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Issue #45: add lane parsing; refactor figure.
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b63a0ed397
commit
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5 changed files with 233 additions and 206 deletions
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@ -11,6 +11,7 @@ from colour import Color
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from roentgen import ui
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from roentgen.color import get_gradient_color
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from roentgen.figure import Building, StyledFigure, Road
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from roentgen.flinger import Flinger
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# fmt: off
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@ -21,200 +22,22 @@ from roentgen.osm_reader import (
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Map, OSMMember, OSMNode, OSMRelation, OSMWay, Tagged
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)
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from roentgen.point import Point
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from roentgen.scheme import DEFAULT_COLOR, LineStyle, RoadMatcher, Scheme
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from roentgen.scheme import DEFAULT_COLOR, LineStyle, Scheme
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from roentgen.util import MinMax
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# fmt: on
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__author__ = "Sergey Vartanov"
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__email__ = "me@enzet.ru"
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DEBUG: bool = False
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TIME_COLOR_SCALE: List[Color] = [
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Color("#581845"), Color("#900C3F"), Color("#C70039"),
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Color("#FF5733"), Color("#FFC300"), Color("#DAF7A6"),
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Color("#581845"),
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Color("#900C3F"),
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Color("#C70039"),
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Color("#FF5733"),
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Color("#FFC300"),
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Color("#DAF7A6"),
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]
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# fmt: on
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def is_clockwise(polygon: List[OSMNode]) -> bool:
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"""
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Return true if polygon nodes are in clockwise order.
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:param polygon: list of OpenStreetMap nodes
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"""
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count: float = 0
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for index, node in enumerate(polygon): # type: int, OSMNode
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next_index: int = 0 if index == len(polygon) - 1 else index + 1
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count += (polygon[next_index].coordinates[0] - node.coordinates[0]) * (
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polygon[next_index].coordinates[1] + node.coordinates[1]
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)
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return count >= 0
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def make_clockwise(polygon: List[OSMNode]) -> List[OSMNode]:
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"""
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Make polygon nodes clockwise.
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:param polygon: list of OpenStreetMap nodes
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"""
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return polygon if is_clockwise(polygon) else list(reversed(polygon))
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def make_counter_clockwise(polygon: List[OSMNode]) -> List[OSMNode]:
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"""
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Make polygon nodes counter-clockwise.
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:param polygon: list of OpenStreetMap nodes
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"""
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return polygon if not is_clockwise(polygon) else list(reversed(polygon))
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class Figure(Tagged):
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"""
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Some figure on the map: way or area.
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"""
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def __init__(
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self,
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tags: Dict[str, str],
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inners: List[List[OSMNode]],
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outers: List[List[OSMNode]],
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):
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super().__init__()
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self.tags: Dict[str, str] = tags
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self.inners: List[List[OSMNode]] = []
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self.outers: List[List[OSMNode]] = []
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for inner_nodes in inners:
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self.inners.append(make_clockwise(inner_nodes))
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for outer_nodes in outers:
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self.outers.append(make_counter_clockwise(outer_nodes))
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def get_path(
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self, flinger: Flinger, shift: np.array = np.array((0, 0))
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) -> str:
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"""
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Get SVG path commands.
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:param flinger: converter for geo coordinates
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:param shift: shift vector
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"""
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path: str = ""
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for outer_nodes in self.outers:
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path += f"{get_path(outer_nodes, shift, flinger)} "
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for inner_nodes in self.inners:
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path += f"{get_path(inner_nodes, shift, flinger)} "
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return path
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class StyledFigure(Figure):
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"""
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Figure with stroke and fill style.
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"""
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def __init__(
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self,
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tags: Dict[str, str],
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inners: List[List[OSMNode]],
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outers: List[List[OSMNode]],
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line_style: LineStyle,
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):
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super().__init__(tags, inners, outers)
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self.line_style = line_style
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class Segment:
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"""
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Line segment.
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"""
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def __init__(self, point_1: np.array, point_2: np.array):
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self.point_1 = point_1
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self.point_2 = point_2
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difference: np.array = point_2 - point_1
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vector: np.array = difference / np.linalg.norm(difference)
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self.angle: float = np.arccos(np.dot(vector, np.array((0, 1)))) / np.pi
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def __lt__(self, other: "Segment") -> bool:
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return (
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((self.point_1 + self.point_2) / 2)[1]
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< ((other.point_1 + other.point_2) / 2)[1]
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) # fmt: skip
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class Building(Figure):
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"""
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Building on the map.
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"""
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def __init__(
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self,
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tags: Dict[str, str],
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inners: List[List[OSMNode]],
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outers: List[List[OSMNode]],
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flinger: Flinger,
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scheme: Scheme,
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):
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super().__init__(tags, inners, outers)
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style: Dict[str, Any] = {
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"fill": scheme.get_color("building_color").hex,
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"stroke": scheme.get_color("building_border_color").hex,
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}
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self.line_style = LineStyle(style)
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self.parts = []
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for nodes in self.inners + self.outers:
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for i in range(len(nodes) - 1):
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flung_1: np.array = flinger.fling(nodes[i].coordinates)
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flung_2: np.array = flinger.fling(nodes[i + 1].coordinates)
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self.parts.append(Segment(flung_1, flung_2))
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self.parts = sorted(self.parts)
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def get_levels(self) -> float:
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"""
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Get building level number.
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"""
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try:
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return max(3.0, float(self.get_tag("building:levels")))
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except (ValueError, TypeError):
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return 3
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class Road(Figure):
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"""
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Road or track on the map.
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"""
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def __init__(
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self,
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tags: Dict[str, str],
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inners: List[List[OSMNode]],
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outers: List[List[OSMNode]],
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matcher: RoadMatcher,
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):
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super().__init__(tags, inners, outers)
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self.matcher: RoadMatcher = matcher
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self.width: Optional[float] = None
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self.lanes: int = 1
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if "lanes" in tags:
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try:
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self.width = float(tags["lanes"]) * 3.7
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self.lanes = float(tags["lanes"])
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except ValueError:
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pass
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if "width" in tags:
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try:
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self.width = float(tags["width"])
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except ValueError:
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pass
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def line_center(nodes: List[OSMNode], flinger: Flinger) -> np.array:
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@ -290,23 +113,6 @@ def glue(ways: List[OSMWay]) -> List[List[OSMNode]]:
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return result
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def get_path(nodes: List[OSMNode], shift: np.array, flinger: Flinger) -> str:
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"""
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Construct SVG path commands from nodes.
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"""
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path: str = ""
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prev_node: Optional[OSMNode] = None
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for node in nodes: # type: OSMNode
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flung = flinger.fling(node.coordinates) + shift
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path += ("L" if prev_node else "M") + f" {flung[0]},{flung[1]} "
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prev_node = node
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if nodes[0] == nodes[-1]:
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path += "Z"
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else:
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path = path[:-1]
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return path
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def is_cycle(nodes) -> bool:
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"""
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Is way a cycle way or an area boundary.
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