mirror of
https://github.com/enzet/map-machine.git
synced 2025-07-19 01:18:34 +02:00
Fix code style.
This commit is contained in:
parent
913ac05f23
commit
f835aa1701
1 changed files with 20 additions and 12 deletions
|
@ -1,5 +1,6 @@
|
|||
"""Buildings on the map."""
|
||||
import numpy as np
|
||||
import svgwrite
|
||||
from colour import Color
|
||||
from svgwrite import Drawing
|
||||
from svgwrite.container import Group
|
||||
|
@ -167,37 +168,44 @@ class Building(Figure):
|
|||
svg.add(path)
|
||||
|
||||
|
||||
def draw_walls(svg, building: Building, segment, height, shift_1, shift_2):
|
||||
def draw_walls(
|
||||
svg: svgwrite.Drawing,
|
||||
building: Building,
|
||||
segment: Segment,
|
||||
height: float,
|
||||
shift_1: np.ndarray,
|
||||
shift_2: np.ndarray,
|
||||
):
|
||||
"""
|
||||
Draw walls for buildings as a quadrangle.
|
||||
|
||||
Color of the wall is based on illumination.
|
||||
"""
|
||||
fill: str
|
||||
color: Color
|
||||
if building.is_construction:
|
||||
color_part: float = segment.angle * 0.2
|
||||
fill = Color(
|
||||
color = Color(
|
||||
rgb=(
|
||||
building.wall_color.get_red() + color_part,
|
||||
building.wall_color.get_green() + color_part,
|
||||
building.wall_color.get_blue() + color_part,
|
||||
)
|
||||
).hex
|
||||
)
|
||||
elif height <= 0.25 / BUILDING_SCALE:
|
||||
fill = building.wall_bottom_color_1.hex
|
||||
color = building.wall_bottom_color_1
|
||||
elif height <= 0.5 / BUILDING_SCALE:
|
||||
fill = building.wall_bottom_color_2.hex
|
||||
color = building.wall_bottom_color_2
|
||||
else:
|
||||
color_part: float = segment.angle * 0.2 - 0.1
|
||||
fill = Color(
|
||||
color = Color(
|
||||
rgb=(
|
||||
max(min(building.wall_color.get_red() + color_part, 1), 0),
|
||||
max(min(building.wall_color.get_green() + color_part, 1), 0),
|
||||
max(min(building.wall_color.get_blue() + color_part, 1), 0),
|
||||
)
|
||||
).hex
|
||||
)
|
||||
|
||||
command = (
|
||||
command: PathCommands = [
|
||||
"M",
|
||||
segment.point_1 + shift_1,
|
||||
"L",
|
||||
|
@ -206,11 +214,11 @@ def draw_walls(svg, building: Building, segment, height, shift_1, shift_2):
|
|||
segment.point_1 + shift_2,
|
||||
segment.point_1 + shift_1,
|
||||
"Z",
|
||||
)
|
||||
]
|
||||
path: Path = Path(
|
||||
d=command,
|
||||
fill=fill,
|
||||
stroke=fill,
|
||||
fill=color.hex,
|
||||
stroke=color.hex,
|
||||
stroke_width=1,
|
||||
stroke_linejoin="round",
|
||||
)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue