Update preview and readme.
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README.md
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@ -29,15 +29,6 @@ will automatically download OSM data and write output PNG tiles that cover the s
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Map features
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------------
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Map Machine features:
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* detailed icons to display subtypes like [power tower design](#power-tower-design),
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* can display multiple icons for one entity to cover more features,
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* use color to visualize [`colour`](https://wiki.openstreetmap.org/wiki/Key:colour) and other features like plant types,
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* display [primitive 3D shapes](#levels) for buildings,
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* display [directions](#direction) with gradient sectors,
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* use width to display roads.
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### Isometric building shapes ###
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With `--buildings isometric` or `--buildings isometric-no-parts` (not set by default), buildings are drawn using isometric shapes for walls and shade in proportion to [`building:levels`](https://wiki.openstreetmap.org/wiki/Key:building:levels), [`building:min_level`](https://wiki.openstreetmap.org/wiki/Key:building:min_level), [`height`](https://wiki.openstreetmap.org/wiki/Key:height) and [`min_height`](https://wiki.openstreetmap.org/wiki/Key:min_height) values.
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### Power tower design ###
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Visualize [`design`](https://wiki.openstreetmap.org/wiki/Key:design) values used with [`power`](https://wiki.openstreetmap.org/wiki/Key:power)=[`tower`](https://wiki.openstreetmap.org/wiki/Tag:power=tower) tag.
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### Colors ###
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Map icons have dark grey color by default, special purple color for shop nodes, and [`colour`](https://wiki.openstreetmap.org/wiki/Key:colour) tag value if present. Map Machine also takes into account [`building:colour`](https://wiki.openstreetmap.org/wiki/Key:building:colour), [`roof:colour`](https://wiki.openstreetmap.org/wiki/Key:roof:colour) and other `*:colour` tags. We also use [`colour`](https://wiki.openstreetmap.org/wiki/Key:colour) tag value to paint subway lines.
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E.g. [`building:colour`](https://wiki.openstreetmap.org/wiki/Key:building:colour) visualization:
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### Emergency ###
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Every way and node displayed with the random color picked for each author with `--mode author`.
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Installation
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------------
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doc/author.png
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doc/colors.png
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doc/power.png
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@ -25,15 +25,6 @@ will automatically download OSM data and write output PNG tiles that cover the s
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\2 {Map features} {features}
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Map Machine features\:
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\list
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{detailed icons to display subtypes like \ref {#power-tower-design} {power tower design},}
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{can display multiple icons for one entity to cover more features,}
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{use color to visualize \osm {colour} and other features like plant types,}
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{display \ref {#levels} {primitive 3D shapes} for buildings,}
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{display \ref {#direction} {directions} with gradient sectors,}
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{use width to display roads.}
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\3 {Isometric building shapes} {levels}
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With \m {--buildings isometric} or \m {--buildings isometric-no-parts} (not set by default), buildings are drawn using isometric shapes for walls and shade in proportion to \osm {building:levels}, \osm {building:min_level}, \osm {height} and \osm {min_height} values.
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\image {doc/surveillance.png} {Surveillance}
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\image {doc/viewpoints.png} {Viewpoints}
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\3 {Power tower design} {power-tower-design}
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Visualize \osm {design} values used with \osm {power=tower} tag.
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@ -83,6 +76,14 @@ Visualize \osm {design} values used with \osm {power=tower} tag.
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\image {doc/power_tower_design.png} {Power tower design}
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\image {doc/power.png} {Power tower design}
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\3 {Colors} {colors}
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Map icons have dark grey color by default, special purple color for shop nodes, and \osm {colour} tag value if present. Map Machine also takes into account \osm {building:colour}, \osm {roof:colour} and other \m {*:colour} tags. We also use \osm {colour} tag value to paint subway lines.
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E.g. \osm {building:colour} visualization\:
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\image {doc/colors.png} {Building colors}
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\3 {Emergency} {emergency}
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\image {doc/emergency.png} {Emergency}
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Every way and node displayed with the random color picked for each author with \m {--mode author}.
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\image {doc/user.png} {Author mode}
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\image {doc/author.png} {Author mode}
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\2 {Installation} {installation}
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doc/trees.png
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doc/user.png
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