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✨ Write shapes directly to wasm memory
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9 changed files with 186 additions and 139 deletions
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@ -8,6 +8,7 @@
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"A WASM based render API"
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(:require
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[app.common.data.macros :as dm]
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[app.common.files.helpers :as cfh]
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[app.config :as cf]
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[promesa.core :as p]))
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@ -17,41 +18,31 @@
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(defonce ^:dynamic internal-module #js {})
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(defonce ^:dynamic internal-gpu-state #js {})
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(defn draw-objects
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[objects zoom vbox]
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(let [draw-rect (unchecked-get internal-module "_draw_rect")
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translate (unchecked-get internal-module "_translate")
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reset-canvas (unchecked-get internal-module "_reset_canvas")
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scale (unchecked-get internal-module "_scale")
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flush (unchecked-get internal-module "_flush")
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gpu-state internal-gpu-state]
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(defn set-objects [objects]
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(let [shapes-buffer (unchecked-get internal-module "_shapes_buffer")
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heap (unchecked-get internal-module "HEAPF32")
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;; size *in bytes* for each shapes::Shape
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rect-size 16
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;; TODO: remove the `take` once we have the dynamic data structure in Rust
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supported-shapes (take 2048 (filter #(not (cfh/root? %)) (vals objects)))
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mem (js/Float32Array. (.-buffer heap) (shapes-buffer) (* rect-size (count supported-shapes)))]
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(run! (fn [[shape index]]
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(.set mem (.-buffer shape) (* index rect-size)))
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(zipmap supported-shapes (range)))))
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(defn draw-objects
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[zoom vbox]
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(let [draw-all-shapes (unchecked-get internal-module "_draw_all_shapes")]
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(js/requestAnimationFrame
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(fn []
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(reset-canvas gpu-state)
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(scale gpu-state zoom zoom)
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(let [x (dm/get-prop vbox :x)
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y (dm/get-prop vbox :y)]
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(translate gpu-state (- x) (- y)))
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(run! (fn [shape]
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;; (js/console.log "render-shape" (.-buffer shape))
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(let [selrect (dm/get-prop shape :selrect)
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x1 (dm/get-prop selrect :x1)
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y1 (dm/get-prop selrect :y1)
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x2 (dm/get-prop selrect :x2)
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y2 (dm/get-prop selrect :y2)]
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;; (prn (:id shape) selrect)
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(draw-rect gpu-state x1 y1 x2 y2)))
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(vals objects))
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(flush gpu-state)))))
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(let [pan-x (- (dm/get-prop vbox :x))
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pan-y (- (dm/get-prop vbox :y))]
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(draw-all-shapes internal-gpu-state zoom pan-x pan-y))))))
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(defn cancel-draw
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[sem]
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(when (some? sem)
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(js/cancelAnimationFrame sem)))
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[frame-id]
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(when (some? frame-id)
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(js/cancelAnimationFrame frame-id)))
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(def ^:private canvas-options
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#js {:antialias true
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