🐛 Fix new render masks

This commit is contained in:
Alejandro Alonso 2025-05-13 11:06:47 +02:00
parent 91fbe8f8ef
commit 1f44d53f6b
4 changed files with 109 additions and 13 deletions

View file

@ -1,7 +1,7 @@
use skia_safe::{self as skia, image, Matrix, RRect, Rect};
use crate::uuid::Uuid;
use std::collections::{HashMap, HashSet, VecDeque};
use std::collections::{HashMap, HashSet};
use crate::performance;
use crate::view::Viewbox;
@ -90,7 +90,7 @@ pub(crate) struct RenderState {
// Indicates whether the rendering process has pending frames.
pub render_in_progress: bool,
// Stack of nodes pending to be rendered.
pub pending_nodes: VecDeque<NodeRenderState>,
pub pending_nodes: Vec<NodeRenderState>,
pub current_tile: Option<tiles::Tile>,
pub sampling_options: skia::SamplingOptions,
pub render_area: Rect,
@ -146,7 +146,7 @@ impl RenderState {
background_color: skia::Color::TRANSPARENT,
render_request_id: None,
render_in_progress: false,
pending_nodes: VecDeque::new(),
pending_nodes: vec![],
current_tile: None,
sampling_options,
render_area: Rect::new_empty(),
@ -552,7 +552,7 @@ impl RenderState {
}
performance::end_measure!("tile_cache");
self.pending_nodes = VecDeque::new();
self.pending_nodes = vec![];
// reorder by distance to the center.
self.pending_tiles.sort_by(|a, b| b.2.cmp(&a.2));
self.current_tile = None;
@ -720,7 +720,7 @@ impl RenderState {
performance::begin_measure!("render_shape_tree::uncached");
let mut i = 0;
let mut is_empty = true;
while let Some(node_render_state) = self.pending_nodes.pop_front() {
while let Some(node_render_state) = self.pending_nodes.pop() {
let NodeRenderState {
id: node_id,
visited_children,
@ -751,7 +751,7 @@ impl RenderState {
// the blend mode 'destination-in') the content
// of the group and the mask.
if group.masked {
self.pending_nodes.push_back(NodeRenderState {
self.pending_nodes.push(NodeRenderState {
id: node_id,
visited_children: true,
clip_bounds: None,
@ -759,7 +759,7 @@ impl RenderState {
mask: false,
});
if let Some(&mask_id) = element.mask_id() {
self.pending_nodes.push_back(NodeRenderState {
self.pending_nodes.push(NodeRenderState {
id: mask_id,
visited_children: false,
clip_bounds: None,
@ -801,7 +801,7 @@ impl RenderState {
}
// Set the node as visited_children before processing children
self.pending_nodes.push_back(NodeRenderState {
self.pending_nodes.push(NodeRenderState {
id: node_id,
visited_children: true,
clip_bounds: None,
@ -825,8 +825,8 @@ impl RenderState {
});
}
for child_id in children_ids.iter().rev() {
self.pending_nodes.push_front(NodeRenderState {
for child_id in children_ids.iter() {
self.pending_nodes.push(NodeRenderState {
id: *child_id,
visited_children: false,
clip_bounds: children_clip_bounds,

View file

@ -635,12 +635,17 @@ impl Shape {
IndexSet::<Uuid>::new()
} else if let Type::Group(group) = self.shape_type {
if group.masked {
self.children.iter().skip(1).cloned().collect()
self.children
.iter()
.rev()
.take(self.children.len() - 1)
.cloned()
.collect()
} else {
self.children.clone().into_iter().collect()
self.children.clone().into_iter().rev().collect()
}
} else {
self.children.clone().into_iter().collect()
self.children.clone().into_iter().rev().collect()
}
}