🎉 Add text solid strokes (#6384)

* 🎉 Add text strokes

* 🔧 Minor refactor
This commit is contained in:
Elena Torró 2025-05-07 17:28:36 +02:00 committed by GitHub
parent 44bf276c49
commit 61eb2f4a19
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GPG key ID: B5690EEEBB952194
5 changed files with 166 additions and 23 deletions

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@ -4,11 +4,10 @@ use skia_safe::{self as skia, canvas::SaveLayerRec, paint, textlayout::Paragraph
pub fn render(
render_state: &mut RenderState,
shape: &Shape,
paragraphs: &[Paragraph],
paragraphs: &[Vec<Paragraph>],
surface_id: Option<SurfaceId>,
paint: Option<&paint::Paint>,
) {
let mut offset_y = 0.0;
let default_paint = skia::Paint::default();
let mask = SaveLayerRec::default().paint(&paint.unwrap_or(&default_paint));
let canvas = render_state
@ -16,10 +15,13 @@ pub fn render(
.canvas(surface_id.unwrap_or(SurfaceId::Fills));
canvas.save_layer(&mask);
for skia_paragraph in paragraphs {
let xy = (shape.selrect().x(), shape.selrect.y() + offset_y);
skia_paragraph.paint(canvas, xy);
offset_y += skia_paragraph.height();
for group in paragraphs {
let mut offset_y = 0.0;
for skia_paragraph in group {
let xy = (shape.selrect().x(), shape.selrect.y() + offset_y);
skia_paragraph.paint(canvas, xy);
offset_y += skia_paragraph.height();
}
}
canvas.restore();
}