audio start / stop in WebRTC.

This commit is contained in:
Miroslav Šedivý 2021-02-14 18:16:24 +01:00
parent cd18a22655
commit 2ac3f9876f
2 changed files with 51 additions and 31 deletions

View file

@ -29,13 +29,6 @@ func (h *MessageHandlerCtx) SessionDeleted(session types.Session) error {
}
func (h *MessageHandlerCtx) SessionConnected(session types.Session) error {
// start audio, when first member connects
if !h.capture.Audio().Started() {
if err := h.capture.Audio().Start(); err != nil {
return err
}
}
if err := h.systemInit(session); err != nil {
return err
}
@ -50,11 +43,6 @@ func (h *MessageHandlerCtx) SessionConnected(session types.Session) error {
}
func (h *MessageHandlerCtx) SessionDisconnected(session types.Session) error {
// stop audio, if last member disonnects
if h.capture.Audio().Started() && !h.sessions.HasConnectedMembers() {
h.capture.Audio().Stop()
}
// clear host if exists
if session.IsHost() {
h.desktop.ResetKeys()