🎉 Render wasm fill images

This commit is contained in:
Alejandro Alonso 2024-11-25 17:30:24 +01:00
parent c688ae2e33
commit 0a3c6f38ef
7 changed files with 237 additions and 38 deletions

View file

@ -2,6 +2,7 @@ use skia_safe as skia;
use super::Color;
use crate::math;
use uuid::Uuid;
#[derive(Debug, Clone, PartialEq)]
pub struct Gradient {
@ -40,10 +41,19 @@ impl Gradient {
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct ImageFill {
pub id: Uuid,
pub alpha: u8,
pub height: f32,
pub width: f32,
}
#[derive(Debug, Clone, PartialEq)]
pub enum Fill {
Solid(Color),
LinearGradient(Gradient),
Image(ImageFill),
}
impl Fill {
@ -57,6 +67,15 @@ impl Fill {
})
}
pub fn new_image_fill(id: Uuid, alpha: u8, height: f32, width: f32) -> Self {
Self::Image(ImageFill {
id,
alpha,
height,
width,
})
}
pub fn to_paint(&self, rect: &math::Rect) -> skia::Paint {
match self {
Self::Solid(color) => {
@ -75,6 +94,14 @@ impl Fill {
p.set_blend_mode(skia::BlendMode::SrcOver);
p
}
Self::Image(image_fill) => {
let mut p = skia::Paint::default();
p.set_style(skia::PaintStyle::Fill);
p.set_anti_alias(true);
p.set_blend_mode(skia::BlendMode::SrcOver);
p.set_alpha(image_fill.alpha);
p
}
}
}
}

View file

@ -0,0 +1,52 @@
use crate::math;
use skia_safe as skia;
pub type Image = skia::Image;
pub fn draw_image_in_container(
canvas: &skia::Canvas,
image: &Image,
size: (f32, f32),
container: skia::Rect,
paint: &skia::Paint,
) {
let width = size.0;
let height = size.1;
let image_aspect_ratio = width / height;
// Container size
let container_width = container.width();
let container_height = container.height();
let container_aspect_ratio = container_width / container_height;
// Calculate scale to ensure the image covers the container
let scale = if image_aspect_ratio > container_aspect_ratio {
// Image is widther, scale based on height to cover container
container_height / height
} else {
// Image is taller, scale based on width to cover container
container_width / width
};
// Scaled size of the image
let scaled_width = width * scale;
let scaled_height = height * scale;
// Calculate offset to center the image in the container
let offset_x = container.left + (container_width - scaled_width) / 2.0;
let offset_y = container.top + (container_height - scaled_height) / 2.0;
let dest_rect = math::Rect::from_xywh(offset_x, offset_y, scaled_width, scaled_height);
// Save the current canvas state
canvas.save();
// Set the clipping rectangle to the container bounds
canvas.clip_rect(container, skia::ClipOp::Intersect, true);
// Draw the image with the calculated destination rectangle
canvas.draw_image_rect(image, None, dest_rect, &paint);
// Restore the canvas to remove the clipping
canvas.restore();
}