mirror of
https://github.com/enzet/map-machine.git
synced 2025-06-05 20:31:51 +02:00
Support additional offset for icon shape.
This commit is contained in:
parent
f371e5bd39
commit
8d9b1e93fb
2 changed files with 11 additions and 4 deletions
|
@ -40,14 +40,17 @@ class Shape:
|
|||
"""
|
||||
return self.id_ in [DEFAULT_SHAPE_ID, DEFAULT_SMALL_SHAPE_ID]
|
||||
|
||||
def get_path(self, svg: Drawing, point: np.array):
|
||||
def get_path(
|
||||
self, svg: Drawing, point: np.array, offset: np.array = np.array((0, 0))
|
||||
):
|
||||
"""
|
||||
Draw icon into SVG file.
|
||||
|
||||
:param svg: SVG file to draw to
|
||||
:param point: icon position
|
||||
:param offset: additional offset
|
||||
"""
|
||||
shift: np.array = self.offset + point
|
||||
shift: np.array = self.offset + point + offset
|
||||
|
||||
return svg.path(
|
||||
d=self.path, transform=f"translate({shift[0]},{shift[1]})"
|
||||
|
|
|
@ -27,6 +27,7 @@ class ShapeSpecification:
|
|||
|
||||
shape: Shape
|
||||
color: Color = DEFAULT_COLOR
|
||||
offset: np.array = np.array((0, 0))
|
||||
|
||||
@classmethod
|
||||
def from_structure(
|
||||
|
@ -39,6 +40,7 @@ class ShapeSpecification:
|
|||
shape: Shape
|
||||
shape, _ = extractor.get_path(DEFAULT_SHAPE_ID)
|
||||
color: Color = color
|
||||
offset: np.array = np.array((0, 0))
|
||||
if isinstance(structure, str):
|
||||
shape, _ = extractor.get_path(structure)
|
||||
elif isinstance(structure, dict):
|
||||
|
@ -46,7 +48,9 @@ class ShapeSpecification:
|
|||
shape, _ = extractor.get_path(structure["shape"])
|
||||
if "color" in structure:
|
||||
color = scheme.get_color(structure["color"])
|
||||
return cls(shape, color)
|
||||
if "offset" in structure:
|
||||
offset = np.array(structure["offset"])
|
||||
return cls(shape, color, offset)
|
||||
|
||||
def is_default(self) -> bool:
|
||||
"""
|
||||
|
@ -69,7 +73,7 @@ class ShapeSpecification:
|
|||
"""
|
||||
point = np.array(list(map(int, point)))
|
||||
|
||||
path: svgwrite.path.Path = self.shape.get_path(svg, point)
|
||||
path: svgwrite.path.Path = self.shape.get_path(svg, point, self.offset)
|
||||
path.update({"fill": self.color.hex})
|
||||
if outline:
|
||||
bright: bool = is_bright(self.color)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue