Merge pull request #6490 from penpot/azazeln28-refactor-iteration-performance

♻️ Refactor tile iteration
This commit is contained in:
Alejandro Alonso 2025-05-20 13:56:37 +02:00 committed by GitHub
commit 334d7833d5
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6 changed files with 160 additions and 114 deletions

View file

@ -1,5 +1,3 @@
use skia_safe as skia;
#[cfg(target_arch = "wasm32")] #[cfg(target_arch = "wasm32")]
mod emscripten; mod emscripten;
mod math; mod math;
@ -9,19 +7,21 @@ mod performance;
mod render; mod render;
mod shapes; mod shapes;
mod state; mod state;
mod tiles;
mod utils; mod utils;
mod uuid; mod uuid;
mod view; mod view;
mod wapi; mod wapi;
mod wasm; mod wasm;
use crate::mem::SerializableResult;
use crate::shapes::{BoolType, ConstraintH, ConstraintV, StructureEntry, TransformEntry, Type};
use crate::utils::uuid_from_u32_quartet;
use crate::uuid::Uuid;
use indexmap::IndexSet; use indexmap::IndexSet;
use math::{Bounds, Matrix}; use math::{Bounds, Matrix};
use mem::SerializableResult;
use shapes::{BoolType, ConstraintH, ConstraintV, StructureEntry, TransformEntry, Type};
use skia_safe as skia;
use state::State; use state::State;
use utils::uuid_from_u32_quartet;
use uuid::Uuid;
pub(crate) static mut STATE: Option<Box<State>> = None; pub(crate) static mut STATE: Option<Box<State>> = None;

View file

@ -1,13 +1,3 @@
use skia_safe::{self as skia, image, Matrix, RRect, Rect};
use crate::uuid::Uuid;
use std::borrow::Cow;
use std::collections::{HashMap, HashSet};
use crate::performance;
use crate::view::Viewbox;
use crate::wapi;
mod blend; mod blend;
mod debug; mod debug;
mod fills; mod fills;
@ -19,24 +9,65 @@ mod shadows;
mod strokes; mod strokes;
mod surfaces; mod surfaces;
mod text; mod text;
mod tiles;
use crate::shapes::{modified_children_ids, Corners, Fill, Shape, StructureEntry, Type}; use skia_safe::{self as skia, image, Matrix, RRect, Rect};
use std::borrow::Cow;
use std::collections::{HashMap, HashSet};
use gpu_state::GpuState; use gpu_state::GpuState;
use options::RenderOptions; use options::RenderOptions;
use surfaces::{SurfaceId, Surfaces}; use surfaces::{SurfaceId, Surfaces};
use crate::performance;
use crate::shapes::{modified_children_ids, Corners, Fill, Shape, StructureEntry, Type};
use crate::tiles::{self, TileRect, TileViewbox, TileWithDistance};
use crate::uuid::Uuid;
use crate::view::Viewbox;
use crate::wapi;
pub use blend::BlendMode; pub use blend::BlendMode;
pub use fonts::*; pub use fonts::*;
pub use images::*; pub use images::*;
// This is the extra are used for tile rendering. // This is the extra are used for tile rendering.
const VIEWPORT_INTEREST_AREA_THRESHOLD: i32 = 1; const VIEWPORT_INTEREST_AREA_THRESHOLD: i32 = 1;
const VIEWPORT_DEFAULT_CAPACITY: usize = 24 * 12;
const MAX_BLOCKING_TIME_MS: i32 = 32; const MAX_BLOCKING_TIME_MS: i32 = 32;
const NODE_BATCH_THRESHOLD: i32 = 10; const NODE_BATCH_THRESHOLD: i32 = 10;
struct NodeRenderState { pub struct PendingTiles {
id: Uuid, pub list: Vec<tiles::TileWithDistance>,
}
impl PendingTiles {
pub fn new_empty() -> Self {
Self {
list: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
}
}
pub fn update(&mut self, tile_viewbox: &TileViewbox) {
self.list.clear();
for y in tile_viewbox.interest_rect.1..=tile_viewbox.interest_rect.3 {
for x in tile_viewbox.interest_rect.0..=tile_viewbox.interest_rect.2 {
let tile = tiles::Tile(x, y);
let distance = tiles::manhattan_distance(tile, tile_viewbox.center);
self.list.push((x, y, distance));
}
}
}
pub fn pop(&mut self) -> Option<TileWithDistance> {
self.list.pop()
}
pub fn sort(&mut self) {
self.list.sort_by(|a, b| b.2.cmp(&a.2));
}
}
pub struct NodeRenderState {
pub id: Uuid,
// We use this bool to keep that we've traversed all the children inside this node. // We use this bool to keep that we've traversed all the children inside this node.
visited_children: bool, visited_children: bool,
// This is used to clip the content of frames. // This is used to clip the content of frames.
@ -95,13 +126,14 @@ pub(crate) struct RenderState {
pub current_tile: Option<tiles::Tile>, pub current_tile: Option<tiles::Tile>,
pub sampling_options: skia::SamplingOptions, pub sampling_options: skia::SamplingOptions,
pub render_area: Rect, pub render_area: Rect,
pub tile_viewbox: tiles::TileViewbox,
pub tiles: tiles::TileHashMap, pub tiles: tiles::TileHashMap,
pub pending_tiles: Vec<tiles::TileWithDistance>, pub pending_tiles: PendingTiles,
} }
pub fn get_cache_size(viewbox: Viewbox, scale: f32) -> skia::ISize { pub fn get_cache_size(viewbox: Viewbox, scale: f32) -> skia::ISize {
// First we retrieve the extended area of the viewport that we could render. // First we retrieve the extended area of the viewport that we could render.
let (isx, isy, iex, iey) = tiles::get_tiles_for_viewbox_with_interest( let TileRect(isx, isy, iex, iey) = tiles::get_tiles_for_viewbox_with_interest(
viewbox, viewbox,
VIEWPORT_INTEREST_AREA_THRESHOLD, VIEWPORT_INTEREST_AREA_THRESHOLD,
scale, scale,
@ -136,6 +168,7 @@ impl RenderState {
// This is used multiple times everywhere so instead of creating new instances every // This is used multiple times everywhere so instead of creating new instances every
// time we reuse this one. // time we reuse this one.
let viewbox = Viewbox::new(width as f32, height as f32);
let tiles = tiles::TileHashMap::new(); let tiles = tiles::TileHashMap::new();
RenderState { RenderState {
@ -143,7 +176,7 @@ impl RenderState {
options: RenderOptions::default(), options: RenderOptions::default(),
surfaces, surfaces,
fonts, fonts,
viewbox: Viewbox::new(width as f32, height as f32), viewbox,
cached_viewbox: Viewbox::new(0., 0.), cached_viewbox: Viewbox::new(0., 0.),
cached_target_snapshot: None, cached_target_snapshot: None,
images: ImageStore::new(), images: ImageStore::new(),
@ -155,7 +188,12 @@ impl RenderState {
sampling_options, sampling_options,
render_area: Rect::new_empty(), render_area: Rect::new_empty(),
tiles, tiles,
pending_tiles: vec![], tile_viewbox: tiles::TileViewbox::new_with_interest(
viewbox,
VIEWPORT_INTEREST_AREA_THRESHOLD,
1.0,
),
pending_tiles: PendingTiles::new_empty(),
} }
} }
@ -199,6 +237,7 @@ impl RenderState {
self.surfaces self.surfaces
.resize(&mut self.gpu_state, dpr_width, dpr_height); .resize(&mut self.gpu_state, dpr_width, dpr_height);
self.viewbox.set_wh(width as f32, height as f32); self.viewbox.set_wh(width as f32, height as f32);
self.tile_viewbox.update(self.viewbox, self.get_scale());
} }
pub fn flush_and_submit(&mut self) { pub fn flush_and_submit(&mut self) {
@ -211,11 +250,12 @@ impl RenderState {
} }
pub fn apply_render_to_final_canvas(&mut self, rect: skia::Rect) { pub fn apply_render_to_final_canvas(&mut self, rect: skia::Rect) {
let x = self.current_tile.unwrap().0;
let y = self.current_tile.unwrap().1;
let tile_rect = self.get_current_aligned_tile_bounds(); let tile_rect = self.get_current_aligned_tile_bounds();
self.surfaces.cache_current_tile_texture((x, y), tile_rect); self.surfaces.cache_current_tile_texture(
&self.tile_viewbox,
&self.current_tile.unwrap(),
&tile_rect,
);
self.surfaces self.surfaces
.draw_cached_tile_surface(self.current_tile.unwrap(), rect); .draw_cached_tile_surface(self.current_tile.unwrap(), rect);
@ -470,11 +510,12 @@ impl RenderState {
navigate_zoom * self.options.dpr(), navigate_zoom * self.options.dpr(),
)); ));
let (start_tile_x, start_tile_y, _, _) = tiles::get_tiles_for_viewbox_with_interest( let TileRect(start_tile_x, start_tile_y, _, _) =
self.cached_viewbox, tiles::get_tiles_for_viewbox_with_interest(
VIEWPORT_INTEREST_AREA_THRESHOLD, self.cached_viewbox,
scale, VIEWPORT_INTEREST_AREA_THRESHOLD,
); scale,
);
let offset_x = self.viewbox.area.left * self.cached_viewbox.zoom; let offset_x = self.viewbox.area.left * self.cached_viewbox.zoom;
let offset_y = self.viewbox.area.top * self.cached_viewbox.zoom; let offset_y = self.viewbox.area.top * self.cached_viewbox.zoom;
@ -522,13 +563,6 @@ impl RenderState {
}, },
); );
// First we retrieve the extended area of the viewport that we could render.
let (isx, isy, iex, iey) = tiles::get_tiles_for_viewbox_with_interest(
self.viewbox,
VIEWPORT_INTEREST_AREA_THRESHOLD,
scale,
);
let viewbox_cache_size = get_cache_size(self.viewbox, scale); let viewbox_cache_size = get_cache_size(self.viewbox, scale);
let cached_viewbox_cache_size = get_cache_size(self.cached_viewbox, scale); let cached_viewbox_cache_size = get_cache_size(self.cached_viewbox, scale);
if viewbox_cache_size != cached_viewbox_cache_size { if viewbox_cache_size != cached_viewbox_cache_size {
@ -539,32 +573,15 @@ impl RenderState {
); );
} }
// Then we get the real amount of tiles rendered for the current viewbox. debug::render_debug_tiles_for_viewbox(self);
let (sx, sy, ex, ey) = tiles::get_tiles_for_viewbox(self.viewbox, self.options.dpr());
debug::render_debug_tiles_for_viewbox(self, isx, isy, iex, iey);
let tile_center = ((iex - isx) / 2, (iey - isy) / 2);
performance::begin_measure!("tile_cache"); performance::begin_measure!("tile_cache");
self.pending_tiles = vec![]; self.pending_tiles.update(&self.tile_viewbox);
self.surfaces.cache_clear_visited();
for y in isy..=iey {
for x in isx..=iex {
let tile = (x, y);
let distance = tiles::manhattan_distance(tile, tile_center);
self.pending_tiles.push((x, y, distance));
// We only need to mark! as visited the visible
// tiles, the ones that are outside the viewport
// should not be rendered.
if x >= sx && x <= ex && y >= sy && y <= ey {
self.surfaces.cache_visit(tile);
}
}
}
performance::end_measure!("tile_cache"); performance::end_measure!("tile_cache");
self.pending_nodes = vec![]; self.pending_nodes = vec![];
// reorder by distance to the center. // reorder by distance to the center.
self.pending_tiles.sort_by(|a, b| b.2.cmp(&a.2)); self.pending_tiles.sort();
self.current_tile = None; self.current_tile = None;
self.render_in_progress = true; self.render_in_progress = true;
self.apply_drawing_to_render_canvas(None); self.apply_drawing_to_render_canvas(None);
@ -654,8 +671,7 @@ impl RenderState {
} }
pub fn get_current_tile_bounds(&mut self) -> Rect { pub fn get_current_tile_bounds(&mut self) -> Rect {
// TODO: check if we need to add dpr to something else here let tiles::Tile(tile_x, tile_y) = self.current_tile.unwrap();
let (tile_x, tile_y) = self.current_tile.unwrap();
let scale = self.get_scale(); let scale = self.get_scale();
let offset_x = self.viewbox.area.left * scale; let offset_x = self.viewbox.area.left * scale;
let offset_y = self.viewbox.area.top * scale; let offset_y = self.viewbox.area.top * scale;
@ -676,7 +692,7 @@ impl RenderState {
// with the global tile grid, which is useful for rendering tiles in a // with the global tile grid, which is useful for rendering tiles in a
/// consistent and predictable layout. /// consistent and predictable layout.
pub fn get_current_aligned_tile_bounds(&mut self) -> Rect { pub fn get_current_aligned_tile_bounds(&mut self) -> Rect {
let (tile_x, tile_y) = self.current_tile.unwrap(); let tiles::Tile(tile_x, tile_y) = self.current_tile.unwrap();
let scale = self.get_scale(); let scale = self.get_scale();
let start_tile_x = let start_tile_x =
(self.viewbox.area.left * scale / tiles::TILE_SIZE).floor() * tiles::TILE_SIZE; (self.viewbox.area.left * scale / tiles::TILE_SIZE).floor() * tiles::TILE_SIZE;
@ -877,7 +893,7 @@ impl RenderState {
// let's check if there are more pending nodes // let's check if there are more pending nodes
if let Some(next_tile_with_distance) = self.pending_tiles.pop() { if let Some(next_tile_with_distance) = self.pending_tiles.pop() {
let (x, y, _) = next_tile_with_distance; let (x, y, _) = next_tile_with_distance;
let next_tile = (x, y); let next_tile = tiles::Tile(x, y);
self.update_render_context(next_tile); self.update_render_context(next_tile);
if !self.surfaces.has_cached_tile_surface(next_tile) { if !self.surfaces.has_cached_tile_surface(next_tile) {
@ -921,15 +937,15 @@ impl RenderState {
Ok(()) Ok(())
} }
pub fn get_tiles_for_shape(&mut self, shape: &Shape) -> (i32, i32, i32, i32) { pub fn get_tiles_for_shape(&mut self, shape: &Shape) -> TileRect {
let tile_size = tiles::get_tile_size(self.get_scale()); let tile_size = tiles::get_tile_size(self.viewbox.zoom);
tiles::get_tiles_for_rect(shape.extrect(), tile_size) tiles::get_tiles_for_rect(shape.extrect(), tile_size)
} }
pub fn update_tile_for(&mut self, shape: &Shape) { pub fn update_tile_for(&mut self, shape: &Shape) {
let (rsx, rsy, rex, rey) = self.get_tiles_for_shape(shape); let TileRect(rsx, rsy, rex, rey) = self.get_tiles_for_shape(shape);
let new_tiles: HashSet<(i32, i32)> = (rsx..=rex) let new_tiles: HashSet<tiles::Tile> = (rsx..=rex)
.flat_map(|x| (rsy..=rey).map(move |y| (x, y))) .flat_map(|x| (rsy..=rey).map(move |y| tiles::Tile(x, y)))
.collect(); .collect();
// Update tiles where the shape was // Update tiles where the shape was

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@ -75,13 +75,8 @@ pub fn render_debug_shape(render_state: &mut RenderState, element: &Shape, inter
.draw_rect(rect, &paint); .draw_rect(rect, &paint);
} }
pub fn render_debug_tiles_for_viewbox( pub fn render_debug_tiles_for_viewbox(render_state: &mut RenderState) {
render_state: &mut RenderState, let tiles::TileRect(sx, sy, ex, ey) = render_state.tile_viewbox.interest_rect;
sx: i32,
sy: i32,
ex: i32,
ey: i32,
) {
let canvas = render_state.surfaces.canvas(SurfaceId::Debug); let canvas = render_state.surfaces.canvas(SurfaceId::Debug);
let mut paint = skia::Paint::default(); let mut paint = skia::Paint::default();
paint.set_style(skia::PaintStyle::Stroke); paint.set_style(skia::PaintStyle::Stroke);
@ -102,7 +97,9 @@ pub fn render_debug_viewbox_tiles(render_state: &mut RenderState) {
paint.set_color(skia::Color::from_rgb(255, 0, 127)); paint.set_color(skia::Color::from_rgb(255, 0, 127));
paint.set_stroke_width(1.); paint.set_stroke_width(1.);
let (sx, sy, ex, ey) = tiles::get_tiles_for_viewbox(render_state.viewbox, scale); let tile_size = tiles::get_tile_size(scale);
let tiles::TileRect(sx, sy, ex, ey) =
tiles::get_tiles_for_rect(render_state.viewbox.area, tile_size);
let str_rect = format!("{} {} {} {}", sx, sy, ex, ey); let str_rect = format!("{} {} {} {}", sx, sy, ex, ey);
let debug_font = render_state.fonts.debug_font(); let debug_font = render_state.fonts.debug_font();
@ -135,11 +132,12 @@ pub fn render_debug_tiles(render_state: &mut RenderState) {
paint.set_color(skia::Color::from_rgb(127, 0, 255)); paint.set_color(skia::Color::from_rgb(127, 0, 255));
paint.set_stroke_width(1.); paint.set_stroke_width(1.);
let (sx, sy, ex, ey) = tiles::get_tiles_for_viewbox(render_state.viewbox, scale);
let tile_size = tiles::get_tile_size(scale); let tile_size = tiles::get_tile_size(scale);
let tiles::TileRect(sx, sy, ex, ey) =
tiles::get_tiles_for_rect(render_state.viewbox.area, tile_size);
for y in sy..=ey { for y in sy..=ey {
for x in sx..=ex { for x in sx..=ex {
let tile = (x, y); let tile = tiles::Tile(x, y);
let shape_count = render_state.tiles.get_shapes_at(tile).iter().len(); let shape_count = render_state.tiles.get_shapes_at(tile).iter().len();
if shape_count == 0 { if shape_count == 0 {
continue; continue;

View file

@ -1,7 +1,7 @@
use crate::shapes::Shape; use crate::shapes::Shape;
use skia_safe::{self as skia, IRect, Paint, RRect}; use skia_safe::{self as skia, IRect, Paint, RRect};
use super::{gpu_state::GpuState, tiles::Tile, tiles::TILE_SIZE}; use super::{gpu_state::GpuState, tiles::Tile, tiles::TileViewbox, tiles::TILE_SIZE};
use base64::{engine::general_purpose, Engine as _}; use base64::{engine::general_purpose, Engine as _};
use std::collections::HashMap; use std::collections::HashMap;
@ -241,15 +241,12 @@ impl Surfaces {
.reset_matrix(); .reset_matrix();
} }
pub fn cache_clear_visited(&mut self) { pub fn cache_current_tile_texture(
self.tiles.clear_visited(); &mut self,
} tile_viewbox: &TileViewbox,
tile: &Tile,
pub fn cache_visit(&mut self, tile: Tile) { tile_rect: &skia::Rect,
self.tiles.visit(tile); ) {
}
pub fn cache_current_tile_texture(&mut self, tile: Tile, tile_rect: skia::Rect) {
let rect = IRect::from_xywh( let rect = IRect::from_xywh(
self.margins.width, self.margins.width,
self.margins.height, self.margins.height,
@ -258,7 +255,7 @@ impl Surfaces {
); );
if let Some(snapshot) = self.current.image_snapshot_with_bounds(rect) { if let Some(snapshot) = self.current.image_snapshot_with_bounds(rect) {
self.tiles.add(tile, snapshot.clone()); self.tiles.add(tile_viewbox, tile, snapshot.clone());
self.cache.canvas().draw_image_rect( self.cache.canvas().draw_image_rect(
snapshot.clone(), snapshot.clone(),
None, None,
@ -290,14 +287,12 @@ impl Surfaces {
pub struct TileTextureCache { pub struct TileTextureCache {
grid: HashMap<Tile, skia::Image>, grid: HashMap<Tile, skia::Image>,
visited: HashMap<Tile, bool>,
} }
impl TileTextureCache { impl TileTextureCache {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
grid: HashMap::new(), grid: HashMap::new(),
visited: HashMap::new(),
} }
} }
@ -311,13 +306,13 @@ impl TileTextureCache {
} }
} }
pub fn add(&mut self, tile: Tile, image: skia::Image) { pub fn add(&mut self, tile_viewbox: &TileViewbox, tile: &Tile, image: skia::Image) {
if self.grid.len() > TEXTURES_CACHE_CAPACITY { if self.grid.len() > TEXTURES_CACHE_CAPACITY {
let marked: Vec<_> = self let marked: Vec<_> = self
.grid .grid
.iter_mut() .iter_mut()
.filter_map(|(tile, _)| { .filter_map(|(tile, _)| {
if !self.visited.contains_key(tile) { if !tile_viewbox.is_visible(tile) {
Some(*tile) Some(*tile)
} else { } else {
None None
@ -327,7 +322,7 @@ impl TileTextureCache {
.collect(); .collect();
self.remove_list(marked); self.remove_list(marked);
} }
self.grid.insert(tile, image); self.grid.insert(*tile, image);
} }
pub fn get(&mut self, tile: Tile) -> Result<&mut skia::Image, String> { pub fn get(&mut self, tile: Tile) -> Result<&mut skia::Image, String> {
@ -346,12 +341,4 @@ impl TileTextureCache {
pub fn clear(&mut self) { pub fn clear(&mut self) {
self.grid.clear(); self.grid.clear();
} }
pub fn clear_visited(&mut self) {
self.visited.clear();
}
pub fn visit(&mut self, tile: Tile) {
self.visited.insert(tile, true);
}
} }

View file

@ -5,6 +5,7 @@ use skia_safe as skia;
use crate::render::RenderState; use crate::render::RenderState;
use crate::shapes::Shape; use crate::shapes::Shape;
use crate::shapes::StructureEntry; use crate::shapes::StructureEntry;
use crate::tiles;
use crate::uuid::Uuid; use crate::uuid::Uuid;
/// A pool allocator for `Shape` objects that attempts to minimize memory reallocations. /// A pool allocator for `Shape` objects that attempts to minimize memory reallocations.
@ -129,10 +130,10 @@ impl<'a> State<'a> {
pub fn delete_shape(&mut self, id: Uuid) { pub fn delete_shape(&mut self, id: Uuid) {
// We don't really do a self.shapes.remove so that redo/undo keep working // We don't really do a self.shapes.remove so that redo/undo keep working
if let Some(shape) = self.shapes.get(&id) { if let Some(shape) = self.shapes.get(&id) {
let (rsx, rsy, rex, rey) = self.render_state.get_tiles_for_shape(shape); let tiles::TileRect(rsx, rsy, rex, rey) = self.render_state.get_tiles_for_shape(shape);
for x in rsx..=rex { for x in rsx..=rex {
for y in rsy..=rey { for y in rsy..=rey {
let tile = (x, y); let tile = tiles::Tile(x, y);
self.render_state.surfaces.remove_cached_tile_surface(tile); self.render_state.surfaces.remove_cached_tile_surface(tile);
self.render_state.tiles.remove_shape_at(tile, id); self.render_state.tiles.remove_shape_at(tile, id);
} }

View file

@ -4,13 +4,52 @@ use indexmap::IndexSet;
use skia_safe as skia; use skia_safe as skia;
use std::collections::{HashMap, HashSet}; use std::collections::{HashMap, HashSet};
pub type Tile = (i32, i32); #[derive(PartialEq, Eq, Hash, Clone, Copy)]
pub struct Tile(pub i32, pub i32);
#[derive(PartialEq, Eq, Hash, Clone, Copy)]
pub struct TileRect(pub i32, pub i32, pub i32, pub i32);
impl TileRect {
pub fn contains(&self, tile: &Tile) -> bool {
tile.0 >= self.0 && tile.1 >= self.1 && tile.0 <= self.2 && tile.1 <= self.3
}
}
pub struct TileViewbox {
pub visible_rect: TileRect,
pub interest_rect: TileRect,
pub interest: i32,
pub center: Tile,
}
impl TileViewbox {
pub fn new_with_interest(viewbox: Viewbox, interest: i32, scale: f32) -> Self {
Self {
visible_rect: get_tiles_for_viewbox(viewbox, scale),
interest_rect: get_tiles_for_viewbox_with_interest(viewbox, interest, scale),
interest,
center: get_tile_center_for_viewbox(viewbox, scale),
}
}
pub fn update(&mut self, viewbox: Viewbox, scale: f32) {
self.visible_rect = get_tiles_for_viewbox(viewbox, scale);
self.interest_rect = get_tiles_for_viewbox_with_interest(viewbox, self.interest, scale);
self.center = get_tile_center_for_viewbox(viewbox, scale);
}
pub fn is_visible(&self, tile: &Tile) -> bool {
self.visible_rect.contains(tile)
}
}
pub type TileWithDistance = (i32, i32, i32); pub type TileWithDistance = (i32, i32, i32);
pub const TILE_SIZE: f32 = 512.; pub const TILE_SIZE: f32 = 512.;
// @see https://en.wikipedia.org/wiki/Taxicab_geometry // @see https://en.wikipedia.org/wiki/Taxicab_geometry
pub fn manhattan_distance(a: (i32, i32), b: (i32, i32)) -> i32 { pub fn manhattan_distance(a: Tile, b: Tile) -> i32 {
(a.0 - b.0).abs() + (a.1 - b.1).abs() (a.0 - b.0).abs() + (a.1 - b.1).abs()
} }
@ -18,17 +57,17 @@ pub fn get_tile_dimensions() -> skia::ISize {
(TILE_SIZE as i32, TILE_SIZE as i32).into() (TILE_SIZE as i32, TILE_SIZE as i32).into()
} }
pub fn get_tiles_for_rect(rect: skia::Rect, tile_size: f32) -> (i32, i32, i32, i32) { pub fn get_tiles_for_rect(rect: skia::Rect, tile_size: f32) -> TileRect {
// start // start
let sx = (rect.left / tile_size).floor() as i32; let sx = (rect.left / tile_size).floor() as i32;
let sy = (rect.top / tile_size).floor() as i32; let sy = (rect.top / tile_size).floor() as i32;
// end // end
let ex = (rect.right / tile_size).floor() as i32; let ex = (rect.right / tile_size).floor() as i32;
let ey = (rect.bottom / tile_size).floor() as i32; let ey = (rect.bottom / tile_size).floor() as i32;
(sx, sy, ex, ey) TileRect(sx, sy, ex, ey)
} }
pub fn get_tiles_for_viewbox(viewbox: Viewbox, scale: f32) -> (i32, i32, i32, i32) { pub fn get_tiles_for_viewbox(viewbox: Viewbox, scale: f32) -> TileRect {
let tile_size = get_tile_size(scale); let tile_size = get_tile_size(scale);
get_tiles_for_rect(viewbox.area, tile_size) get_tiles_for_rect(viewbox.area, tile_size)
} }
@ -37,12 +76,17 @@ pub fn get_tiles_for_viewbox_with_interest(
viewbox: Viewbox, viewbox: Viewbox,
interest: i32, interest: i32,
scale: f32, scale: f32,
) -> (i32, i32, i32, i32) { ) -> TileRect {
let (sx, sy, ex, ey) = get_tiles_for_viewbox(viewbox, scale); let TileRect(sx, sy, ex, ey) = get_tiles_for_viewbox(viewbox, scale);
(sx - interest, sy - interest, ex + interest, ey + interest) TileRect(sx - interest, sy - interest, ex + interest, ey + interest)
} }
pub fn get_tile_pos((x, y): Tile, scale: f32) -> (f32, f32) { pub fn get_tile_center_for_viewbox(viewbox: Viewbox, scale: f32) -> Tile {
let TileRect(sx, sy, ex, ey) = get_tiles_for_viewbox(viewbox, scale);
Tile((ex - sx) / 2, (ey - sy) / 2)
}
pub fn get_tile_pos(Tile(x, y): Tile, scale: f32) -> (f32, f32) {
( (
x as f32 * get_tile_size(scale), x as f32 * get_tile_size(scale),
y as f32 * get_tile_size(scale), y as f32 * get_tile_size(scale),