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🐛 Fix messed up rebase re: sampling options
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1 changed files with 2 additions and 0 deletions
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@ -68,6 +68,7 @@ pub(crate) struct RenderState {
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// Stack of nodes pending to be rendered.
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// Stack of nodes pending to be rendered.
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pub pending_nodes: Vec<NodeRenderState>,
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pub pending_nodes: Vec<NodeRenderState>,
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pub render_complete: bool,
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pub render_complete: bool,
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pub sampling_options: skia::SamplingOptions,
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}
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}
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impl RenderState {
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impl RenderState {
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@ -100,6 +101,7 @@ impl RenderState {
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render_in_progress: false,
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render_in_progress: false,
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pending_nodes: vec![],
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pending_nodes: vec![],
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render_complete: true,
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render_complete: true,
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sampling_options,
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}
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}
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}
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}
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