map-machine/map_machine/mapper.py
Sergey Vartanov b715e12924 Add --coordinates and --size arguments.
Construct boundary box from center coordinates and size.
2021-09-16 07:44:41 +03:00

292 lines
10 KiB
Python

"""
Simple OpenStreetMap renderer.
"""
import argparse
import logging
from pathlib import Path
from typing import Iterator, Optional
import numpy as np
import svgwrite
from colour import Color
from svgwrite.container import Group
from svgwrite.path import Path as SVGPath
from svgwrite.shapes import Rect
from map_machine.boundary_box import BoundaryBox
from map_machine.constructor import Constructor
from map_machine.figure import Road, StyledFigure
from map_machine.flinger import Flinger
from map_machine.icon import ShapeExtractor
from map_machine.map_configuration import LabelMode, MapConfiguration
from map_machine.osm_getter import NetworkError, get_osm
from map_machine.osm_reader import OSMData, OSMNode
from map_machine.point import Occupied, Point
from map_machine.road import Intersection, RoadPart
from map_machine.scheme import Scheme
from map_machine.ui import BuildingMode, progress_bar
from map_machine.workspace import workspace
__author__ = "Sergey Vartanov"
__email__ = "me@enzet.ru"
class Map:
"""
Map drawing.
"""
def __init__(
self,
flinger: Flinger,
svg: svgwrite.Drawing,
scheme: Scheme,
configuration: MapConfiguration,
) -> None:
self.flinger: Flinger = flinger
self.svg: svgwrite.Drawing = svg
self.scheme: Scheme = scheme
self.configuration = configuration
self.background_color: Color = self.scheme.get_color("background_color")
if self.configuration.is_wireframe():
self.background_color: Color = Color("#111111")
def draw(self, constructor: Constructor) -> None:
"""Draw map."""
self.svg.add(
Rect((0, 0), self.flinger.size, fill=self.background_color)
)
ways: list[StyledFigure] = sorted(
constructor.figures, key=lambda x: x.line_style.priority
)
ways_length: int = len(ways)
for index, way in enumerate(ways):
progress_bar(index, ways_length, step=10, text="Drawing ways")
path_commands: str = way.get_path(self.flinger)
if path_commands:
path: SVGPath = SVGPath(d=path_commands)
path.update(way.line_style.style)
self.svg.add(path)
progress_bar(-1, 0, text="Drawing ways")
layered_roads: dict[float, list[Road]] = {}
for road in constructor.roads:
if road.layer not in layered_roads:
layered_roads[road.layer] = []
layered_roads[road.layer].append(road)
for layer in sorted(layered_roads.keys()):
roads = sorted(
layered_roads[layer], key=lambda x: x.matcher.priority
)
for road in roads:
road.draw(self.svg, self.flinger, road.matcher.border_color, 2)
for road in roads:
road.draw(self.svg, self.flinger, road.matcher.color)
for road in roads:
road.draw_lanes(
self.svg, self.flinger, road.matcher.border_color
)
for tree in constructor.trees:
tree.draw(self.svg, self.flinger, self.scheme)
for tree in constructor.craters:
tree.draw(self.svg, self.flinger)
self.draw_buildings(constructor)
for direction_sector in constructor.direction_sectors:
direction_sector.draw(self.svg, self.scheme)
# All other points
occupied: Optional[Occupied]
if self.configuration.overlap == 0:
occupied = None
else:
occupied = Occupied(
self.flinger.size[0],
self.flinger.size[1],
self.configuration.overlap,
)
nodes: list[Point] = sorted(
constructor.points, key=lambda x: -x.priority
)
steps: int = len(nodes)
for index, node in enumerate(nodes):
progress_bar(index, steps * 3, step=10, text="Drawing main icons")
node.draw_main_shapes(self.svg, occupied)
for index, point in enumerate(nodes):
progress_bar(
steps + index, steps * 3, step=10, text="Drawing extra icons"
)
point.draw_extra_shapes(self.svg, occupied)
for index, point in enumerate(nodes):
progress_bar(
steps * 2 + index, steps * 3, step=10, text="Drawing texts"
)
if (
not self.configuration.is_wireframe()
and self.configuration.label_mode != LabelMode.NO
):
point.draw_texts(
self.svg, occupied, self.configuration.label_mode
)
progress_bar(-1, len(nodes), step=10, text="Drawing nodes")
def draw_buildings(self, constructor: Constructor) -> None:
"""Draw buildings: shade, walls, and roof."""
if self.configuration.building_mode == BuildingMode.FLAT:
for building in constructor.buildings:
building.draw(self.svg, self.flinger)
return
scale: float = self.flinger.get_scale() / 3.0
building_shade: Group = Group(opacity=0.1)
for building in constructor.buildings:
building.draw_shade(building_shade, self.flinger)
self.svg.add(building_shade)
previous_height: float = 0
count: int = len(constructor.heights)
for index, height in enumerate(sorted(constructor.heights)):
progress_bar(index, count, step=1, text="Drawing buildings")
fill: Color()
for building in constructor.buildings:
if building.height < height or building.min_height > height:
continue
building.draw_walls(self.svg, height, previous_height, scale)
for building in constructor.buildings:
if building.height == height:
building.draw_roof(self.svg, self.flinger, scale)
previous_height = height
progress_bar(-1, count, step=1, text="Drawing buildings")
def draw_roads(self, roads: Iterator[Road]) -> None:
"""Draw road as simple SVG path."""
nodes: dict[OSMNode, set[RoadPart]] = {}
for road in roads:
for index in range(len(road.outers[0]) - 1):
node_1: OSMNode = road.outers[0][index]
node_2: OSMNode = road.outers[0][index + 1]
point_1: np.ndarray = self.flinger.fling(node_1.coordinates)
point_2: np.ndarray = self.flinger.fling(node_2.coordinates)
scale: float = self.flinger.get_scale(node_1.coordinates)
part_1: RoadPart = RoadPart(point_1, point_2, road.lanes, scale)
part_2: RoadPart = RoadPart(point_2, point_1, road.lanes, scale)
# part_1.draw_normal(self.svg)
for node in node_1, node_2:
if node not in nodes:
nodes[node] = set()
nodes[node_1].add(part_1)
nodes[node_2].add(part_2)
for node in nodes:
parts: set[RoadPart] = nodes[node]
if len(parts) < 4:
continue
intersection: Intersection = Intersection(list(parts))
intersection.draw(self.svg, True)
def ui(arguments: argparse.Namespace) -> None:
"""
Map Machine entry point.
:param arguments: command-line arguments
"""
configuration: MapConfiguration = MapConfiguration.from_options(
arguments, int(arguments.zoom)
)
cache_path: Path = Path(arguments.cache)
cache_path.mkdir(parents=True, exist_ok=True)
boundary_box: Optional[BoundaryBox] = None
input_file_names: list[Path] = []
if arguments.input_file_names:
input_file_names = list(map(Path, arguments.input_file_names))
else:
if arguments.boundary_box:
boundary_box = BoundaryBox.from_text(arguments.boundary_box)
else:
coordinates: np.ndarray = np.array(
list(map(float, arguments.coordinates.split(",")))
)
width, height = np.array(
list(map(float, arguments.size.split(",")))
)
boundary_box = BoundaryBox.from_coordinates(
coordinates, configuration.zoom_level, width, height
)
try:
cache_file_path: Path = (
cache_path / f"{boundary_box.get_format()}.osm"
)
get_osm(boundary_box, cache_file_path)
input_file_names = [cache_file_path]
except NetworkError as e:
logging.fatal(e.message)
exit(1)
scheme: Scheme = Scheme(workspace.DEFAULT_SCHEME_PATH)
min_: np.ndarray
max_: np.ndarray
osm_data: OSMData
osm_data: OSMData = OSMData()
for input_file_name in input_file_names:
if not input_file_name.is_file():
logging.fatal(f"No such file: {input_file_name}.")
exit(1)
if input_file_name.name.endswith(".json"):
osm_data.parse_overpass(input_file_name)
else:
osm_data.parse_osm_file(input_file_name)
view_box: BoundaryBox = boundary_box if boundary_box else osm_data.view_box
flinger: Flinger = Flinger(
view_box, arguments.zoom, osm_data.equator_length
)
size: np.ndarray = flinger.size
svg: svgwrite.Drawing = svgwrite.Drawing(
arguments.output_file_name, size=size
)
icon_extractor: ShapeExtractor = ShapeExtractor(
workspace.ICONS_PATH, workspace.ICONS_CONFIG_PATH
)
constructor: Constructor = Constructor(
osm_data=osm_data,
flinger=flinger,
scheme=scheme,
extractor=icon_extractor,
configuration=configuration,
)
constructor.construct()
painter: Map = Map(
flinger=flinger, svg=svg, scheme=scheme, configuration=configuration
)
painter.draw(constructor)
logging.info(f"Writing output SVG to {arguments.output_file_name}...")
with open(arguments.output_file_name, "w") as output_file:
svg.write(output_file)