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🎉 Recursive drawing shapes in rust
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132b1800c2
commit
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7 changed files with 76 additions and 60 deletions
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@ -26,6 +26,7 @@
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[app.common.types.pages-list :as ctpl]
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[app.common.types.pages-list :as ctpl]
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[app.common.types.shape :as cts]
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[app.common.types.shape :as cts]
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[app.common.types.shape-tree :as ctst]
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[app.common.types.shape-tree :as ctst]
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[app.common.types.shape.impl :as shape.impl]
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[app.common.types.token :as cto]
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[app.common.types.token :as cto]
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[app.common.types.token-theme :as ctot]
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[app.common.types.token-theme :as ctot]
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[app.common.types.tokens-lib :as ctob]
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[app.common.types.tokens-lib :as ctob]
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@ -540,7 +541,7 @@
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(when verify?
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(when verify?
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(check-changes! items))
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(check-changes! items))
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(binding [*touched-changes* (volatile! #{})]
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(binding [*touched-changes* (volatile! #{}) shape.impl/*wasm-sync* true]
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(let [result (reduce #(or (process-change %1 %2) %1) data items)
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(let [result (reduce #(or (process-change %1 %2) %1) data items)
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result (reduce process-touched-change result @*touched-changes*)]
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result (reduce process-touched-change result @*touched-changes*)]
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;; Validate result shapes (only on the backend)
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;; Validate result shapes (only on the backend)
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@ -19,6 +19,7 @@
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(defonce wasm-set-shape-selrect (constantly nil))
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(defonce wasm-set-shape-selrect (constantly nil))
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(defonce wasm-set-shape-transform (constantly nil))
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(defonce wasm-set-shape-transform (constantly nil))
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(defonce wasm-set-shape-rotation (constantly nil))
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(defonce wasm-set-shape-rotation (constantly nil))
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(defonce wasm-set-shapes (constantly nil))
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(cr/defrecord Shape [id name type x y width height rotation selrect points
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(cr/defrecord Shape [id name type x y width height rotation selrect points
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transform transform-inverse parent-id frame-id flip-x flip-y])
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transform transform-inverse parent-id frame-id flip-x flip-y])
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@ -113,9 +114,10 @@
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(when *wasm-sync*
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(when *wasm-sync*
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(wasm-use-shape (:id coll))
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(wasm-use-shape (:id coll))
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(case k
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(case k
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:selrect (wasm-set-shape-selrect v)
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:selrect (wasm-set-shape-selrect v)
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:rotation (wasm-set-shape-rotation v)
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:rotation (wasm-set-shape-rotation v)
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:transform (wasm-set-shape-transform v)
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:transform (wasm-set-shape-transform v)
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:shapes (wasm-set-shapes v)
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nil))
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nil))
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(let [delegate (.-delegate ^ShapeProxy coll)
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(let [delegate (.-delegate ^ShapeProxy coll)
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delegate' (assoc delegate k v)]
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delegate' (assoc delegate k v)]
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@ -283,10 +283,13 @@
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(fn []
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(fn []
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(render.wasm/clear-canvas))))
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(render.wasm/clear-canvas))))
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(mf/with-effect [base-objects modifiers canvas-init?]
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(mf/with-effect [base-objects canvas-init?]
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(when @canvas-init?
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(when @canvas-init?
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;; FIXME: review this to not call it but still do the first draw
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(render.wasm/set-objects base-objects)
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;; (render.wasm/set-objects base-objects modifiers)
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(render.wasm/draw-objects zoom vbox)))
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(mf/with-effect [modifiers canvas-init?]
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(when (and @canvas-init? modifiers)
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(render.wasm/draw-objects zoom vbox)))
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(render.wasm/draw-objects zoom vbox)))
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(mf/with-effect [vbox canvas-init?]
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(mf/with-effect [vbox canvas-init?]
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@ -8,7 +8,6 @@
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"A WASM based render API"
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"A WASM based render API"
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(:require
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(:require
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[app.common.data.macros :as dm]
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[app.common.data.macros :as dm]
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[app.common.files.helpers :as cfh]
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[app.common.types.shape.impl :as ctsi]
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[app.common.types.shape.impl :as ctsi]
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[app.common.uuid :as uuid]
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[app.common.uuid :as uuid]
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[app.config :as cf]
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[app.config :as cf]
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@ -25,7 +24,6 @@
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;; TODO: remove the `take` once we have the dynamic data structure in Rust
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;; TODO: remove the `take` once we have the dynamic data structure in Rust
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(def xform
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(def xform
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(comp
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(comp
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(remove cfh/root?)
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(take 2048)))
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(take 2048)))
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(defn create-shape
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(defn create-shape
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@ -60,13 +58,12 @@
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[rotation]
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[rotation]
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(._set_shape_rotation ^js internal-module rotation))
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(._set_shape_rotation ^js internal-module rotation))
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(defn set-shape-x
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(defn set-shapes
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[x]
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[shape_ids]
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(._set_shape_x ^js internal-module x))
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(._clear_child_shapes ^js internal-module)
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(doseq [id shape_ids]
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(defn set-shape-y
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(let [buffer (uuid/uuid->u32 id)]
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[y]
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(._add_child_shape ^js internal-module (aget buffer 0) (aget buffer 1) (aget buffer 2) (aget buffer 3)))))
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(._set_shape_y ^js internal-module y))
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(defn set-objects
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(defn set-objects
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[objects]
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[objects]
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@ -78,11 +75,13 @@
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id (dm/get-prop shape :id)
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id (dm/get-prop shape :id)
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selrect (dm/get-prop shape :selrect)
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selrect (dm/get-prop shape :selrect)
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rotation (dm/get-prop shape :rotation)
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rotation (dm/get-prop shape :rotation)
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transform (dm/get-prop shape :transform)]
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transform (dm/get-prop shape :transform)
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children (dm/get-prop shape :shapes)]
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(use-shape id)
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(use-shape id)
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(set-shape-selrect selrect)
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(set-shape-selrect selrect)
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(set-shape-rotation rotation)
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(set-shape-rotation rotation)
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(set-shape-transform transform)
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(set-shape-transform transform)
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(set-shapes children)
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(recur (inc index)))))))
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(recur (inc index)))))))
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(defn draw-objects
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(defn draw-objects
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@ -144,3 +143,4 @@
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(set! app.common.types.shape.impl/wasm-set-shape-selrect set-shape-selrect)
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(set! app.common.types.shape.impl/wasm-set-shape-selrect set-shape-selrect)
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(set! app.common.types.shape.impl/wasm-set-shape-transform set-shape-transform)
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(set! app.common.types.shape.impl/wasm-set-shape-transform set-shape-transform)
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(set! app.common.types.shape.impl/wasm-set-shape-rotation set-shape-rotation)
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(set! app.common.types.shape.impl/wasm-set-shape-rotation set-shape-rotation)
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(set! app.common.types.shape.impl/wasm-set-shapes set-shapes)
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@ -49,7 +49,7 @@ pub unsafe extern "C" fn draw_all_shapes(zoom: f32, pan_x: f32, pan_y: f32) {
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scale(zoom, zoom);
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scale(zoom, zoom);
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translate(pan_x, pan_y);
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translate(pan_x, pan_y);
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render::render_all(state);
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render::render_shape(state, Uuid::nil());
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flush();
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flush();
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}
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}
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@ -125,26 +125,6 @@ pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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}
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}
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}
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_x(x: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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let width = shape.selrect.x2 - shape.selrect.x1;
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shape.selrect.x1 = x;
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shape.selrect.x2 = x + width;
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}
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_y(y: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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let height = shape.selrect.y2 - shape.selrect.y1;
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shape.selrect.y1 = y;
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shape.selrect.y2 = y + height;
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}
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}
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#[no_mangle]
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
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pub unsafe extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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@ -158,6 +138,23 @@ pub unsafe extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e:
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}
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}
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}
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}
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#[no_mangle]
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pub extern "C" fn add_child_shape(a: u32, b: u32, c: u32, d: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.shapes.push(id);
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}
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}
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#[no_mangle]
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pub extern "C" fn clear_child_shapes() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.shapes.clear();
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}
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}
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fn main() {
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fn main() {
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render::init_gl();
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render::init_gl();
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}
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}
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@ -1,5 +1,6 @@
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use skia_safe as skia;
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use skia_safe as skia;
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use skia_safe::gpu::{self, gl::FramebufferInfo, DirectContext};
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use skia_safe::gpu::{self, gl::FramebufferInfo, DirectContext};
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use uuid::Uuid;
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use crate::state::State;
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use crate::state::State;
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@ -81,34 +82,44 @@ pub(crate) fn render_rect(surface: &mut skia::Surface, rect: skia::Rect, color:
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surface.canvas().draw_rect(rect, &paint);
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surface.canvas().draw_rect(rect, &paint);
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}
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}
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pub(crate) fn render_all(state: &mut State) {
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pub(crate) fn render_shape(state: &mut State, id: Uuid) {
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for shape in state.shapes.values() {
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let shape = state.shapes.get(&id).unwrap();
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let r = skia::Rect::new(
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let r = skia::Rect::new(
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shape.selrect.x1,
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shape.selrect.x1,
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shape.selrect.y1,
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shape.selrect.y1,
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shape.selrect.x2,
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shape.selrect.x2,
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shape.selrect.y2,
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shape.selrect.y2,
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);
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);
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state.render_state.surface.canvas().save();
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// TODO: check if this save and restore are really neaded or not
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// state.render_state.surface.canvas().save();
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// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
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// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
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let mut matrix = skia::Matrix::new_identity();
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let mut matrix = skia::Matrix::new_identity();
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let (translate_x, translate_y) = shape.translation();
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let (translate_x, translate_y) = shape.translation();
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let (scale_x, scale_y) = shape.scale();
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let (scale_x, scale_y) = shape.scale();
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let (skew_x, skew_y) = shape.skew();
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let (skew_x, skew_y) = shape.skew();
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matrix.set_all(scale_x, skew_x, translate_x, skew_y, scale_y, translate_y, 0., 0., 1.);
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matrix.set_all(scale_x, skew_x, translate_x, skew_y, scale_y, translate_y, 0., 0., 1.);
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let mut center = r.center();
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let mut center = r.center();
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matrix.post_translate(center);
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matrix.post_translate(center);
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center.negate();
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center.negate();
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matrix.pre_translate(center);
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matrix.pre_translate(center);
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state.render_state.surface.canvas().concat(&matrix);
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state.render_state.surface.canvas().concat(&matrix);
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render_rect(&mut state.render_state.surface, r, skia::Color::RED);
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let mut color = skia::Color::RED;;
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if skew_x != 0. {
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color = skia::Color::BLACK;
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}
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render_rect(&mut state.render_state.surface, r, color);
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state.render_state.surface.canvas().restore();
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// state.render_state.surface.canvas().restore();
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let shape_ids = shape.shapes.clone();
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for shape_id in shape_ids {
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render_shape(state, shape_id);
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}
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}
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}
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}
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@ -50,9 +50,10 @@ impl Matrix {
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}
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone)]
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pub struct Shape {
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pub struct Shape {
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pub id: Uuid,
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pub id: Uuid,
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pub shapes: Vec::<Uuid>,
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pub kind: Kind,
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pub kind: Kind,
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pub selrect: Rect,
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pub selrect: Rect,
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pub transform: Matrix,
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pub transform: Matrix,
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pub fn new(id: Uuid) -> Self {
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pub fn new(id: Uuid) -> Self {
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Self {
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Self {
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id,
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id,
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shapes: Vec::<Uuid>::new(),
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kind: Kind::Rect,
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kind: Kind::Rect,
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selrect: Rect::default(),
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selrect: Rect::default(),
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transform: Matrix::identity(),
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transform: Matrix::identity(),
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