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fix: live reload port fallback if port is used (#899)
* Move start reload server into separate module * Find an unused port when starting the live reload server * Move findUnusedPort into module * Add tests for findUnusedPort module * Refactor findUnusedPort * Move starting of servers into separate module and add tests * Remove unused constants.js * Zap extra line breaks * Add tests for liveReloadServer * Rename serverController to start * Move start into lib/server * Add portfinder package * Replace findUnusedPort with portfinder * nits
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10 changed files with 291 additions and 84 deletions
38
lib/server/liveReloadServer.js
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38
lib/server/liveReloadServer.js
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/**
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* Copyright (c) 2017-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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const gaze = require('gaze');
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const tinylr = require('tiny-lr');
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const readMetadata = require('./readMetadata.js');
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let reloadScriptUrl;
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function start(port) {
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process.env.NODE_ENV = 'development';
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const server = tinylr();
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server.listen(port, () => {
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console.log('LiveReload server started on port %d', port);
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});
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gaze(
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[`../${readMetadata.getDocsPath()}/**/*`, '**/*', '!node_modules/**/*'],
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function() {
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this.on('all', () => {
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server.notifyClients(['/']);
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});
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}
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);
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reloadScriptUrl = `http://localhost:${port}/livereload.js`;
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}
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const getReloadScriptUrl = () => reloadScriptUrl;
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module.exports = {
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start,
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getReloadScriptUrl,
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};
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