Serialization of grid layout data (#6148)

*  Add serializators for grid layout properties

*  Extract serializers for wasm api module
This commit is contained in:
Alonso Torres 2025-03-26 12:10:31 +01:00 committed by GitHub
parent 7284fb539f
commit 83d41dba6f
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9 changed files with 892 additions and 282 deletions

View file

@ -67,7 +67,7 @@ impl LayoutAxis {
layout_data: &LayoutData,
flex_data: &FlexData,
) -> Self {
if layout_data.is_row() {
if flex_data.is_row() {
Self {
main_size: layout_bounds.width(),
across_size: layout_bounds.height(),
@ -77,8 +77,8 @@ impl LayoutAxis {
padding_main_end: layout_data.padding_right,
padding_across_start: layout_data.padding_top,
padding_across_end: layout_data.padding_bottom,
gap_main: flex_data.column_gap,
gap_across: flex_data.row_gap,
gap_main: layout_data.column_gap,
gap_across: layout_data.row_gap,
is_auto_main: shape.is_layout_horizontal_auto(),
is_auto_across: shape.is_layout_vertical_auto(),
}
@ -92,8 +92,8 @@ impl LayoutAxis {
padding_main_end: layout_data.padding_bottom,
padding_across_start: layout_data.padding_left,
padding_across_end: layout_data.padding_right,
gap_main: flex_data.row_gap,
gap_across: flex_data.column_gap,
gap_main: layout_data.row_gap,
gap_across: layout_data.column_gap,
is_auto_main: shape.is_layout_vertical_auto(),
is_auto_across: shape.is_layout_horizontal_auto(),
}
@ -121,10 +121,10 @@ struct ChildAxis {
}
impl ChildAxis {
fn new(child: &Shape, child_bounds: &Bounds, layout_data: &LayoutData) -> Self {
fn new(child: &Shape, child_bounds: &Bounds, flex_data: &FlexData) -> Self {
let id = child.id;
let layout_item = child.layout_item;
let mut result = if layout_data.is_row() {
let mut result = if flex_data.is_row() {
Self {
id,
main_size: child_bounds.width(),
@ -176,7 +176,6 @@ fn initialize_tracks(
shape: &Shape,
layout_bounds: &Bounds,
layout_axis: &LayoutAxis,
layout_data: &LayoutData,
flex_data: &FlexData,
shapes: &HashMap<Uuid, Shape>,
bounds: &HashMap<Uuid, Bounds>,
@ -186,7 +185,7 @@ fn initialize_tracks(
let mut children = shape.children.clone();
let mut first = true;
if !layout_data.is_reverse() {
if !flex_data.is_reverse() {
children.reverse();
}
@ -204,7 +203,7 @@ fn initialize_tracks(
.box_bounds(&default_bounds)
.unwrap_or(default_bounds);
let child_axis = ChildAxis::new(child, &child_bounds, layout_data);
let child_axis = ChildAxis::new(child, &child_bounds, flex_data);
let child_main_size = child_axis.margin_main_start
+ child_axis.margin_main_end
@ -466,7 +465,6 @@ fn calculate_track_data(
shape,
layout_bounds,
&layout_axis,
layout_data,
flex_data,
shapes,
bounds,
@ -617,7 +615,7 @@ pub fn reflow_flex_layout(
let child_bounds = &child_axis.bounds;
let delta_v = Vector::new_points(&child_bounds.nw, &position);
let (new_width, new_height) = if layout_data.is_row() {
let (new_width, new_height) = if flex_data.is_row() {
(child_axis.main_size, child_axis.across_size)
} else {
(child_axis.across_size, child_axis.main_size)
@ -681,7 +679,7 @@ pub fn reflow_flex_layout(
0.0
};
let (scale_width, scale_height) = if layout_data.is_row() {
let (scale_width, scale_height) = if flex_data.is_row() {
(
if layout_axis.is_auto_main {
auto_main_size / width

View file

@ -1,15 +1,59 @@
use crate::math::Bounds;
#![allow(dead_code, unused_variables)]
use crate::math::{Bounds, Matrix, Point, Vector, VectorExt};
use crate::shapes::{GridData, LayoutData, Modifier, Shape};
use std::collections::{HashMap, VecDeque};
use uuid::Uuid;
pub fn reflow_grid_layout(
_shape: &Shape,
_layout_data: &LayoutData,
_grid_data: &GridData,
_shapes: &HashMap<Uuid, Shape>,
_bounds: &HashMap<Uuid, Bounds>,
) -> VecDeque<Modifier> {
// TODO
VecDeque::new()
use super::common::GetBounds;
const MIN_SIZE: f32 = 0.01;
const MAX_SIZE: f32 = f32::INFINITY;
struct CellData<'a> {
shape: &'a Shape,
main_size: f32,
across_size: f32,
}
fn calculate_cell_data<'a>(
shape: &Shape,
layout_data: &LayoutData,
grid_data: &GridData,
shapes: &'a HashMap<Uuid, Shape>,
bounds: &HashMap<Uuid, Bounds>,
) -> Vec<CellData<'a>> {
todo!()
}
fn child_position(child_bounds: &Bounds, cell: &CellData) -> Point {
todo!()
}
pub fn reflow_grid_layout<'a>(
shape: &Shape,
layout_data: &LayoutData,
grid_data: &GridData,
shapes: &'a HashMap<Uuid, Shape>,
bounds: &HashMap<Uuid, Bounds>,
) -> VecDeque<Modifier> {
let mut result = VecDeque::new();
let cells = calculate_cell_data(shape, layout_data, grid_data, shapes, bounds);
for cell in cells.iter() {
let child = cell.shape;
let child_bounds = bounds.find(child);
let position = child_position(&child_bounds, cell);
let mut transform = Matrix::default();
let delta_v = Vector::new_points(&child_bounds.nw, &position);
if delta_v.x.abs() > MIN_SIZE || delta_v.y.abs() > MIN_SIZE {
transform.post_concat(&Matrix::translate(delta_v));
}
result.push_back(Modifier::transform(child.id, transform));
}
result
}