🎉 Refactor memory managemnt for color linear gradient stops

This commit is contained in:
Alejandro Alonso 2024-12-02 12:03:37 +01:00
parent 00ab9ad3f0
commit a4cfaa542c
3 changed files with 74 additions and 14 deletions

17
render-wasm/src/mem.rs Normal file
View file

@ -0,0 +1,17 @@
#[no_mangle]
pub extern "C" fn alloc_bytes(len: usize) -> *mut u8 {
// create a new mutable buffer with capacity `len`
let mut buf: Vec<u8> = Vec::with_capacity(len);
let ptr = buf.as_mut_ptr();
// take ownership of the memory block and ensure the its destructor is not
// called when the object goes out of scope at the end of the function
std::mem::forget(buf);
return ptr;
}
pub fn free(ptr: *mut u8, len: usize) {
unsafe {
let buf = Vec::<u8>::from_raw_parts(ptr, len, len);
std::mem::forget(buf);
}
}