(20, 0, true); // typography-ref-file (UUID part 2)
dview.setUint32(24, 0, true); // typography-ref-file (UUID part 3)
dview.setInt32(28, 0, true); // typography-ref-file (UUID part 4)
dview.setUint32(32, 0, true); // typography-ref-id (UUID part 1)
dview.setUint32(36, 0, true); // typography-ref-id (UUID part 2)
dview.setUint32(40, 0, true); // typography-ref-id (UUID part 3)
dview.setInt32(44, 0, true); // typography-ref-id (UUID part 4)
// Serialize leaf attributes
const leafOffset = paragraphAttrSize;
dview.setUint8(leafOffset, 0); // font-style: normal
dview.setFloat32(leafOffset + 4, fontSize, true); // font-size
dview.setUint32(leafOffset + 8, 400, true); // font-weight: normal
dview.setUint32(leafOffset + 12, 0, true); // font-id (UUID part 1)
dview.setUint32(leafOffset + 16, 0, true); // font-id (UUID part 2)
dview.setUint32(leafOffset + 20, 0, true); // font-id (UUID part 3)
dview.setInt32(leafOffset + 24, 0, true); // font-id (UUID part 4)
dview.setInt32(leafOffset + 28, 0, true); // font-family hash
dview.setUint32(leafOffset + 32, 0, true); // font-variant-id (UUID part 1)
dview.setUint32(leafOffset + 36, 0, true); // font-variant-id (UUID part 2)
dview.setUint32(leafOffset + 40, 0, true); // font-variant-id (UUID part 3)
dview.setInt32(leafOffset + 44, 0, true); // font-variant-id (UUID part 4)
dview.setInt32(leafOffset + 48, textSize, true); // text-length
dview.setInt32(leafOffset + 52, totalFills, true); // total fills count
// Serialize fills
let fillOffset = leafOffset + leafAttrSize;
fills.forEach((fill) => {
if (fill.type === "solid") {
const argb = hexToU32ARGB(fill.color, fill.opacity);
dview.setUint8(fillOffset, 0x00, true); // Fill type: solid
dview.setUint32(fillOffset + 4, argb, true);
fillOffset += fillSize; // Move to the next fill
}
});
// Add text content
const textOffset = metadataSize;
heap.set(textBuffer, textOffset);
// Call the WebAssembly function
Module._set_shape_text_content();
}

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@ -27,7 +27,7 @@
import {
init, addShapeSolidFill, assignCanvas, hexToU32ARGB, getRandomInt, getRandomColor,
getRandomFloat, useShape, setShapeChildren, setupInteraction, set_parent, draw_star,
addShapeSolidStroleFill
addShapeSolidStrokeFill
} from './js/lib.js';
const canvas = document.getElementById("canvas");
@ -66,7 +66,7 @@
Module._add_shape_center_stroke(10, 0, 0, 0);
const argb2 = hexToU32ARGB(color, getRandomFloat(0.1, 1.0));
addShapeSolidStroleFill(argb2);
addShapeSolidStrokeFill(argb2);
}

View file

@ -27,7 +27,7 @@
import {
init, addShapeSolidFill, assignCanvas, hexToU32ARGB, getRandomInt, getRandomColor,
getRandomFloat, useShape, setShapeChildren, setupInteraction, set_parent, allocBytes,
addShapeSolidStroleFill, getHeapU32
addShapeSolidStrokeFill, getHeapU32
} from './js/lib.js';
const canvas = document.getElementById("canvas");
@ -90,7 +90,7 @@
const color = getRandomColor();
Module._add_shape_center_stroke(10, 0, 0, 0);
const argb2 = hexToU32ARGB(color, getRandomFloat(0.1, 1.0));
addShapeSolidStroleFill(argb2);
addShapeSolidStrokeFill(argb2);
}

View file

@ -26,7 +26,7 @@
import initWasmModule from '/js/render_wasm.js';
import {
init, addShapeSolidFill, assignCanvas, hexToU32ARGB, getRandomInt, getRandomColor,
getRandomFloat, useShape, setShapeChildren, setupInteraction, addShapeSolidStroleFill
getRandomFloat, useShape, setShapeChildren, setupInteraction, addShapeSolidStrokeFill
} from './js/lib.js';
const canvas = document.getElementById("canvas");
@ -64,7 +64,7 @@
Module._add_shape_center_stroke(10, 0, 0, 0);
const argb2 = hexToU32ARGB(color, getRandomFloat(0.1, 1.0));
addShapeSolidStroleFill(argb2);
addShapeSolidStrokeFill(argb2);
}
useShape("00000000-0000-0000-0000-000000000000");

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@ -0,0 +1,105 @@
<!DOCTYPE html>
<html lang="es">
<head>
<meta charset="UTF-8" />
<title>WASM + WebGL2 Texts</title>
<style>
body {
margin: 0;
background: #111;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
overflow: hidden;
}
canvas {
width: 100%;
height: 100%;
position: absolute;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script type="module">
import initWasmModule from '/js/render_wasm.js';
import {
init, assignCanvas, setupInteraction, useShape, setShapeChildren, addTextShape, hexToU32ARGB,getRandomInt, getRandomColor, getRandomFloat, addShapeSolidFill, addShapeSolidStrokeFill
} from './js/lib.js';
const canvas = document.getElementById("canvas");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
const MIN_LINES = 1;
const MAX_LINES = 5;
const MIN_WORDS = 1;
const MAX_WORDS = 10;
const params = new URLSearchParams(document.location.search);
const texts = params.get("texts") || 100;
function getRandomText() {
const words = ["Hello", "World", "Penpot", "Canvas", "Text", "Shape", "Random", "Line"];
const lines = Math.floor(Math.random() * MAX_LINES) + MIN_LINES;
let text = "";
for (let i = 0; i < lines; i++) {
const lineLength = Math.floor(Math.random() * MAX_WORDS) + MIN_WORDS;
const line = Array.from({ length: lineLength }, () => words[Math.floor(Math.random() * words.length)]).join(" ");
text += line;
if (i < lines - 1) text += "\n";
}
return text;
}
initWasmModule().then(Module => {
init(Module);
assignCanvas(canvas);
Module._set_canvas_background(hexToU32ARGB("#FABADA", 1));
Module._set_view(1, 0, 0);
Module._init_shapes_pool(texts + 1);
setupInteraction(canvas);
const children = [];
for (let i = 0; i < texts; i++) {
const uuid = crypto.randomUUID();
children.push(uuid);
useShape(uuid);
Module._set_parent(0, 0, 0, 0);
Module._set_shape_type(5);
const x1 = getRandomInt(0, canvas.width);
const y1 = getRandomInt(0, canvas.height);
const width = getRandomInt(20, 500);
const height = getRandomInt(20, 100);
Module._set_shape_selrect(x1, y1, x1 + width, y1 + height);
if (Math.random() < 0.3) {
const numStrokes = getRandomInt(1, 3);
for (let j = 0; j < numStrokes; j++) {
const strokeWidth = getRandomInt(1, 10);
Module._add_shape_center_stroke(strokeWidth, 0, 0, 0);
const color = getRandomColor();
const argb2 = hexToU32ARGB(color, getRandomFloat(0.1, 1.0));
addShapeSolidStrokeFill(argb2);
}
}
const fontSize = Math.random() * 50 + 10;
const text = getRandomText();
addTextShape(x1, y1, fontSize, text);
}
useShape("00000000-0000-0000-0000-000000000000");
setShapeChildren(children);
performance.mark('render:begin');
Module._render(Date.now());
performance.mark('render:end');
const { duration } = performance.measure('render', 'render:begin', 'render:end');
console.log(`Render time: ${duration.toFixed(2)}ms`);
});
</script>
</body>
</html>