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🔧 Enable back clippy rules (#6492)
* 🔧 Fix lint script (rust) * 🔧 Temporarily add clippy rules to ignore so lint script passes * 💄 Fix clippy rule crate_in_macro_def * 💄 Fix clippy rule redundant-static-lifetimes * 💄 Fix clippy rule unnecessary_cast * 💄 Fix clippy rule nonminimal_bool * 💄 Fix clippy rule redundant_pattern_matching * 💄 Fix clippy rule assign_op_pattern * 💄 Fix clippy rule needless_lifetimes * 💄 Fix clippy rule for_kv_map * 💄 Fix clippy rule ptr_arg * 💄 Fix clippy rule match_like_matches_macro * 💄 Fix clippy rule macro_metavars_in_unsafe * 💄 Fix clippy rule map_clone * 💄 Fix clippy rule wrong_self_convention * 💄 Fix clippy rule vec_box * 💄 Fix clippy rule useless_format * 💄 Fix clippy rule unwrap_or_default * 💄 Fix clippy rule unused_unit * 💄 Fix clippy rule unnecessary_to_owned * 💄 Fix clippy rule too_many_arguments * 💄 Fix clippy rule slow_vector_initialization * 💄 Fix clippy rule single_match * 💄 Fix clippy rule redundant_field_names * 💄 Fix clippy rule rendudant_closure * 💄 Fix clippy rule needless_return * 💄 Fix clippy rule needless_range_loop * 💄 Fix clippy rule needless_borrows_for_generic_args * 💄 Fix clippy rule needless-borrow * 💄 Fix clippy rule missing_transmute_annotations * 💄 Fix clippy rule map_entry * 💄 Fix clippy rule manual_map * 💄 Fix clippy rule len_zero * 💄 Fix clippy rule from_over_into * 💄 Fix clippy rule field_reassign_with_default * 💄 Fix clippy rule enum_variant_names * 💄 Fix clippy rule derivable_impls * 💄 Fix clippy rule clone_on_copy * 💄 Fix clippy rule box_collection * 🔧 Make lint script also check test config target * 🔧 Remove cargo-watch as a lib dependency * 💄 Fix clippy rule for join_bounds * 🔧 Fix lint script return code --------- Co-authored-by: alonso.torres <alonso.torres@kaleidos.net>
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parent
051c2a7e99
commit
8afd217a80
35 changed files with 447 additions and 2338 deletions
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@ -7,6 +7,8 @@ use skia_safe::{self as skia, ImageFilter, RRect};
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use super::{RenderState, SurfaceId};
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// FIXME: See if we can simplify these arguments
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#[allow(clippy::too_many_arguments)]
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fn draw_stroke_on_rect(
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canvas: &skia::Canvas,
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stroke: &Stroke,
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@ -36,11 +38,13 @@ fn draw_stroke_on_rect(
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canvas.draw_rrect(rrect, &paint);
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}
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None => {
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canvas.draw_rect(&stroke_rect, &paint);
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canvas.draw_rect(stroke_rect, &paint);
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}
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}
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}
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// FIXME: See if we can simplify these arguments
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#[allow(clippy::too_many_arguments)]
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fn draw_stroke_on_circle(
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canvas: &skia::Canvas,
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stroke: &Stroke,
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@ -62,9 +66,11 @@ fn draw_stroke_on_circle(
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paint.set_image_filter(filter.clone());
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}
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canvas.draw_oval(&stroke_rect, &paint);
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canvas.draw_oval(stroke_rect, &paint);
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}
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// FIXME: See if we can simplify these arguments
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#[allow(clippy::too_many_arguments)]
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pub fn draw_stroke_on_path(
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canvas: &skia::Canvas,
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stroke: &Stroke,
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@ -90,18 +96,18 @@ pub fn draw_stroke_on_path(
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// Draw the different kind of strokes for a path requires different strategies:
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match stroke.render_kind(is_open) {
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// For inner stroke we draw a center stroke (with double width) and clip to the original path (that way the extra outer stroke is removed)
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StrokeKind::InnerStroke => {
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StrokeKind::Inner => {
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canvas.save(); // As we are using clear for surfaces we use save and restore here to still be able to clean the full surface
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canvas.clip_path(&skia_path, skia::ClipOp::Intersect, antialias);
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canvas.draw_path(&skia_path, &paint);
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canvas.restore();
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}
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// For center stroke we don't need to do anything extra
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StrokeKind::CenterStroke => {
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StrokeKind::Center => {
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canvas.draw_path(&skia_path, &paint);
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}
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// For outer stroke we draw a center stroke (with double width) and use another path with blend mode clear to remove the inner stroke added
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StrokeKind::OuterStroke => {
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StrokeKind::Outer => {
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let mut outer_paint = skia::Paint::default();
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outer_paint.set_blend_mode(skia::BlendMode::SrcOver);
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outer_paint.set_anti_alias(antialias);
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@ -121,7 +127,7 @@ pub fn draw_stroke_on_path(
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handle_stroke_caps(
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&mut skia_path,
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stroke,
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&selrect,
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selrect,
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canvas,
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is_open,
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svg_attrs,
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@ -144,31 +150,33 @@ fn handle_stroke_cap(
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StrokeCap::None => {}
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StrokeCap::Line => {
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// We also draw this square cap to fill the gap between the path and the arrow
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draw_square_cap(canvas, &paint, p1, p2, width, 0.);
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draw_square_cap(canvas, paint, p1, p2, width, 0.);
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paint.set_style(skia::PaintStyle::Stroke);
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draw_arrow_cap(canvas, &paint, p1, p2, width * 4.);
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draw_arrow_cap(canvas, paint, p1, p2, width * 4.);
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}
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StrokeCap::Triangle => {
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draw_triangle_cap(canvas, &paint, p1, p2, width * 4.);
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draw_triangle_cap(canvas, paint, p1, p2, width * 4.);
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}
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StrokeCap::Rectangle => {
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draw_square_cap(canvas, &paint, p1, p2, width * 4., 0.);
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draw_square_cap(canvas, paint, p1, p2, width * 4., 0.);
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}
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StrokeCap::Circle => {
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canvas.draw_circle((p1.x, p1.y), width * 2., &paint);
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canvas.draw_circle((p1.x, p1.y), width * 2., paint);
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}
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StrokeCap::Diamond => {
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draw_square_cap(canvas, &paint, p1, p2, width * 4., 45.);
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draw_square_cap(canvas, paint, p1, p2, width * 4., 45.);
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}
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StrokeCap::Round => {
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canvas.draw_circle((p1.x, p1.y), width / 2.0, &paint);
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canvas.draw_circle((p1.x, p1.y), width / 2.0, paint);
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}
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StrokeCap::Square => {
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draw_square_cap(canvas, &paint, p1, p2, width, 0.);
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draw_square_cap(canvas, paint, p1, p2, width, 0.);
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}
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}
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}
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// FIXME: See if we can simplify these arguments
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#[allow(clippy::too_many_arguments)]
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fn handle_stroke_caps(
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path: &mut skia::Path,
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stroke: &Stroke,
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@ -238,7 +246,7 @@ fn draw_square_cap(
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Point::new(rect.left(), rect.bottom()),
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];
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let mut transformed_points = points.clone();
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let mut transformed_points = points;
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matrix.map_points(&mut transformed_points, &points);
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let mut path = skia::Path::new();
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@ -272,7 +280,7 @@ fn draw_arrow_cap(
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Point::new(center.x + size, center.y + half_height),
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];
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let mut transformed_points = points.clone();
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let mut transformed_points = points;
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matrix.map_points(&mut transformed_points, &points);
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let mut path = skia::Path::new();
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@ -306,7 +314,7 @@ fn draw_triangle_cap(
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Point::new(center.x + size, center.y + half_height),
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];
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let mut transformed_points = points.clone();
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let mut transformed_points = points;
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matrix.map_points(&mut transformed_points, &points);
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let mut path = skia::Path::new();
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@ -406,11 +414,11 @@ fn draw_image_stroke_in_container(
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path.transform(&path_transform.unwrap());
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let stroke_kind = stroke.render_kind(p.is_open());
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match stroke_kind {
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StrokeKind::InnerStroke => {
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StrokeKind::Inner => {
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canvas.clip_path(&path, skia::ClipOp::Intersect, antialias);
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}
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StrokeKind::CenterStroke => {}
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StrokeKind::OuterStroke => {
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StrokeKind::Center => {}
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StrokeKind::Outer => {
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canvas.clip_path(&path, skia::ClipOp::Difference, antialias);
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}
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}
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@ -418,7 +426,7 @@ fn draw_image_stroke_in_container(
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let mut paint =
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stroke.to_stroked_paint(is_open, &outer_rect, svg_attrs, scale, antialias);
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canvas.draw_path(&path, &paint);
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if stroke.render_kind(is_open) == StrokeKind::OuterStroke {
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if stroke.render_kind(is_open) == StrokeKind::Outer {
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// Small extra inner stroke to overlap with the fill
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// and avoid unnecesary artifacts.
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paint.set_stroke_width(1. / scale);
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@ -461,7 +469,7 @@ fn draw_image_stroke_in_container(
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// Clear outer stroke for paths if necessary. When adding an outer stroke we need to empty the stroke added too in the inner area.
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if let Type::Path(p) = &shape.shape_type {
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if stroke.render_kind(p.is_open()) == StrokeKind::OuterStroke {
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if stroke.render_kind(p.is_open()) == StrokeKind::Outer {
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let mut path = p.to_skia_path();
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path.transform(&path_transform.unwrap());
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let mut clear_paint = skia::Paint::default();
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@ -494,7 +502,7 @@ pub fn render(
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let path_transform = shape.to_path_transform();
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let svg_attrs = &shape.svg_attrs;
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if !shadow.is_some() && matches!(stroke.fill, Fill::Image(_)) {
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if shadow.is_none() && matches!(stroke.fill, Fill::Image(_)) {
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if let Fill::Image(image_fill) = &stroke.fill {
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draw_image_stroke_in_container(render_state, shape, stroke, image_fill, antialias);
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}
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