#!/usr/bin/python # -*- coding: utf-8 -*- from __future__ import unicode_literals """ Simple tool for working with OpenStreetMap data. Author: Sergey Vartanov (me@enzet.ru). """ import copy import datetime import os import process import re import sys import xml.dom.minidom import yaml import extract_icon import osm_reader import ui from flinger import GeoFlinger, Geo sys.path.append('../lib') import svg from vector import Vector background_color = 'EEEEEE' building_color = 'D4D4D4' # 'D0D0C0' building_border_color = 'C4C4C4' # 'AAAAAA' construction_color = 'CCCCCC' grass_color = 'C8DC94' sand_color = 'F0E0D0' beach_color = 'F0E0C0' desert_color = 'F0E0D0' parking_color = 'DDCC99' playground_color = '884400' primary_border_color = '888888' # 'AA8800' primary_color = 'FFFFFF' # 'FFDD66' water_color = 'AACCFF' water_border_color = '6688BB' wood_color = 'B8CC84' icons_file_name = '../icons/icons.svg' tags_file_name = '../data/tags.yml' colors_file_name = '../data/colors.yml' missed_tags_file_name = '../missed_tags_file_name.yml' tags_to_write = set(['operator', 'opening_hours', 'cuisine', 'network', 'website', 'website_2', 'STIF:zone', 'opening_hours:url', 'phone', 'branch', 'route_ref', 'brand', 'ref', 'wikipedia', 'description', 'level', 'wikidata', 'name', 'alt_name', 'image', 'fax', 'old_name', 'artist_name', 'int_name', 'official_name', 'full_name', 'email', 'designation', 'min_height', 'height', 'inscription', 'start_date', 'created_by', 'naptan:verified', 'url', 'naptan:AtcoCode', 'naptan:Landmark', 'naptan:Indicator', 'collection_times', 'naptan:Street', 'naptan:PlusbusZoneRef', 'naptan:Crossing', 'local_ref', 'naptan:CommonName', 'survey:date', 'naptan:NaptanCode', 'postal_code', 'uk_postcode_centroid', 'fhrs:rating_date', 'fhrs:local_authority_id', 'destination', 'fhrs:id', 'naptan:ShortCommonName', 'flickr', 'royal_cypher', 'is_in', 'booth', 'naptan:AltStreet', 'media:commons', 'ref_no', 'uri', 'fhrs:inspectiondate', 'telephone', 'naptan:AltCommonName', 'end_date', 'facebook', 'naptan:Notes', 'voltage', 'last_collection', 'twitter', 'ele', 'information', 'phone_1', 'cyclestreets_id', 'cladr:code', # To draw 'naptan:Bearing', 'species', 'taxon', 'seats', 'capacity', 'fhrs:rating', 'fhrs:confidence_management', 'fhrs:hygiene', 'genus', 'platforms', 'naptan:BusStopType']) prefix_to_write = set(['addr', 'contact', 'name', 'operator', 'wikipedia', 'alt_name', 'description', 'old_name', 'inscription', 'route_ref', 'is_in', 'website', 'ref', # To draw 'species', 'taxon', 'genus']) tags_to_skip = set(['note', 'layer', 'source', 'building:part', 'fixme', 'comment', 'FIXME', 'source_ref', 'naptan:verified:note', 'building:levels']) prefix_to_skip = set(['source']) def get_d_from_file(file_name): path, x, y = icons.get_path(file_name) if path: return path, x, y else: # print 'No such icon: ' + file_name # TODO: add to missed icons return 'M 4,4 L 4,10 10,10 10,4 z', 0, 0 def get_min_max(node_map): key = node_map.keys()[0] maximum = Geo(node_map[key]['lon'], node_map[key]['lat']) minimum = Geo(node_map[key]['lon'], node_map[key]['lat']) for node_id in node_map: node = node_map[node_id] if node['lat'] > maximum.lat: maximum.lat = node['lat'] if node['lat'] < minimum.lat: minimum.lat = node['lat'] if node['lon'] > maximum.lon: maximum.lon = node['lon'] if node['lon'] < minimum.lon: minimum.lon = node['lon'] return minimum, maximum def draw_path(nodes, style, shift=Vector()): prev_node = None for node_id in nodes: node = node_map[node_id] flinged1 = flinger.fling(Geo(node['lat'], node['lon'])) + shift if prev_node: flinged2 = flinger.fling(Geo(prev_node['lat'], prev_node['lon'])) + shift output_file.write('L ' + `flinged1.x` + ',' + `flinged1.y` + ' ') else: output_file.write('\n') def draw_point_shape(name, x, y, fill): if not isinstance(name, list): name = [name] for one_name in name: shape, xx, yy = get_d_from_file(one_name) draw_point_outline(shape, x, y, fill, size=16, xx=xx, yy=yy) for one_name in name: shape, xx, yy = get_d_from_file(one_name) draw_point(shape, x, y, fill, size=16, xx=xx, yy=yy) def draw_point_outline(shape, x, y, fill, size=16, xx=0, yy=0): x = int(float(x)) y = int(float(y)) outline_fill = 'FFFFFF' opacity = 0.5 r = int(fill[0:2], 16) g = int(fill[2:4], 16) b = int(fill[4:6], 16) Y = 0.2126 * r + 0.7152 * g + 0.0722 * b if Y > 200: outline_fill = '000000' opacity = 0.3 output_file.write('\n') def draw_point(shape, x, y, fill, size=16, xx=0, yy=0): x = int(float(x)) y = int(float(y)) output_file.write('\n') def draw_text(text, x, y, fill): if type(text) == unicode: text = text.encode('utf-8') text = text.replace('&', 'and') if text[:7] == 'http://' or text[:8] == 'https://': text = 'link' fill = '0000FF' output_file.write('' + text + '') output_file.write('' + text + '') def point(k, v, x, y, fill, text_y): text = k + ': ' + v if type(text) == unicode: text = text.encode('utf-8') draw_text(text, x, float(y) + text_y + 18, '734A08') # Ways drawing def construct_layers(): """ Construct layers. One layer may contain elements of different types. """ layers = {} for way_id in way_map: way = way_map[way_id] if not ('layer' in way['tags']): way['tags']['layer'] = 0 if not (float(way['tags']['layer']) in layers): layers[float(way['tags']['layer'])] = \ {'b': [], 'h1': [], 'h2': [], 'r': [], 'n': [], 'l': [], 'a': [], 'le': [], 'ba': [], 'bo': [], 'w': []} layer = layers[float(way['tags']['layer'])] if 'building' in way['tags']: layer['b'].append(way) if 'natural' in way['tags']: layer['n'].append(way) if 'landuse' in way['tags']: layer['l'].append(way) if 'railway' in way['tags']: layer['r'].append(way) if 'amenity' in way['tags']: layer['a'].append(way) if 'leisure' in way['tags']: layer['le'].append(way) if 'barrier' in way['tags']: layer['ba'].append(way) if 'highway' in way['tags']: layer['h1'].append(way) layer['h2'].append(way) if 'boundary' in way['tags']: layer['bo'].append(way) if 'waterway' in way['tags']: layer['w'].append(way) #else: # empty = True # for key in way['tags'].keys(): # if not (key in ['layer', 'note']): # empty = False # if not empty: # print 'Unknown kind of way:', way['tags'] return layers def draw_raw_ways(): for way_id in way_map: way = way_map[way_id] draw_path(way['nodes'], 'stroke:#FFFFFF;fill:none;stroke-width:0.2;') def line_center(node_ids): ma = Vector() mi = Vector(10000, 10000) for node_id in node_ids: node = node_map[node_id] flinged = flinger.fling(Geo(node['lat'], node['lon'])) if flinged.x > ma.x: ma.x = flinged.x if flinged.y > ma.y: ma.y = flinged.y if flinged.x < mi.x: mi.x = flinged.x if flinged.y < mi.y: mi.y = flinged.y return Vector((ma.x + mi.x) / 2.0, (ma.y + mi.y) / 2.0) def draw_ways(show_missed_tags=False): for level in sorted(layers.keys()): layer = layers[level] #for entity in ['b', 'h1', 'h2', 'r', 'n', 'l', 'a', 'le', 'ba']: # Pre part. for way in layer['le']: if way['tags']['leisure'] == 'park': style = 'fill:#' + grass_color + ';' else: continue draw_path(way['nodes'], style) # Post part. way_number = 0 for way in layer['l']: way_number += 1 ui.write_line(way_number, len(layer['l'])) text_y = 0 c = line_center(way['nodes']) if way['tags']['landuse'] == 'grass': style = 'fill:#' + grass_color + ';stroke:none;' draw_path(way['nodes'], style) elif way['tags']['landuse'] == 'conservation': style = 'fill:#' + grass_color + ';stroke:none;' draw_path(way['nodes'], style) elif way['tags']['landuse'] == 'forest': style = 'fill:#' + wood_color + ';stroke:none;' draw_path(way['nodes'], style) elif way['tags']['landuse'] == 'garages': style = 'fill:#' + parking_color + ';stroke:none;' draw_path(way['nodes'], style) draw_point_shape('parking', c.x, c.y, '444444') elif way['tags']['landuse'] == 'construction': style = 'fill:#' + construction_color + ';stroke:none;' draw_path(way['nodes'], style) elif way['tags']['landuse'] in ['residential', 'commercial']: continue else: style = 'fill:#0000FF;stroke:none;' draw_path(way['nodes'], style) #for tag in way['tags']: # if not (tag in ['landuse', 'layer']): # point(tag, str(way['tags'][tag]), c.x, c.y, '000000', text_y) # text_y += 10 for way in layer['a']: c = line_center(way['nodes']) if way['tags']['amenity'] == 'parking': style = 'fill:#' + parking_color + ';stroke:none;' draw_path(way['nodes'], style) draw_point_shape('parking', c.x, c.y, '444444') elif way['tags']['amenity'] == 'school': continue else: style = 'fill:#0000FF;stroke:none;' draw_path(way['nodes'], style) for way in layer['n']: if way['tags']['natural'] == 'wood': style = 'fill:#' + wood_color + ';stroke:none;' elif way['tags']['natural'] == 'scrub': style = 'fill:#' + wood_color + ';stroke:none;' elif way['tags']['natural'] == 'sand': style = 'fill:#' + sand_color + ';stroke:none;' elif way['tags']['natural'] == 'beach': style = 'fill:#' + beach_color + ';stroke:none;' elif way['tags']['natural'] == 'desert': style = 'fill:#' + desert_color + ';stroke:none;' elif way['tags']['natural'] == 'water': style = 'fill:#' + water_color + ';stroke:#' + water_border_color + ';stroke-width:1.0;' elif way['tags']['natural'] == 'forest': style = 'fill:#' + wood_color + ';stroke:none;' else: continue draw_path(way['nodes'], style) for way in layer['w']: if way['tags']['waterway'] == 'riverbank': style = 'fill:#' + water_color + ';stroke:#' + water_border_color + ';stroke-width:1.0;' elif way['tags']['waterway'] == 'river': style = 'fill:none;stroke:#' + water_color + ';stroke-width:10.0;' draw_path(way['nodes'], style) for way in layer['r']: v = way['tags']['railway'] style = 'fill:none;stroke-dasharray:none;stroke-linejoin:round;stroke-linecap:round;stroke-width:' if v == 'subway': style += '10;stroke:#DDDDDD;' if v in ['narrow_gauge', 'tram']: style += '2;stroke:#000000;' else: continue draw_path(way['nodes'], style) for way in layer['h1']: if 'tunnel' in way['tags'] and way['tags']['tunnel'] == 'yes': style = 'fill:none;stroke:#FFFFFF;stroke-dasharray:none;stroke-linejoin:round;stroke-linecap:round;stroke-width:10;' draw_path(way['nodes'], style) for way in layer['h1']: v = way['tags']['highway'] style = 'fill:none;stroke:#AAAAAA;stroke-dasharray:none;stroke-linejoin:round;stroke-linecap:round;stroke-width:' if v == 'motorway': style += '30' elif v == 'trunk': style += '25' elif v == 'primary': style += '20;stroke:#' + primary_border_color elif v == 'secondary': style += '13' elif v == 'tertiary': style += '11' elif v == 'unclassified': style += '9' elif v == 'residential': style += '8' elif v == 'service': style += '7' elif v == 'track': style += '3' elif v in ['footway', 'pedestrian']: style += '1;stroke-dasharray:3,3;stroke-linecap:butt;stroke:#888888' elif v == 'steps': style += '5;stroke-dasharray:1,2;stroke-linecap:butt' elif v == 'path': style += '1;stroke-dasharray:5,5;stroke-linecap:butt' else: continue style += ';' draw_path(way['nodes'], style) for way in layer['h2']: v = way['tags']['highway'] style = 'fill:none;stroke:#FFFFFF;stroke-linecap:round;stroke-linejoin:round;stroke-width:' if v == 'motorway': style += '28' elif v == 'trunk': style += '23' elif v == 'primary': style += '19;stroke:#' + primary_color elif v == 'secondary': style += '11' elif v == 'tertiary': style += '9' elif v == 'unclassified': style += '7' elif v == 'residential': style += '6' elif v == 'service': style += '5' else: continue style += ';' draw_path(way['nodes'], style) for way in layer['b']: floors = 0 text_y = 0 #if 'building:levels' in way['tags']: #floors = float(way['tags']['building:levels']) draw_path(way['nodes'], 'fill:#' + building_color + ';stroke:#' + building_border_color + ';opacity:1.0;') c = line_center(way['nodes']) shapes, fill, processed = process.get_icon(way['tags'], scheme, '444444') draw_shapes(shapes, True, points, c.x, c.y, fill, show_missed_tags, way['tags'], processed) icons_to_draw.append({'shapes': shapes, 'x': c.x, 'y': c.y, 'fill': fill, 'priority': 1}) for way in layer['le']: c = line_center(way['nodes']) if way['tags']['leisure'] == 'playground': style = 'fill:#' + playground_color + ';opacity:0.2;' draw_point_shape('playground', c.x, c.y, '444444') elif way['tags']['leisure'] == 'garden': style = 'fill:#' + grass_color + ';' elif way['tags']['leisure'] == 'pitch': style = 'fill:#' + playground_color + ';opacity:0.2;' elif way['tags']['leisure'] == 'park': continue else: style = 'fill:#FF0000;opacity:0.2;' draw_path(way['nodes'], style) for way in layer['ba']: if way['tags']['barrier'] == 'hedge': style += 'fill:none;stroke:#' + wood_color + ';stroke-width:4;' else: style += 'fill:none;stroke:#000000;stroke-width:1;opacity:0.4;' draw_path(way['nodes'], style) for way in layer['bo']: style += 'fill:none;stroke:#FF0000;stroke-width:0.5;stroke-dahsarray:10,20;' draw_path(way['nodes'], style) # Nodes drawing def draw_raw_nodes(): for node_id in node_map: node = node_map[node_id] flinged = flinger.fling(node) output_file.circle(flinged.x, flinged.y, 0.2, color='FFFFFF') def no_draw(key): if key in tags_to_write or key in tags_to_skip: return True for prefix in prefix_to_write.union(prefix_to_skip): if key[:len(prefix) + 1] == prefix + ':': return True return False def to_write(key): if key in tags_to_write: return True for prefix in prefix_to_write: if key[:len(prefix) + 1] == prefix + ':': return True return False def draw_shapes(shapes, overlap, points, x, y, fill, show_missed_tags, tags, processed): text_y = 0 xxx = -(len(shapes) - 1) * 8 if overlap != 0: for shape in shapes: has_space = True for p in points[-1000:]: if x + xxx - overlap <= p.x <= x + xxx + overlap and \ y - overlap <= p.y <= y + overlap: has_space = False break if has_space: draw_point_shape(shape, x + xxx, y, fill) points.append(Vector(x + xxx, y)) xxx += 16 else: for shape in shapes: draw_point_shape(shape, x + xxx, y, fill) xxx += 16 if show_missed_tags: for k in tags: if not no_draw(k) and not k in processed: point(k, tags[k], x, y, fill, text_y) text_y += 10 def draw_nodes(show_missed_tags=False, overlap=14, draw=True): print 'Draw nodes...' start_time = datetime.datetime.now() node_number = 0 processed_tags = 0 skipped_tags = 0 s = sorted(node_map.keys(), key=lambda x: -node_map[x]['lat']) for node_id in s: node_number += 1 ui.write_line(node_number, len(node_map)) node = node_map[node_id] flinged = flinger.fling(Geo(node['lat'], node['lon'])) x = flinged.x y = flinged.y if 'tags' in node: tags = node['tags'] else: tags = {} shapes, fill, processed = process.get_icon(tags, scheme) for k in tags: if k in processed or no_draw(k): processed_tags += 1 else: skipped_tags += 1 for k in []: # tags: if to_write(k): draw_text(k + ': ' + tags[k], x, y + 18 + text_y, '444444') text_y += 10 if show_missed_tags: for k in tags: v = tags[k] if not no_draw(k) and not k in processed: if ('node ' + k + ': ' + v) in missed_tags: missed_tags['node ' + k + ': ' + v] += 1 else: missed_tags['node ' + k + ': ' + v] = 1 if not draw: continue draw_shapes(shapes, overlap, points, x, y, fill, show_missed_tags, tags, processed) ui.write_line(-1, len(node_map)) print 'Nodes drawed in ' + str(datetime.datetime.now() - start_time) + '.' print 'Tags processed: ' + str(processed_tags) + ', tags skipped: ' + \ str(skipped_tags) + ' (' + \ str(processed_tags / float(processed_tags + skipped_tags) * 100) + ' %).' # Actions options = ui.parse_options(sys.argv) if not options: sys.exit(1) input_file_name = options['input_file_name'] if not os.path.isfile(input_file_name): print 'Fatal: no such file: ' + input_file_name + '.' sys.exit(1) node_map, way_map, relation_map = osm_reader.parse_osm_file(input_file_name, parse_ways=options['draw_ways'], parse_relations=False) output_file = svg.SVG(open(options['output_file_name'], 'w+')) w, h = 2650, 2650 if 'size' in options: w = options['size'][0] h = options['size'][1] output_file.begin(w, h) output_file.rect(0, 0, w, h, color=background_color) minimum = Geo(180, 180) maximum = Geo(-180, -180) if 'boundary_box' in options: bb = options['boundary_box'] min1 = Geo(bb[2], bb[0]) max1 = Geo(bb[3], bb[1]) authors = {} missed_tags = {} points = [] icons_to_draw = [] # {shape, x, y, priority} scheme = yaml.load(open(tags_file_name)) scheme['cache'] = {} w3c_colors = yaml.load(open(colors_file_name)) for color_name in w3c_colors: scheme['colors'][color_name] = w3c_colors[color_name] if len(sys.argv) > 3: flinger = GeoFlinger(min1, max1, Vector(0, 0), Vector(w, h)) else: print 'Compute borders...' minimum, maximum = get_min_max(node_map) flinger = GeoFlinger(minimum, maximum, Vector(25, 25), Vector(975, 975)) print 'Done.' if options['draw_ways']: layers = construct_layers() icons = extract_icon.IconExtractor(icons_file_name) if options['draw_ways']: draw_ways(show_missed_tags=options['show_missed_tags']) draw_nodes(show_missed_tags=options['show_missed_tags'], overlap=options['overlap'], draw=options['draw_nodes']) if flinger.space.x == 0: output_file.rect(0, 0, w, flinger.space.y, color='FFFFFF') output_file.rect(0, h - flinger.space.y, w, flinger.space.y, color='FFFFFF') output_file.end() top_missed_tags = sorted(missed_tags.keys(), key=lambda x: -missed_tags[x]) missed_tags_file = open(missed_tags_file_name, 'w+') for tag in top_missed_tags: missed_tags_file.write('- {tag: "' + tag + '", count: ' + \ str(missed_tags[tag]) + '}\n') missed_tags_file.close() sys.exit(0) top_authors = sorted(authors.keys(), key=lambda x: -authors[x]) for author in top_authors: print author + ': ' + str(authors[author])