🎉 Avoid full tiles rebuild on set modifiers

This commit is contained in:
Alejandro Alonso 2025-03-28 07:46:00 +01:00
parent a109f11926
commit 6953a57333
3 changed files with 20 additions and 4 deletions

View file

@ -844,6 +844,20 @@ impl RenderState {
}
}
pub fn rebuild_modifier_tiles(
&mut self,
tree: &mut HashMap<Uuid, Shape>,
modifiers: &HashMap<Uuid, Matrix>,
) {
for (uuid, matrix) in modifiers {
if let Some(shape) = tree.get(uuid) {
let mut shape = shape.clone();
shape.apply_transform(matrix);
self.update_tile_for(&shape);
}
}
}
pub fn get_scale(&self) -> f32 {
self.viewbox.zoom() * self.options.dpr()
}