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🎉 Draw solid fills for shapes
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parent
669bca5fa5
commit
539d5dfc08
5 changed files with 79 additions and 24 deletions
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@ -32,15 +32,6 @@ pub unsafe extern "C" fn resize_surface(width: i32, height: i32) {
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state.set_surface(surface);
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}
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/// Draws a rect at the specified coordinates with the give ncolor
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/// # Safety
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#[no_mangle]
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pub unsafe extern "C" fn draw_rect(x1: f32, y1: f32, x2: f32, y2: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let r = skia::Rect::new(x1, y1, x2, y2);
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render::render_rect(&mut state.render_state.surface, r, skia::Color::RED);
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}
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#[no_mangle]
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pub unsafe extern "C" fn draw_all_shapes(zoom: f32, pan_x: f32, pan_y: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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@ -155,6 +146,24 @@ pub extern "C" fn clear_child_shapes() {
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}
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}
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#[no_mangle]
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pub extern "C" fn add_shape_solid_fill(r: u8, g: u8, b: u8, a: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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let alpha: u8 = (a * 0xff as f32).floor() as u8;
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let color = skia::Color::from_argb(alpha, r, g, b);
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shape.add_fill(shapes::Fill::from(color));
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}
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}
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#[no_mangle]
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pub extern "C" fn clear_shape_fills() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.clear_fills();
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}
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}
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fn main() {
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render::init_gl();
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}
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@ -75,14 +75,6 @@ pub(crate) fn create_surface(gpu_state: &mut GpuState, width: i32, height: i32)
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.unwrap()
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}
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pub(crate) fn render_rect(surface: &mut skia::Surface, rect: skia::Rect, color: skia::Color) {
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let mut paint = skia::Paint::default();
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paint.set_style(skia::PaintStyle::Fill);
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paint.set_color(color);
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paint.set_anti_alias(true);
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surface.canvas().draw_rect(rect, &paint);
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}
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pub(crate) fn render_shape_tree(state: &mut State, id: Uuid) {
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let shape = state.shapes.get(&id).unwrap();
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@ -133,9 +125,7 @@ fn render_single_shape(surface: &mut skia::Surface, shape: &Shape) {
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surface.canvas().concat(&matrix);
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let mut color = skia::Color::RED;
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if skew_x != 0. {
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color = skia::Color::BLACK;
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for fill in shape.fills() {
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surface.canvas().draw_rect(r, &fill.to_paint());
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}
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render_rect(surface, r, color);
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}
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@ -1,7 +1,6 @@
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use skia_safe as skia;
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use uuid::Uuid;
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use crate::state::State;
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#[derive(Debug, Clone, Copy)]
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pub enum Kind {
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None,
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@ -29,6 +28,8 @@ pub struct Rect {
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pub y2: f32,
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}
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type Color = skia::Color;
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#[derive(Debug, Clone, Copy)]
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pub struct Matrix {
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pub a: f32,
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@ -52,6 +53,33 @@ impl Matrix {
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub enum Fill {
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Solid(Color), // TODO: add more fills here
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}
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impl From<Color> for Fill {
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fn from(value: Color) -> Self {
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Self::Solid(value)
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}
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}
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impl Fill {
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pub fn to_paint(&self) -> skia::Paint {
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match self {
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Self::Solid(color) => {
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let mut p = skia::Paint::default();
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p.set_color(*color);
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p.set_style(skia::PaintStyle::Fill);
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p.set_anti_alias(true);
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// TODO: get proper blend mode. See https://tree.taiga.io/project/penpot/task/9275
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p.set_blend_mode(skia::BlendMode::DstOver);
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p
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}
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}
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}
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}
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#[derive(Debug, Clone)]
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pub struct Shape {
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pub id: Uuid,
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@ -60,17 +88,19 @@ pub struct Shape {
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pub selrect: Rect,
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pub transform: Matrix,
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pub rotation: f32,
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fills: Vec<Fill>,
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}
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impl Shape {
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pub fn new(id: Uuid) -> Self {
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Self {
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id,
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shapes: Vec::<Uuid>::new(),
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shapes: vec![],
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kind: Kind::Rect,
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selrect: Rect::default(),
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transform: Matrix::identity(),
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rotation: 0.,
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fills: vec![],
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}
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}
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@ -85,4 +115,16 @@ impl Shape {
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pub fn skew(&self) -> (f32, f32) {
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(self.transform.c, self.transform.b)
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}
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pub fn fills(&self) -> std::slice::Iter<Fill> {
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self.fills.iter()
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}
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pub fn add_fill(&mut self, f: Fill) {
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self.fills.push(f)
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}
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pub fn clear_fills(&mut self) {
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self.fills.clear();
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}
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}
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