♻️ Refactor mutability modifiers in wasm

This commit is contained in:
alonso.torres 2025-07-01 12:46:50 +02:00
parent f0f01af55c
commit 3d374e8e97
12 changed files with 155 additions and 131 deletions

View file

@ -14,7 +14,7 @@ pub fn render_overlay(
modifiers: &HashMap<Uuid, Matrix>,
structure: &HashMap<Uuid, Vec<StructureEntry>>,
) {
let cells = grid_cell_data(shape.clone(), shapes, modifiers, structure, true);
let cells = grid_cell_data(shape, shapes, modifiers, structure, true);
let mut paint = skia::Paint::default();
paint.set_style(skia::PaintStyle::Stroke);