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♻️ Refactor render shape (#5916)
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parent
3a764a9da6
commit
b661f39422
1 changed files with 61 additions and 53 deletions
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@ -273,9 +273,9 @@ impl RenderState {
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modifiers: Option<&Matrix>,
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modifiers: Option<&Matrix>,
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clip_bounds: Option<(Rect, Option<Corners>, Matrix)>,
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clip_bounds: Option<(Rect, Option<Corners>, Matrix)>,
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) {
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) {
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self.drawing_surface.canvas().save();
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if let Some((bounds, corners, transform)) = clip_bounds {
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if let Some((bounds, corners, transform)) = clip_bounds {
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self.drawing_surface.canvas().concat(&transform);
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self.drawing_surface.canvas().concat(&transform);
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if let Some(corners) = corners {
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if let Some(corners) = corners {
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let rrect = RRect::new_rect_radii(bounds, &corners);
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let rrect = RRect::new_rect_radii(bounds, &corners);
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self.drawing_surface
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self.drawing_surface
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@ -299,6 +299,7 @@ impl RenderState {
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.canvas()
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.canvas()
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.concat(&transform.invert().unwrap());
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.concat(&transform.invert().unwrap());
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}
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}
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let center = shape.center();
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let center = shape.center();
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// Transform the shape in the center
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// Transform the shape in the center
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@ -358,6 +359,7 @@ impl RenderState {
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};
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};
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self.apply_drawing_to_render_canvas();
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self.apply_drawing_to_render_canvas();
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self.drawing_surface.canvas().restore();
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}
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}
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pub fn start_render_loop(
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pub fn start_render_loop(
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@ -379,6 +381,7 @@ impl RenderState {
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self.drawing_surface
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self.drawing_surface
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.canvas()
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.canvas()
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.translate((self.viewbox.pan_x, self.viewbox.pan_y));
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.translate((self.viewbox.pan_x, self.viewbox.pan_y));
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//
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self.pending_nodes = vec![NodeRenderState {
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self.pending_nodes = vec![NodeRenderState {
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id: Uuid::nil(),
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id: Uuid::nil(),
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visited_children: false,
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visited_children: false,
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@ -497,6 +500,61 @@ impl RenderState {
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debug::render(self);
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debug::render(self);
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}
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}
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pub fn render_shape_enter(&mut self, element: &mut Shape, mask: bool) {
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// Masked groups needs two rendering passes, the first one rendering
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// the content and the second one rendering the mask so we need to do
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// an extra save_layer to keep all the masked group separate from other
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// already drawn elements.
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match element.kind {
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Kind::Group(group) => {
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if group.masked {
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let paint = skia::Paint::default();
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let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
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self.render_surface.canvas().save_layer(&layer_rec);
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}
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}
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_ => {}
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}
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let mut paint = skia::Paint::default();
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paint.set_blend_mode(element.blend_mode().into());
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paint.set_alpha_f(element.opacity());
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// When we're rendering the mask shape we need to set a special blend mode
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// called 'destination-in' that keeps the drawn content within the mask.
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// @see https://skia.org/docs/user/api/skblendmode_overview/
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if mask {
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let mut mask_paint = skia::Paint::default();
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mask_paint.set_blend_mode(skia::BlendMode::DstIn);
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let mask_rec = skia::canvas::SaveLayerRec::default().paint(&mask_paint);
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self.render_surface.canvas().save_layer(&mask_rec);
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}
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if let Some(image_filter) = element.image_filter(self.viewbox.zoom * self.options.dpr()) {
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paint.set_image_filter(image_filter);
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}
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let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
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self.render_surface.canvas().save_layer(&layer_rec);
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}
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pub fn render_shape_exit(&mut self, element: &mut Shape, visited_mask: bool) {
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if visited_mask {
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// Because masked groups needs two rendering passes (first drawing
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// the content and then drawing the mask), we need to do an
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// extra restore.
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match element.kind {
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Kind::Group(group) => {
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if group.masked {
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self.render_surface.canvas().restore();
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}
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}
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_ => {}
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}
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}
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self.render_surface.canvas().restore();
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}
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pub fn render_shape_tree(
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pub fn render_shape_tree(
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&mut self,
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&mut self,
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tree: &mut HashMap<Uuid, Shape>,
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tree: &mut HashMap<Uuid, Shape>,
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@ -552,20 +610,8 @@ impl RenderState {
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}
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}
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_ => {}
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_ => {}
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}
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}
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} else {
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// Because masked groups needs two rendering passes (first drawing
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// the content and then drawing the mask), we need to do an
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// extra restore.
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match element.kind {
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Kind::Group(group) => {
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if group.masked {
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self.render_surface.canvas().restore();
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}
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}
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_ => {}
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}
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}
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}
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self.render_surface.canvas().restore();
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self.render_shape_exit(element, visited_mask);
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continue;
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continue;
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}
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}
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@ -580,50 +626,12 @@ impl RenderState {
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}
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}
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}
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}
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// Masked groups needs two rendering passes, the first one rendering
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self.render_shape_enter(element, mask);
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// the content and the second one rendering the mask so we need to do
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// an extra save_layer to keep all the masked group separate from other
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// already drawn elements.
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match element.kind {
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Kind::Group(group) => {
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if group.masked {
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let paint = skia::Paint::default();
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let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
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self.render_surface.canvas().save_layer(&layer_rec);
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}
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}
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_ => {}
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}
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let mut paint = skia::Paint::default();
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paint.set_blend_mode(element.blend_mode().into());
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paint.set_alpha_f(element.opacity());
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// When we're rendering the mask shape we need to set a special blend mode
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// called 'destination-in' that keeps the drawn content within the mask.
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// @see https://skia.org/docs/user/api/skblendmode_overview/
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if mask {
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let mut mask_paint = skia::Paint::default();
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mask_paint.set_blend_mode(skia::BlendMode::DstIn);
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let mask_rec = skia::canvas::SaveLayerRec::default().paint(&mask_paint);
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self.render_surface.canvas().save_layer(&mask_rec);
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}
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if let Some(image_filter) = element.image_filter(self.viewbox.zoom * self.options.dpr())
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{
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paint.set_image_filter(image_filter);
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}
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let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
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self.render_surface.canvas().save_layer(&layer_rec);
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self.drawing_surface.canvas().save();
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if !node_render_state.id.is_nil() {
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if !node_render_state.id.is_nil() {
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self.render_shape(element, modifiers.get(&element.id), clip_bounds);
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self.render_shape(element, modifiers.get(&element.id), clip_bounds);
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} else {
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} else {
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self.apply_drawing_to_render_canvas();
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self.apply_drawing_to_render_canvas();
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}
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}
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self.drawing_surface.canvas().restore();
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// Set the node as visited_children before processing children
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// Set the node as visited_children before processing children
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self.pending_nodes.push(NodeRenderState {
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self.pending_nodes.push(NodeRenderState {
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