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🔧 Add vertical alignment for text shapes
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0010d61ae2
commit
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8 changed files with 2436 additions and 1 deletions
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@ -156,6 +156,24 @@ impl ConstraintH {
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}
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}
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#[derive(Debug, Clone, PartialEq, Copy)]
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pub enum VerticalAlign {
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Top,
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Center,
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Bottom,
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}
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impl VerticalAlign {
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pub fn from(value: u8) -> Self {
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match value {
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0 => Self::Top,
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1 => Self::Center,
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2 => Self::Bottom,
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_ => Self::Top,
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}
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}
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}
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#[derive(Debug, Clone, PartialEq, Copy)]
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pub enum ConstraintV {
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Top,
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@ -195,6 +213,7 @@ pub struct Shape {
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pub fills: Vec<Fill>,
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pub strokes: Vec<Stroke>,
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pub blend_mode: BlendMode,
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pub vertical_align: VerticalAlign,
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pub blur: Blur,
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pub opacity: f32,
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pub hidden: bool,
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@ -221,6 +240,7 @@ impl Shape {
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fills: Vec::with_capacity(1),
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strokes: Vec::with_capacity(1),
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blend_mode: BlendMode::default(),
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vertical_align: VerticalAlign::Top,
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opacity: 1.,
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hidden: false,
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blur: Blur::default(),
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@ -312,6 +332,14 @@ impl Shape {
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self.opacity = opacity;
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}
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pub fn set_vertical_align(&mut self, align: VerticalAlign) {
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self.vertical_align = align;
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}
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pub fn vertical_align(&self) -> VerticalAlign {
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self.vertical_align
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}
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pub fn set_constraint_h(&mut self, constraint: Option<ConstraintH>) {
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self.constraint_h = constraint;
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}
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