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✨ Add grid helpers to wasm
This commit is contained in:
parent
3624a14141
commit
0be8a6e0e6
11 changed files with 259 additions and 68 deletions
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@ -13,7 +13,6 @@
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[app.common.files.helpers :as cfh]
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[app.common.geom.shapes :as gsh]
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[app.common.types.shape :as cts]
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[app.common.types.shape-tree :as ctt]
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[app.common.types.shape.layout :as ctl]
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[app.main.data.workspace.transforms :as dwt]
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[app.main.features :as features]
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@ -329,6 +328,12 @@
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(when (and @canvas-init? initialized?)
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(wasm.api/set-canvas-background background)))
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(mf/with-effect [@canvas-init? hover-grid? @hover-top-frame-id]
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(when @canvas-init?
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(if hover-grid?
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(wasm.api/show-grid @hover-top-frame-id)
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(wasm.api/clear-grid))))
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(hooks/setup-dom-events zoom disable-paste in-viewport? read-only? drawing-tool drawing-path?)
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(hooks/setup-viewport-size vport viewport-ref)
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(hooks/setup-cursor cursor alt? mod? space? panning drawing-tool drawing-path? node-editing? z? read-only?)
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@ -639,25 +644,14 @@
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:zoom zoom}])
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[:g.grid-layout-editor {:clipPath "url(#clip-handlers)"}
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(when (or show-grid-editor? hover-grid?)
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(when show-grid-editor?
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[:& grid-layout/editor
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{:zoom zoom
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:objects objects-modified
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:shape (or (get base-objects edition)
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(get base-objects @hover-top-frame-id))
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:view-only (not show-grid-editor?)}])
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:view-only (not show-grid-editor?)}])]
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(for [frame (ctt/get-frames objects)]
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(when (and (ctl/grid-layout? frame)
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(empty? (:shapes frame))
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(not= edition (:id frame))
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(not= @hover-top-frame-id (:id frame)))
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[:& grid-layout/editor
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{:zoom zoom
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:key (dm/str (:id frame))
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:objects objects-modified
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:shape frame
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:view-only true}]))]
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[:g.scrollbar-wrapper {:clipPath "url(#clip-handlers)"}
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[:& scroll-bars/viewport-scrollbars
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{:objects base-objects
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@ -995,6 +995,21 @@
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;; TODO: perform corresponding cleaning
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(h/call wasm/internal-module "_clean_up"))
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(defn show-grid
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[id]
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(let [buffer (uuid/get-u32 id)]
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(h/call wasm/internal-module "_show_grid"
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(aget buffer 0)
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(aget buffer 1)
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(aget buffer 2)
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(aget buffer 3)))
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(request-render "show-grid"))
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(defn clear-grid
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[]
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(h/call wasm/internal-module "_hide_grid")
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(request-render "clear-grid"))
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(defonce module
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(delay
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(if (exists? js/dynamicImport)
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@ -104,8 +104,7 @@ pub extern "C" fn render(_: i32) {
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#[no_mangle]
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pub extern "C" fn render_from_cache(_: i32) {
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with_state!(state, {
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let render_state = state.render_state();
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render_state.render_from_cache();
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state.render_from_cache();
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});
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}
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@ -691,6 +690,21 @@ pub extern "C" fn set_grid_cells() {
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mem::free_bytes();
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}
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#[no_mangle]
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pub extern "C" fn show_grid(a: u32, b: u32, c: u32, d: u32) {
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with_state!(state, {
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let id = uuid_from_u32_quartet(a, b, c, d);
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state.render_state.show_grid = Some(id);
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});
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}
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#[no_mangle]
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pub extern "C" fn hide_grid() {
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with_state!(state, {
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state.render_state.show_grid = None;
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});
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}
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fn main() {
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#[cfg(target_arch = "wasm32")]
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init_gl!();
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@ -3,12 +3,14 @@ mod debug;
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mod fills;
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mod fonts;
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mod gpu_state;
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pub mod grid_layout;
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mod images;
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mod options;
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mod shadows;
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mod strokes;
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mod surfaces;
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mod text;
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mod ui;
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use skia_safe::{self as skia, Matrix, RRect, Rect};
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use std::borrow::Cow;
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@ -104,6 +106,7 @@ pub(crate) struct RenderState {
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// can affect its child elements if they don't specify one themselves. If the planned
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// migration to remove group-level fills is completed, this code should be removed.
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pub nested_fills: Vec<Vec<Fill>>,
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pub show_grid: Option<Uuid>,
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}
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pub fn get_cache_size(viewbox: Viewbox, scale: f32) -> skia::ISize {
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@ -170,6 +173,7 @@ impl RenderState {
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),
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pending_tiles: PendingTiles::new_empty(),
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nested_fills: vec![],
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show_grid: None,
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}
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}
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@ -492,7 +496,12 @@ impl RenderState {
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}
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}
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pub fn render_from_cache(&mut self) {
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pub fn render_from_cache(
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&mut self,
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shapes: &HashMap<Uuid, &mut Shape>,
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modifiers: &HashMap<Uuid, Matrix>,
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structure: &HashMap<Uuid, Vec<StructureEntry>>,
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) {
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let scale = self.get_cached_scale();
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if let Some(snapshot) = &self.cached_target_snapshot {
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let canvas = self.surfaces.canvas(SurfaceId::Target);
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@ -523,6 +532,10 @@ impl RenderState {
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canvas.clear(self.background_color);
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canvas.draw_image(snapshot, (0, 0), Some(&skia::Paint::default()));
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canvas.restore();
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ui::render(self, shapes, modifiers, structure);
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debug::render_wasm_label(self);
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self.flush_and_submit();
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}
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}
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@ -947,6 +960,7 @@ impl RenderState {
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debug::render(self);
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}
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ui::render(self, tree, modifiers, structure);
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debug::render_wasm_label(self);
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Ok(())
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77
render-wasm/src/render/grid_layout.rs
Normal file
77
render-wasm/src/render/grid_layout.rs
Normal file
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@ -0,0 +1,77 @@
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use skia_safe::{self as skia};
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use std::collections::HashMap;
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use crate::math::{Bounds, Matrix, Rect};
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use crate::shapes::modifiers::grid_layout::{calculate_tracks, create_cell_data};
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use crate::shapes::{modified_children_ids, Frame, Layout, Shape, StructureEntry, Type};
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use crate::uuid::Uuid;
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pub fn render_overlay(
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zoom: f32,
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canvas: &skia::Canvas,
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shape: &Shape,
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shapes: &HashMap<Uuid, &mut Shape>,
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modifiers: &HashMap<Uuid, Matrix>,
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structure: &HashMap<Uuid, Vec<StructureEntry>>,
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) {
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let Type::Frame(Frame {
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layout: Some(Layout::GridLayout(layout_data, grid_data)),
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..
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}) = &shape.shape_type
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else {
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return;
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};
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let bounds = &HashMap::<Uuid, Bounds>::new();
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let shape = &mut shape.clone();
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if let Some(modifiers) = modifiers.get(&shape.id) {
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shape.apply_transform(modifiers);
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}
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let layout_bounds = shape.bounds();
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let children = modified_children_ids(shape, structure.get(&shape.id));
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let column_tracks = calculate_tracks(
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true,
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shape,
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layout_data,
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grid_data,
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&layout_bounds,
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&grid_data.cells,
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shapes,
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bounds,
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);
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let row_tracks = calculate_tracks(
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false,
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shape,
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layout_data,
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grid_data,
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&layout_bounds,
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&grid_data.cells,
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shapes,
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bounds,
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);
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let cells = create_cell_data(
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&layout_bounds,
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&children,
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shapes,
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&grid_data.cells,
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&column_tracks,
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&row_tracks,
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true,
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);
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let mut paint = skia::Paint::default();
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paint.set_style(skia::PaintStyle::Stroke);
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paint.set_color(skia::Color::from_rgb(255, 111, 224));
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paint.set_stroke_width(1.0 / zoom);
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for cell in cells.iter() {
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let rect = Rect::from_xywh(cell.anchor.x, cell.anchor.y, cell.width, cell.height);
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canvas.draw_rect(rect, &paint);
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}
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}
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@ -17,14 +17,15 @@ const TILE_SIZE_MULTIPLIER: i32 = 2;
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#[repr(u32)]
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#[derive(Debug, PartialEq, Clone, Copy)]
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pub enum SurfaceId {
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Target = 0b0000_0001,
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Cache = 0b0000_0010,
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Current = 0b0000_0100,
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Fills = 0b0000_1000,
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Strokes = 0b0001_0000,
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DropShadows = 0b0010_0000,
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InnerShadows = 0b0100_0000,
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Debug = 0b1000_0000,
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Target = 0b0_0000_0001,
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Cache = 0b0_0000_0010,
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Current = 0b0_0000_0100,
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Fills = 0b0_0000_1000,
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Strokes = 0b0_0001_0000,
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DropShadows = 0b0_0010_0000,
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InnerShadows = 0b0_0100_0000,
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UI = 0b0_1000_0000,
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Debug = 0b1_0000_0000,
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}
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pub struct Surfaces {
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@ -39,8 +40,10 @@ pub struct Surfaces {
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shape_strokes: skia::Surface,
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// used for rendering shadows
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drop_shadows: skia::Surface,
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// used fo rendering over shadows.
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// used for rendering over shadows.
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inner_shadows: skia::Surface,
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// used for displaying auxiliary workspace elements
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ui: skia::Surface,
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// for drawing debug info.
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debug: skia::Surface,
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// for drawing tiles.
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@ -74,6 +77,8 @@ impl Surfaces {
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gpu_state.create_surface_with_isize("shape_fills".to_string(), extra_tile_dims);
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let shape_strokes =
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gpu_state.create_surface_with_isize("shape_strokes".to_string(), extra_tile_dims);
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let ui = gpu_state.create_surface_with_dimensions("ui".to_string(), width, height);
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let debug = gpu_state.create_surface_with_dimensions("debug".to_string(), width, height);
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let tiles = TileTextureCache::new();
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@ -85,6 +90,7 @@ impl Surfaces {
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inner_shadows,
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shape_fills,
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shape_strokes,
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ui,
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debug,
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tiles,
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sampling_options,
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@ -198,6 +204,7 @@ impl Surfaces {
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SurfaceId::Fills => &mut self.shape_fills,
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SurfaceId::Strokes => &mut self.shape_strokes,
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SurfaceId::Debug => &mut self.debug,
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SurfaceId::UI => &mut self.ui,
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}
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}
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@ -205,6 +212,7 @@ impl Surfaces {
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let dim = (target.width(), target.height());
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self.target = target;
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self.debug = self.target.new_surface_with_dimensions(dim).unwrap();
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self.ui = self.target.new_surface_with_dimensions(dim).unwrap();
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// The rest are tile size surfaces
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}
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@ -261,6 +269,10 @@ impl Surfaces {
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self.canvas(SurfaceId::Debug)
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.clear(skia::Color::TRANSPARENT)
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.reset_matrix();
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self.canvas(SurfaceId::UI)
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.clear(skia::Color::TRANSPARENT)
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.reset_matrix();
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}
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pub fn cache_current_tile_texture(
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43
render-wasm/src/render/ui.rs
Normal file
43
render-wasm/src/render/ui.rs
Normal file
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@ -0,0 +1,43 @@
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use skia_safe::{self as skia, Color4f};
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use std::collections::HashMap;
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use crate::math::Matrix;
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use crate::render::grid_layout;
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use crate::shapes::{Shape, StructureEntry};
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use crate::uuid::Uuid;
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use super::{RenderState, SurfaceId};
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pub fn render(
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render_state: &mut RenderState,
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shapes: &HashMap<Uuid, &mut Shape>,
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modifiers: &HashMap<Uuid, Matrix>,
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structure: &HashMap<Uuid, Vec<StructureEntry>>,
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) {
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let canvas = render_state.surfaces.canvas(SurfaceId::UI);
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canvas.clear(Color4f::new(0.0, 0.0, 0.0, 0.0));
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canvas.save();
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let viewbox = render_state.viewbox;
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let zoom = viewbox.zoom * render_state.options.dpr();
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canvas.scale((zoom, zoom));
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canvas.translate((-viewbox.area.left, -viewbox.area.top));
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let canvas = render_state.surfaces.canvas(SurfaceId::UI);
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if let Some(id) = render_state.show_grid {
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if let Some(shape) = shapes.get(&id) {
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grid_layout::render_overlay(zoom, canvas, shape, shapes, modifiers, structure);
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}
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}
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canvas.restore();
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render_state.surfaces.draw_into(
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SurfaceId::UI,
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SurfaceId::Target,
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Some(&skia::Paint::default()),
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);
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}
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@ -14,7 +14,7 @@ mod fonts;
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mod frames;
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mod groups;
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mod layouts;
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mod modifiers;
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pub mod modifiers;
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mod paths;
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mod rects;
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mod shadows;
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@ -424,6 +424,19 @@ impl Shape {
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padding_left: f32,
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) {
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if let Type::Frame(data) = &mut self.shape_type {
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if let Some(Layout::GridLayout(layout_data, grid_data)) = &mut data.layout {
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layout_data.align_items = align_items;
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layout_data.align_content = align_content;
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layout_data.justify_items = justify_items;
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layout_data.justify_content = justify_content;
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layout_data.padding_top = padding_top;
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layout_data.padding_right = padding_right;
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layout_data.padding_bottom = padding_bottom;
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layout_data.padding_left = padding_left;
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layout_data.row_gap = row_gap;
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layout_data.column_gap = column_gap;
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grid_data.direction = direction;
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} else {
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let layout_data = LayoutData {
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align_items,
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align_content,
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@ -436,12 +449,12 @@ impl Shape {
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row_gap,
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column_gap,
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};
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let mut grid_data = GridData::default();
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grid_data.direction = direction;
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data.layout = Some(Layout::GridLayout(layout_data, grid_data));
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}
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}
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}
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pub fn set_grid_columns(&mut self, tracks: Vec<RawGridTrack>) {
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let Type::Frame(frame_data) = &mut self.shape_type else {
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@ -2,7 +2,7 @@ use std::collections::{HashMap, HashSet, VecDeque};
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mod common;
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mod constraints;
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mod flex_layout;
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mod grid_layout;
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pub mod grid_layout;
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use common::GetBounds;
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@ -14,28 +14,28 @@ const MIN_SIZE: f32 = 0.01;
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const MAX_SIZE: f32 = f32::INFINITY;
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#[derive(Debug)]
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struct CellData<'a> {
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shape: &'a Shape,
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anchor: Point,
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width: f32,
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height: f32,
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align_self: Option<AlignSelf>,
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justify_self: Option<JustifySelf>,
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pub struct CellData<'a> {
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pub shape: Option<&'a Shape>,
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pub anchor: Point,
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pub width: f32,
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pub height: f32,
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pub align_self: Option<AlignSelf>,
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pub justify_self: Option<JustifySelf>,
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}
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#[derive(Debug)]
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struct TrackData {
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track_type: GridTrackType,
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value: f32,
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size: f32,
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max_size: f32,
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anchor_start: Point,
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anchor_end: Point,
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pub struct TrackData {
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pub track_type: GridTrackType,
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pub value: f32,
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pub size: f32,
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pub max_size: f32,
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pub anchor_start: Point,
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pub anchor_end: Point,
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}
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// FIXME: We might be able to simplify these arguments
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#[allow(clippy::too_many_arguments)]
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fn calculate_tracks(
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pub fn calculate_tracks(
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is_column: bool,
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shape: &Shape,
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layout_data: &LayoutData,
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@ -513,29 +513,32 @@ fn cell_bounds(
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Some(Bounds::new(nw, ne, se, sw))
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}
|
||||
|
||||
fn create_cell_data<'a>(
|
||||
pub fn create_cell_data<'a>(
|
||||
layout_bounds: &Bounds,
|
||||
children: &IndexSet<Uuid>,
|
||||
shapes: &'a HashMap<Uuid, &mut Shape>,
|
||||
cells: &Vec<GridCell>,
|
||||
column_tracks: &[TrackData],
|
||||
row_tracks: &[TrackData],
|
||||
allow_empty: bool,
|
||||
) -> Vec<CellData<'a>> {
|
||||
let mut result = Vec::<CellData<'a>>::new();
|
||||
|
||||
for cell in cells {
|
||||
let Some(shape_id) = cell.shape else {
|
||||
continue;
|
||||
let shape: Option<&Shape> = if let Some(shape_id) = cell.shape {
|
||||
if !children.contains(&shape_id) {
|
||||
None
|
||||
} else {
|
||||
shapes.get(&shape_id).map(|v| &**v)
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
if !children.contains(&shape_id) {
|
||||
if !allow_empty && shape.is_none() {
|
||||
continue;
|
||||
}
|
||||
|
||||
let Some(shape) = shapes.get(&shape_id) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let column_start = (cell.column - 1) as usize;
|
||||
let column_end = (cell.column + cell.column_span - 2) as usize;
|
||||
let row_start = (cell.row - 1) as usize;
|
||||
|
@ -662,10 +665,11 @@ pub fn reflow_grid_layout(
|
|||
&grid_data.cells,
|
||||
&column_tracks,
|
||||
&row_tracks,
|
||||
false,
|
||||
);
|
||||
|
||||
for cell in cells.iter() {
|
||||
let child = cell.shape;
|
||||
let Some(child) = cell.shape else { continue };
|
||||
let child_bounds = bounds.find(child);
|
||||
|
||||
let mut new_width = child_bounds.width();
|
||||
|
|
|
@ -108,6 +108,11 @@ impl<'a> State<'a> {
|
|||
&mut self.render_state
|
||||
}
|
||||
|
||||
pub fn render_from_cache(&mut self) {
|
||||
self.render_state
|
||||
.render_from_cache(&self.shapes, &self.modifiers, &self.structure);
|
||||
}
|
||||
|
||||
pub fn start_render_loop(&mut self, timestamp: i32) -> Result<(), String> {
|
||||
self.render_state.start_render_loop(
|
||||
&mut self.shapes,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue