♻️ Refactor surfaces (wasm)

This commit is contained in:
Belén Albeza 2025-02-21 12:09:00 +01:00
parent 80d5272248
commit 5ebfc603e6
6 changed files with 171 additions and 160 deletions

View file

@ -5,7 +5,7 @@ use crate::math::{Matrix, Point, Rect};
use crate::shapes::{Corners, Fill, ImageFill, Path, Shape, Stroke, StrokeCap, StrokeKind, Type};
use skia_safe::{self as skia, RRect};
use super::RenderState;
use super::{RenderState, SurfaceId};
fn draw_stroke_on_rect(
canvas: &skia::Canvas,
@ -330,7 +330,7 @@ fn draw_image_stroke_in_container(
}
let size = image_fill.size();
let canvas = render_state.surfaces.shape.canvas();
let canvas = render_state.surfaces.canvas(SurfaceId::Shape);
let container = &shape.selrect;
let path_transform = shape.to_path_transform();
let svg_attrs = &shape.svg_attrs;
@ -432,7 +432,7 @@ fn draw_image_stroke_in_container(
* This SHOULD be the only public function in this module.
*/
pub fn render(render_state: &mut RenderState, shape: &Shape, stroke: &Stroke) {
let canvas = render_state.surfaces.shape.canvas();
let canvas = render_state.surfaces.canvas(SurfaceId::Shape);
let dpr_scale = render_state.viewbox.zoom * render_state.options.dpr();
let selrect = shape.selrect;
let path_transform = shape.to_path_transform();