- renamed synrgyhk.dll to synwinhk.dll and moved lib code to separate folder.

- removed game device support (fallen into significant disrepair).
This commit is contained in:
jerry 2013-08-02 13:21:06 +00:00
parent 289f1ff71f
commit dab838ed14
77 changed files with 91 additions and 2859 deletions

View file

@ -81,14 +81,6 @@ CClient::CClient(IEventQueue* events,
getEventTarget(),
new TMethodEventJob<CClient>(this,
&CClient::handleResume));
m_events->adoptHandler(m_events->forISecondaryScreen().gameDeviceTimingResp(),
getEventTarget(),
new TMethodEventJob<CClient>(this,
&CClient::handleGameDeviceTimingResp));
m_events->adoptHandler(m_events->forISecondaryScreen().gameDeviceFeedback(),
getEventTarget(),
new TMethodEventJob<CClient>(this,
&CClient::handleGameDeviceFeedback));
m_events->adoptHandler(m_events->forIScreen().fileChunkSending(),
this,
new TMethodEventJob<CClient>(this,
@ -363,30 +355,6 @@ CClient::setOptions(const COptionsList& options)
m_screen->setOptions(options);
}
void
CClient::gameDeviceButtons(GameDeviceID id, GameDeviceButton buttons)
{
m_screen->gameDeviceButtons(id, buttons);
}
void
CClient::gameDeviceSticks(GameDeviceID id, SInt16 x1, SInt16 y1, SInt16 x2, SInt16 y2)
{
m_screen->gameDeviceSticks(id, x1, y1, x2, y2);
}
void
CClient::gameDeviceTriggers(GameDeviceID id, UInt8 t1, UInt8 t2)
{
m_screen->gameDeviceTriggers(id, t1, t2);
}
void
CClient::gameDeviceTimingReq()
{
m_screen->gameDeviceTimingReq();
}
CString
CClient::getName() const
{
@ -732,24 +700,6 @@ CClient::handleResume(const CEvent&, void*)
}
}
void
CClient::handleGameDeviceTimingResp(const CEvent& event, void*)
{
IPlatformScreen::CGameDeviceTimingRespInfo* info =
reinterpret_cast<IPlatformScreen::CGameDeviceTimingRespInfo*>(event.getData());
m_server->onGameDeviceTimingResp(info->m_freq);
}
void
CClient::handleGameDeviceFeedback(const CEvent& event, void*)
{
IPlatformScreen::CGameDeviceFeedbackInfo* info =
reinterpret_cast<IPlatformScreen::CGameDeviceFeedbackInfo*>(event.getData());
m_server->onGameDeviceFeedback(info->m_id, info->m_m1, info->m_m2);
}
void
CClient::handleFileChunkSending(const CEvent& event, void*)
{