barrier/src/lib/server/ClientProxy1_4.h
Peter Hutterer 0dbedd31dc Remove trailing whitespaces
Many tools strip trailing whitespaces by default, so after editing a file with
whitespace errors we end up with a bunch of unrelated hunks that need to be
reverted locally.

This could be fixed by configuring each tool to not do this (at least for the
barrier repo), or, simpler, we just sed the problem away and make barrier
whitespace-compliant.

sed commands run:
    sed -i 's/[ \t]\+$//' **/*.(cpp|h) **/*CMakeLists.txt

Verified with git diff --ignore-space-change, this shows the empty diff.
2020-12-09 14:02:28 +10:00

47 lines
1.5 KiB
C++

/*
* barrier -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2011 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "server/ClientProxy1_3.h"
class Server;
//! Proxy for client implementing protocol version 1.4
class ClientProxy1_4 : public ClientProxy1_3 {
public:
ClientProxy1_4(const std::string& name, barrier::IStream* adoptedStream, Server* server,
IEventQueue* events);
~ClientProxy1_4();
//! @name accessors
//@{
//! get server pointer
Server* getServer() { return m_server; }
//@}
// IClient overrides
virtual void keyDown(KeyID key, KeyModifierMask mask, KeyButton button);
virtual void keyRepeat(KeyID key, KeyModifierMask mask, SInt32 count, KeyButton button);
virtual void keyUp(KeyID key, KeyModifierMask mask, KeyButton button);
virtual void keepAlive();
Server* m_server;
};