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Reorganize the project.
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39 changed files with 86 additions and 78 deletions
110
map_machine/geometry/vector.py
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110
map_machine/geometry/vector.py
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"""
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Vector utility.
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"""
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import numpy as np
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__author__ = "Sergey Vartanov"
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__email__ = "me@enzet.ru"
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from shapely.geometry import LineString
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def compute_angle(vector: np.ndarray) -> float:
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"""
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For the given vector compute an angle between it and (1, 0) vector. The
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result is in [0, 2π].
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"""
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if vector[0] == 0:
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if vector[1] > 0:
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return np.pi / 2
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return np.pi + np.pi / 2
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if vector[0] < 0:
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return np.arctan(vector[1] / vector[0]) + np.pi
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if vector[1] < 0:
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return np.arctan(vector[1] / vector[0]) + 2 * np.pi
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return np.arctan(vector[1] / vector[0])
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def turn_by_angle(vector: np.ndarray, angle: float) -> np.ndarray:
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"""Turn vector by an angle."""
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return np.array(
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(
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vector[0] * np.cos(angle) - vector[1] * np.sin(angle),
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vector[0] * np.sin(angle) + vector[1] * np.cos(angle),
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)
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)
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def norm(vector: np.ndarray) -> np.ndarray:
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"""Compute vector with the same direction and length 1."""
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return vector / np.linalg.norm(vector)
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class Polyline:
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"""
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List of connected points.
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"""
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def __init__(self, points: list[np.ndarray]) -> None:
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self.points: list[np.ndarray] = points
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def get_path(self, parallel_offset: float = 0) -> str:
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"""Construct SVG path commands."""
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points: list[np.ndarray]
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try:
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points = (
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LineString(self.points).parallel_offset(parallel_offset).coords
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if parallel_offset
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else self.points
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)
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except ValueError:
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points = self.points
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path: str = "M " + " L ".join(f"{x[0]},{x[1]}" for x in points)
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return path + (" Z" if np.allclose(points[0], points[-1]) else "")
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def shorten(self, index: int, length: float) -> None:
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"""Make shorten part specified with index."""
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index_2: int = 1 if index == 0 else -2
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diff: np.ndarray = self.points[index_2] - self.points[index]
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self.points[index] = (
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self.points[index] + diff / np.linalg.norm(diff) * length
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)
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class Line:
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"""Infinity line: Ax + By + C = 0."""
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def __init__(self, start: np.ndarray, end: np.ndarray) -> None:
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# if start.near(end):
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# util.error("cannot create line by one point")
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self.a: float = start[1] - end[1]
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self.b: float = end[0] - start[0]
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self.c: float = start[0] * end[1] - end[0] * start[1]
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def parallel_shift(self, shift: np.ndarray) -> None:
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"""
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Shift current vector according with shift.
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:param shift: shift vector
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"""
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self.c -= self.a * shift[0] + self.b * shift[1]
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def is_parallel(self, other: "Line") -> bool:
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"""If lines are parallel or equal."""
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return np.allclose(other.a * self.b - self.a * other.b, 0)
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def get_intersection_point(self, other: "Line") -> np.ndarray:
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"""Get point of intersection current line with other."""
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if other.a * self.b - self.a * other.b == 0:
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return np.array((0, 0))
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x: float = -(self.b * other.c - other.b * self.c) / (
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other.a * self.b - self.a * other.b
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)
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y: float = -(self.a * other.c - other.a * self.c) / (
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other.b * self.a - self.b * other.a
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)
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return np.array((x, y))
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def __repr__(self) -> str:
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return f"{self.a} * x + {self.b} * y + {self.c} == 0"
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