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🎉 Avoid full tiles rebuild on set modifiers
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parent
a109f11926
commit
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3 changed files with 20 additions and 4 deletions
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@ -844,6 +844,20 @@ impl RenderState {
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}
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}
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pub fn rebuild_modifier_tiles(
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&mut self,
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tree: &mut HashMap<Uuid, Shape>,
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modifiers: &HashMap<Uuid, Matrix>,
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) {
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for (uuid, matrix) in modifiers {
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if let Some(shape) = tree.get(uuid) {
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let mut shape = shape.clone();
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shape.apply_transform(matrix);
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self.update_tile_for(&shape);
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}
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}
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}
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pub fn get_scale(&self) -> f32 {
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self.viewbox.zoom() * self.options.dpr()
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}
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