♻️ Refactor rendering surfaces (#5921)

This commit is contained in:
Aitor Moreno 2025-02-21 11:04:12 +01:00 committed by GitHub
parent 7470fb709f
commit 4799f6fe0a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 160 additions and 126 deletions

View file

@ -13,11 +13,13 @@ mod images;
mod options; mod options;
mod shadows; mod shadows;
mod strokes; mod strokes;
mod surfaces;
use crate::shapes::{Corners, Kind, Shape}; use crate::shapes::{Corners, Kind, Shape};
use cache::CachedSurfaceImage; use cache::CachedSurfaceImage;
use gpu_state::GpuState; use gpu_state::GpuState;
use options::RenderOptions; use options::RenderOptions;
use surfaces::Surfaces;
pub use blend::BlendMode; pub use blend::BlendMode;
pub use images::*; pub use images::*;
@ -53,12 +55,8 @@ pub struct NodeRenderState {
pub(crate) struct RenderState { pub(crate) struct RenderState {
gpu_state: GpuState, gpu_state: GpuState,
pub options: RenderOptions, pub options: RenderOptions,
pub final_surface: skia::Surface, pub surfaces: Surfaces,
pub render_surface: skia::Surface, pub sampling_options: skia::SamplingOptions,
pub drawing_surface: skia::Surface,
pub shadow_surface: skia::Surface,
pub overlay_surface: skia::Surface,
pub debug_surface: skia::Surface,
pub font_provider: skia::textlayout::TypefaceFontProvider, pub font_provider: skia::textlayout::TypefaceFontProvider,
pub cached_surface_image: Option<CachedSurfaceImage>, pub cached_surface_image: Option<CachedSurfaceImage>,
pub viewbox: Viewbox, pub viewbox: Viewbox,
@ -77,38 +75,24 @@ impl RenderState {
pub fn new(width: i32, height: i32) -> RenderState { pub fn new(width: i32, height: i32) -> RenderState {
// This needs to be done once per WebGL context. // This needs to be done once per WebGL context.
let mut gpu_state = GpuState::new(); let mut gpu_state = GpuState::new();
let mut final_surface = gpu_state.create_target_surface(width, height); let surfaces = Surfaces::new(&mut gpu_state, (width, height));
let render_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
let shadow_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
let overlay_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
let drawing_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
let debug_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
let mut font_provider = skia::textlayout::TypefaceFontProvider::new(); let mut font_provider = skia::textlayout::TypefaceFontProvider::new();
let default_font = skia::FontMgr::default() let default_font = skia::FontMgr::default()
.new_from_data(DEFAULT_FONT_BYTES, None) .new_from_data(DEFAULT_FONT_BYTES, None)
.expect("Failed to load font"); .expect("Failed to load font");
font_provider.register_typeface(default_font, "robotomono-regular"); font_provider.register_typeface(default_font, "robotomono-regular");
// This is used multiple times everywhere so instead of creating new instances every
// time we reuse this one.
let sampling_options =
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest);
RenderState { RenderState {
gpu_state, gpu_state,
final_surface, surfaces,
render_surface,
overlay_surface,
shadow_surface,
drawing_surface,
debug_surface,
cached_surface_image: None, cached_surface_image: None,
font_provider, font_provider,
sampling_options,
options: RenderOptions::default(), options: RenderOptions::default(),
viewbox: Viewbox::new(width as f32, height as f32), viewbox: Viewbox::new(width as f32, height as f32),
images: ImageStore::new(), images: ImageStore::new(),
@ -160,68 +144,52 @@ impl RenderState {
let dpr_width = (width as f32 * self.options.dpr()).floor() as i32; let dpr_width = (width as f32 * self.options.dpr()).floor() as i32;
let dpr_height = (height as f32 * self.options.dpr()).floor() as i32; let dpr_height = (height as f32 * self.options.dpr()).floor() as i32;
let surface = self.gpu_state.create_target_surface(dpr_width, dpr_height); self.surfaces
self.final_surface = surface; .resize(&mut self.gpu_state, dpr_width, dpr_height);
self.render_surface = self
.final_surface
.new_surface_with_dimensions((dpr_width, dpr_height))
.unwrap();
self.overlay_surface = self
.final_surface
.new_surface_with_dimensions((dpr_width, dpr_height))
.unwrap();
self.shadow_surface = self
.final_surface
.new_surface_with_dimensions((dpr_width, dpr_height))
.unwrap();
self.drawing_surface = self
.final_surface
.new_surface_with_dimensions((dpr_width, dpr_height))
.unwrap();
self.debug_surface = self
.final_surface
.new_surface_with_dimensions((dpr_width, dpr_height))
.unwrap();
self.viewbox.set_wh(width as f32, height as f32); self.viewbox.set_wh(width as f32, height as f32);
} }
pub fn flush(&mut self) { pub fn flush(&mut self) {
self.gpu_state self.gpu_state
.context .context
.flush_and_submit_surface(&mut self.final_surface, None); .flush_and_submit_surface(&mut self.surfaces.target, None);
} }
pub fn reset_canvas(&mut self) { pub fn reset_canvas(&mut self) {
self.drawing_surface.canvas().restore_to_count(1); self.surfaces.shape.canvas().restore_to_count(1);
self.render_surface.canvas().restore_to_count(1); self.surfaces.current.canvas().restore_to_count(1);
self.drawing_surface self.surfaces
.shape
.canvas() .canvas()
.clear(self.background_color) .clear(self.background_color)
.reset_matrix(); .reset_matrix();
self.render_surface self.surfaces
.current
.canvas() .canvas()
.clear(self.background_color) .clear(self.background_color)
.reset_matrix(); .reset_matrix();
self.shadow_surface self.surfaces
.shadow
.canvas() .canvas()
.clear(self.background_color) .clear(self.background_color)
.reset_matrix(); .reset_matrix();
self.overlay_surface self.surfaces
.overlay
.canvas() .canvas()
.clear(self.background_color) .clear(self.background_color)
.reset_matrix(); .reset_matrix();
self.debug_surface self.surfaces
.debug
.canvas() .canvas()
.clear(skia::Color::TRANSPARENT) .clear(skia::Color::TRANSPARENT)
.reset_matrix(); .reset_matrix();
} }
pub fn apply_render_to_final_canvas(&mut self) { pub fn apply_render_to_final_canvas(&mut self) {
self.render_surface.draw( self.surfaces.current.draw(
&mut self.final_surface.canvas(), &mut self.surfaces.target.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), self.sampling_options,
Some(&skia::Paint::default()), Some(&skia::Paint::default()),
); );
} }
@ -229,36 +197,41 @@ impl RenderState {
pub fn apply_drawing_to_render_canvas(&mut self) { pub fn apply_drawing_to_render_canvas(&mut self) {
self.gpu_state self.gpu_state
.context .context
.flush_and_submit_surface(&mut self.drawing_surface, None); .flush_and_submit_surface(&mut self.surfaces.shape, None);
self.drawing_surface.draw( self.surfaces.shape.draw(
&mut self.render_surface.canvas(), &mut self.surfaces.current.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), self.sampling_options,
Some(&skia::Paint::default()), Some(&skia::Paint::default()),
); );
self.gpu_state self.gpu_state
.context .context
.flush_and_submit_surface(&mut self.render_surface, None); .flush_and_submit_surface(&mut self.surfaces.current, None);
self.gpu_state self.gpu_state
.context .context
.flush_and_submit_surface(&mut self.overlay_surface, None); .flush_and_submit_surface(&mut self.surfaces.overlay, None);
self.overlay_surface.draw(
&mut self.render_surface.canvas(), self.surfaces.overlay.draw(
&mut self.surfaces.current.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), self.sampling_options,
None, None,
); );
self.shadow_surface.canvas().clear(skia::Color::TRANSPARENT); self.surfaces
self.overlay_surface .shadow
.canvas() .canvas()
.clear(skia::Color::TRANSPARENT); .clear(skia::Color::TRANSPARENT);
self.drawing_surface
self.surfaces
.overlay
.canvas() .canvas()
.clear(skia::Color::TRANSPARENT); .clear(skia::Color::TRANSPARENT);
self.surfaces.shape.canvas().clear(skia::Color::TRANSPARENT);
} }
pub fn invalidate_cache_if_needed(&mut self) { pub fn invalidate_cache_if_needed(&mut self) {
@ -273,16 +246,18 @@ impl RenderState {
modifiers: Option<&Matrix>, modifiers: Option<&Matrix>,
clip_bounds: Option<(Rect, Option<Corners>, Matrix)>, clip_bounds: Option<(Rect, Option<Corners>, Matrix)>,
) { ) {
self.drawing_surface.canvas().save(); self.surfaces.shape.canvas().save();
if let Some((bounds, corners, transform)) = clip_bounds { if let Some((bounds, corners, transform)) = clip_bounds {
self.drawing_surface.canvas().concat(&transform); self.surfaces.shape.canvas().concat(&transform);
if let Some(corners) = corners { if let Some(corners) = corners {
let rrect = RRect::new_rect_radii(bounds, &corners); let rrect = RRect::new_rect_radii(bounds, &corners);
self.drawing_surface self.surfaces
.shape
.canvas() .canvas()
.clip_rrect(rrect, skia::ClipOp::Intersect, true); .clip_rrect(rrect, skia::ClipOp::Intersect, true);
} else { } else {
self.drawing_surface self.surfaces
.shape
.canvas() .canvas()
.clip_rect(bounds, skia::ClipOp::Intersect, true); .clip_rect(bounds, skia::ClipOp::Intersect, true);
} }
@ -292,10 +267,11 @@ impl RenderState {
paint.set_style(skia::PaintStyle::Stroke); paint.set_style(skia::PaintStyle::Stroke);
paint.set_color(skia::Color::from_argb(255, 255, 0, 0)); paint.set_color(skia::Color::from_argb(255, 255, 0, 0));
paint.set_stroke_width(4.); paint.set_stroke_width(4.);
self.drawing_surface.canvas().draw_rect(bounds, &paint); self.surfaces.shape.canvas().draw_rect(bounds, &paint);
} }
self.drawing_surface self.surfaces
.shape
.canvas() .canvas()
.concat(&transform.invert().unwrap_or(Matrix::default())); .concat(&transform.invert().unwrap_or(Matrix::default()));
} }
@ -316,17 +292,17 @@ impl RenderState {
match &shape.kind { match &shape.kind {
Kind::SVGRaw(sr) => { Kind::SVGRaw(sr) => {
if let Some(modifiers) = modifiers { if let Some(modifiers) = modifiers {
self.drawing_surface.canvas().concat(&modifiers); self.surfaces.shape.canvas().concat(&modifiers);
} }
self.drawing_surface.canvas().concat(&matrix); self.surfaces.shape.canvas().concat(&matrix);
if let Some(svg) = shape.svg.as_ref() { if let Some(svg) = shape.svg.as_ref() {
svg.render(self.drawing_surface.canvas()) svg.render(self.surfaces.shape.canvas())
} else { } else {
let font_manager = skia::FontMgr::from(self.font_provider.clone()); let font_manager = skia::FontMgr::from(self.font_provider.clone());
let dom_result = skia::svg::Dom::from_str(sr.content.to_string(), font_manager); let dom_result = skia::svg::Dom::from_str(sr.content.to_string(), font_manager);
match dom_result { match dom_result {
Ok(dom) => { Ok(dom) => {
dom.render(self.drawing_surface.canvas()); dom.render(self.surfaces.shape.canvas());
shape.set_svg(dom); shape.set_svg(dom);
} }
Err(e) => { Err(e) => {
@ -336,7 +312,7 @@ impl RenderState {
} }
} }
_ => { _ => {
self.drawing_surface.canvas().concat(&matrix); self.surfaces.shape.canvas().concat(&matrix);
for fill in shape.fills().rev() { for fill in shape.fills().rev() {
fills::render(self, &shape, fill); fills::render(self, &shape, fill);
@ -365,7 +341,7 @@ impl RenderState {
}; };
self.apply_drawing_to_render_canvas(); self.apply_drawing_to_render_canvas();
self.drawing_surface.canvas().restore(); self.surfaces.shape.canvas().restore();
} }
pub fn start_render_loop( pub fn start_render_loop(
@ -380,11 +356,12 @@ impl RenderState {
} }
} }
self.reset_canvas(); self.reset_canvas();
self.drawing_surface.canvas().scale(( self.surfaces.shape.canvas().scale((
self.viewbox.zoom * self.options.dpr(), self.viewbox.zoom * self.options.dpr(),
self.viewbox.zoom * self.options.dpr(), self.viewbox.zoom * self.options.dpr(),
)); ));
self.drawing_surface self.surfaces
.shape
.canvas() .canvas()
.translate((self.viewbox.pan_x, self.viewbox.pan_y)); .translate((self.viewbox.pan_x, self.viewbox.pan_y));
// //
@ -446,7 +423,7 @@ impl RenderState {
.map_or(true, |img| img.invalid) .map_or(true, |img| img.invalid)
{ {
self.cached_surface_image = Some(CachedSurfaceImage { self.cached_surface_image = Some(CachedSurfaceImage {
image: self.render_surface.image_snapshot(), image: self.surfaces.current.image_snapshot(),
viewbox: self.viewbox, viewbox: self.viewbox,
invalid: false, invalid: false,
has_all_shapes: self.render_complete, has_all_shapes: self.render_complete,
@ -475,27 +452,29 @@ impl RenderState {
let image = &cached.image; let image = &cached.image;
let paint = skia::Paint::default(); let paint = skia::Paint::default();
self.final_surface.canvas().save(); self.surfaces.target.canvas().save();
self.drawing_surface.canvas().save(); self.surfaces.shape.canvas().save();
let navigate_zoom = self.viewbox.zoom / cached.viewbox.zoom; let navigate_zoom = self.viewbox.zoom / cached.viewbox.zoom;
let navigate_x = cached.viewbox.zoom * (self.viewbox.pan_x - cached.viewbox.pan_x); let navigate_x = cached.viewbox.zoom * (self.viewbox.pan_x - cached.viewbox.pan_x);
let navigate_y = cached.viewbox.zoom * (self.viewbox.pan_y - cached.viewbox.pan_y); let navigate_y = cached.viewbox.zoom * (self.viewbox.pan_y - cached.viewbox.pan_y);
self.final_surface self.surfaces
.target
.canvas() .canvas()
.scale((navigate_zoom, navigate_zoom)); .scale((navigate_zoom, navigate_zoom));
self.final_surface.canvas().translate(( self.surfaces.target.canvas().translate((
navigate_x * self.options.dpr(), navigate_x * self.options.dpr(),
navigate_y * self.options.dpr(), navigate_y * self.options.dpr(),
)); ));
self.final_surface.canvas().clear(self.background_color); self.surfaces.target.canvas().clear(self.background_color);
self.final_surface self.surfaces
.target
.canvas() .canvas()
.draw_image(image, (0, 0), Some(&paint)); .draw_image(image, (0, 0), Some(&paint));
self.final_surface.canvas().restore(); self.surfaces.target.canvas().restore();
self.drawing_surface.canvas().restore(); self.surfaces.shape.canvas().restore();
self.flush(); self.flush();
@ -516,7 +495,7 @@ impl RenderState {
if group.masked { if group.masked {
let paint = skia::Paint::default(); let paint = skia::Paint::default();
let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint); let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
self.render_surface.canvas().save_layer(&layer_rec); self.surfaces.current.canvas().save_layer(&layer_rec);
} }
} }
_ => {} _ => {}
@ -533,7 +512,7 @@ impl RenderState {
let mut mask_paint = skia::Paint::default(); let mut mask_paint = skia::Paint::default();
mask_paint.set_blend_mode(skia::BlendMode::DstIn); mask_paint.set_blend_mode(skia::BlendMode::DstIn);
let mask_rec = skia::canvas::SaveLayerRec::default().paint(&mask_paint); let mask_rec = skia::canvas::SaveLayerRec::default().paint(&mask_paint);
self.render_surface.canvas().save_layer(&mask_rec); self.surfaces.current.canvas().save_layer(&mask_rec);
} }
if let Some(image_filter) = element.image_filter(self.viewbox.zoom * self.options.dpr()) { if let Some(image_filter) = element.image_filter(self.viewbox.zoom * self.options.dpr()) {
@ -541,7 +520,7 @@ impl RenderState {
} }
let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint); let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
self.render_surface.canvas().save_layer(&layer_rec); self.surfaces.current.canvas().save_layer(&layer_rec);
} }
pub fn render_shape_exit(&mut self, element: &mut Shape, visited_mask: bool) { pub fn render_shape_exit(&mut self, element: &mut Shape, visited_mask: bool) {
@ -552,13 +531,13 @@ impl RenderState {
match element.kind { match element.kind {
Kind::Group(group) => { Kind::Group(group) => {
if group.masked { if group.masked {
self.render_surface.canvas().restore(); self.surfaces.current.canvas().restore();
} }
} }
_ => {} _ => {}
} }
} }
self.render_surface.canvas().restore(); self.surfaces.current.canvas().restore();
} }
pub fn render_shape_tree( pub fn render_shape_tree(

View file

@ -17,13 +17,14 @@ fn render_debug_view(render_state: &mut RenderState) {
scaled_rect.set_xywh(x, y, width, height); scaled_rect.set_xywh(x, y, width, height);
render_state render_state
.debug_surface .surfaces
.debug
.canvas() .canvas()
.draw_rect(scaled_rect, &paint); .draw_rect(scaled_rect, &paint);
} }
pub fn render_wasm_label(render_state: &mut RenderState) { pub fn render_wasm_label(render_state: &mut RenderState) {
let canvas = render_state.render_surface.canvas(); let canvas = render_state.surfaces.current.canvas();
let skia::ISize { width, height } = canvas.base_layer_size(); let skia::ISize { width, height } = canvas.base_layer_size();
let p = skia::Point::new(width as f32 - 100.0, height as f32 - 25.0); let p = skia::Point::new(width as f32 - 100.0, height as f32 - 25.0);
@ -57,7 +58,8 @@ pub fn render_debug_shape(render_state: &mut RenderState, element: &Shape, inter
scaled_rect.set_xywh(x, y, width, height); scaled_rect.set_xywh(x, y, width, height);
render_state render_state
.debug_surface .surfaces
.debug
.canvas() .canvas()
.draw_rect(scaled_rect, &paint); .draw_rect(scaled_rect, &paint);
} }
@ -65,10 +67,10 @@ pub fn render_debug_shape(render_state: &mut RenderState, element: &Shape, inter
pub fn render(render_state: &mut RenderState) { pub fn render(render_state: &mut RenderState) {
let paint = skia::Paint::default(); let paint = skia::Paint::default();
render_debug_view(render_state); render_debug_view(render_state);
render_state.debug_surface.draw( render_state.surfaces.debug.draw(
&mut render_state.render_surface.canvas(), &mut render_state.surfaces.current.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), render_state.sampling_options,
Some(&paint), Some(&paint),
); );
} }

View file

@ -15,7 +15,7 @@ fn draw_image_fill_in_container(
} }
let size = image_fill.size(); let size = image_fill.size();
let canvas = render_state.drawing_surface.canvas(); let canvas = render_state.surfaces.shape.canvas();
let kind = &shape.kind; let kind = &shape.kind;
let container = &shape.selrect; let container = &shape.selrect;
let path_transform = shape.to_path_transform(); let path_transform = shape.to_path_transform();
@ -91,7 +91,7 @@ fn draw_image_fill_in_container(
* This SHOULD be the only public function in this module. * This SHOULD be the only public function in this module.
*/ */
pub fn render(render_state: &mut RenderState, shape: &Shape, fill: &Fill) { pub fn render(render_state: &mut RenderState, shape: &Shape, fill: &Fill) {
let canvas = render_state.drawing_surface.canvas(); let canvas = render_state.surfaces.shape.canvas();
let selrect = shape.selrect; let selrect = shape.selrect;
let path_transform = shape.to_path_transform(); let path_transform = shape.to_path_transform();
let kind = &shape.kind; let kind = &shape.kind;

View file

@ -5,22 +5,23 @@ use crate::shapes::Shadow;
pub fn render_drop_shadow(render_state: &mut RenderState, shadow: &Shadow, scale: f32) { pub fn render_drop_shadow(render_state: &mut RenderState, shadow: &Shadow, scale: f32) {
let shadow_paint = shadow.to_paint(scale); let shadow_paint = shadow.to_paint(scale);
render_state.drawing_surface.draw( render_state.surfaces.shape.draw(
&mut render_state.shadow_surface.canvas(), &mut render_state.surfaces.shadow.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), render_state.sampling_options,
Some(&shadow_paint), Some(&shadow_paint),
); );
render_state.shadow_surface.draw( render_state.surfaces.shadow.draw(
&mut render_state.render_surface.canvas(), &mut render_state.surfaces.current.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), render_state.sampling_options,
Some(&skia::Paint::default()), Some(&skia::Paint::default()),
); );
render_state render_state
.shadow_surface .surfaces
.shadow
.canvas() .canvas()
.clear(skia::Color::TRANSPARENT); .clear(skia::Color::TRANSPARENT);
} }
@ -28,22 +29,23 @@ pub fn render_drop_shadow(render_state: &mut RenderState, shadow: &Shadow, scale
pub fn render_inner_shadow(render_state: &mut RenderState, shadow: &Shadow, scale: f32) { pub fn render_inner_shadow(render_state: &mut RenderState, shadow: &Shadow, scale: f32) {
let shadow_paint = shadow.to_paint(scale); let shadow_paint = shadow.to_paint(scale);
render_state.drawing_surface.draw( render_state.surfaces.shape.draw(
render_state.shadow_surface.canvas(), render_state.surfaces.shadow.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), render_state.sampling_options,
Some(&shadow_paint), Some(&shadow_paint),
); );
render_state.shadow_surface.draw( render_state.surfaces.shadow.draw(
&mut render_state.overlay_surface.canvas(), &mut render_state.surfaces.overlay.canvas(),
(0.0, 0.0), (0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), render_state.sampling_options,
None, None,
); );
render_state render_state
.shadow_surface .surfaces
.shadow
.canvas() .canvas()
.clear(skia::Color::TRANSPARENT); .clear(skia::Color::TRANSPARENT);
} }

View file

@ -335,7 +335,7 @@ fn draw_image_stroke_in_container(
} }
let size = image_fill.size(); let size = image_fill.size();
let canvas = render_state.drawing_surface.canvas(); let canvas = render_state.surfaces.shape.canvas();
let kind = &shape.kind; let kind = &shape.kind;
let container = &shape.selrect; let container = &shape.selrect;
let path_transform = shape.to_path_transform(); let path_transform = shape.to_path_transform();
@ -429,7 +429,7 @@ fn draw_image_stroke_in_container(
* This SHOULD be the only public function in this module. * This SHOULD be the only public function in this module.
*/ */
pub fn render(render_state: &mut RenderState, shape: &Shape, stroke: &Stroke) { pub fn render(render_state: &mut RenderState, shape: &Shape, stroke: &Stroke) {
let canvas = render_state.drawing_surface.canvas(); let canvas = render_state.surfaces.shape.canvas();
let dpr_scale = render_state.viewbox.zoom * render_state.options.dpr(); let dpr_scale = render_state.viewbox.zoom * render_state.options.dpr();
let selrect = shape.selrect; let selrect = shape.selrect;
let path_transform = shape.to_path_transform(); let path_transform = shape.to_path_transform();

View file

@ -0,0 +1,51 @@
use super::gpu_state::GpuState;
use skia_safe as skia;
pub struct Surfaces {
// is the final destination surface, the one that it is represented in the canvas element.
pub target: skia::Surface,
// keeps the current render
pub current: skia::Surface,
// keeps the current shape
pub shape: skia::Surface,
// used for rendering shadows
pub shadow: skia::Surface,
// for drawing the things that are over shadows.
pub overlay: skia::Surface,
// for drawing debug info.
pub debug: skia::Surface,
}
impl Surfaces {
pub fn new(gpu_state: &mut GpuState, (width, height): (i32, i32)) -> Self {
let mut target = gpu_state.create_target_surface(width, height);
let current = target.new_surface_with_dimensions((width, height)).unwrap();
let shadow = target.new_surface_with_dimensions((width, height)).unwrap();
let overlay = target.new_surface_with_dimensions((width, height)).unwrap();
let shape = target.new_surface_with_dimensions((width, height)).unwrap();
let debug = target.new_surface_with_dimensions((width, height)).unwrap();
Surfaces {
target,
current,
shadow,
overlay,
shape,
debug,
}
}
pub fn set(&mut self, new_surface: skia::Surface) {
let dim = (new_surface.width(), new_surface.height());
self.target = new_surface;
self.current = self.target.new_surface_with_dimensions(dim).unwrap();
self.overlay = self.target.new_surface_with_dimensions(dim).unwrap();
self.shadow = self.target.new_surface_with_dimensions(dim).unwrap();
self.shape = self.target.new_surface_with_dimensions(dim).unwrap();
self.debug = self.target.new_surface_with_dimensions(dim).unwrap();
}
pub fn resize(&mut self, gpu_state: &mut GpuState, new_width: i32, new_height: i32) {
self.set(gpu_state.create_target_surface(new_width, new_height));
}
}