mirror of
https://github.com/debauchee/barrier.git
synced 2025-06-19 19:21:41 +02:00
Initial commit of the synergy trunk sources from sf.net
This commit is contained in:
commit
958fa80d1d
429 changed files with 96848 additions and 0 deletions
235
lib/platform/COSXKeyState.h
Normal file
235
lib/platform/COSXKeyState.h
Normal file
|
@ -0,0 +1,235 @@
|
|||
/*
|
||||
* synergy -- mouse and keyboard sharing utility
|
||||
* Copyright (C) 2004 Chris Schoeneman
|
||||
*
|
||||
* This package is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* found in the file COPYING that should have accompanied this file.
|
||||
*
|
||||
* This package is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef COSXKEYSTATE_H
|
||||
#define COSXKEYSTATE_H
|
||||
|
||||
#include "CKeyState.h"
|
||||
#include "stdmap.h"
|
||||
#include "stdset.h"
|
||||
#include "stdvector.h"
|
||||
#include <Carbon/Carbon.h>
|
||||
|
||||
//! OS X key state
|
||||
/*!
|
||||
A key state for OS X.
|
||||
*/
|
||||
class COSXKeyState : public CKeyState {
|
||||
public:
|
||||
typedef std::vector<KeyID> CKeyIDs;
|
||||
|
||||
COSXKeyState();
|
||||
virtual ~COSXKeyState();
|
||||
|
||||
//! @name modifiers
|
||||
//@{
|
||||
|
||||
//! Handle modifier key change
|
||||
/*!
|
||||
Determines which modifier keys have changed and updates the modifier
|
||||
state and sends key events as appropriate.
|
||||
*/
|
||||
void handleModifierKeys(void* target,
|
||||
KeyModifierMask oldMask, KeyModifierMask newMask);
|
||||
|
||||
//@}
|
||||
//! @name accessors
|
||||
//@{
|
||||
|
||||
//! Convert OS X modifier mask to synergy mask
|
||||
/*!
|
||||
Returns the synergy modifier mask corresponding to the OS X modifier
|
||||
mask in \p mask.
|
||||
*/
|
||||
KeyModifierMask mapModifiersFromOSX(UInt32 mask) const;
|
||||
|
||||
//! Map key event to keys
|
||||
/*!
|
||||
Converts a key event into a sequence of KeyIDs and the shadow modifier
|
||||
state to a modifier mask. The KeyIDs list, in order, the characters
|
||||
generated by the key press/release. It returns the id of the button
|
||||
that was pressed or released, or 0 if the button doesn't map to a known
|
||||
KeyID.
|
||||
*/
|
||||
KeyButton mapKeyFromEvent(CKeyIDs& ids,
|
||||
KeyModifierMask* maskOut, EventRef event) const;
|
||||
|
||||
//! Map key and mask to native values
|
||||
/*!
|
||||
Calculates mac virtual key and mask for a key \p key and modifiers
|
||||
\p mask. Returns \c true if the key can be mapped, \c false otherwise.
|
||||
*/
|
||||
bool mapSynergyHotKeyToMac(KeyID key, KeyModifierMask mask,
|
||||
UInt32& macVirtualKey,
|
||||
UInt32& macModifierMask) const;
|
||||
|
||||
//@}
|
||||
|
||||
// IKeyState overrides
|
||||
virtual bool fakeCtrlAltDel();
|
||||
virtual KeyModifierMask
|
||||
pollActiveModifiers() const;
|
||||
virtual SInt32 pollActiveGroup() const;
|
||||
virtual void pollPressedKeys(KeyButtonSet& pressedKeys) const;
|
||||
|
||||
protected:
|
||||
// CKeyState overrides
|
||||
virtual void getKeyMap(CKeyMap& keyMap);
|
||||
virtual void fakeKey(const Keystroke& keystroke);
|
||||
|
||||
private:
|
||||
class CKeyResource;
|
||||
typedef std::vector<KeyboardLayoutRef> GroupList;
|
||||
|
||||
// Add hard coded special keys to a CKeyMap.
|
||||
void getKeyMapForSpecialKeys(
|
||||
CKeyMap& keyMap, SInt32 group) const;
|
||||
|
||||
// Convert keyboard resource to a key map
|
||||
bool getKeyMap(CKeyMap& keyMap,
|
||||
SInt32 group, const CKeyResource& r) const;
|
||||
|
||||
// Get the available keyboard groups
|
||||
bool getGroups(GroupList&) const;
|
||||
|
||||
// Change active keyboard group to group
|
||||
void setGroup(SInt32 group);
|
||||
|
||||
// Check if the keyboard layout has changed and update keyboard state
|
||||
// if so.
|
||||
void checkKeyboardLayout();
|
||||
|
||||
// Send an event for the given modifier key
|
||||
void handleModifierKey(void* target,
|
||||
UInt32 virtualKey, KeyID id,
|
||||
bool down, KeyModifierMask newMask);
|
||||
|
||||
// Checks if any in \p ids is a glyph key and if \p isCommand is false.
|
||||
// If so it adds the AltGr modifier to \p mask. This allows OS X
|
||||
// servers to use the option key both as AltGr and as a modifier. If
|
||||
// option is acting as AltGr (i.e. it generates a glyph and there are
|
||||
// no command modifiers active) then we don't send the super modifier
|
||||
// to clients because they'd try to match it as a command modifier.
|
||||
void adjustAltGrModifier(const CKeyIDs& ids,
|
||||
KeyModifierMask* mask, bool isCommand) const;
|
||||
|
||||
// Maps an OS X virtual key id to a KeyButton. This simply remaps
|
||||
// the ids so we don't use KeyButton 0.
|
||||
static KeyButton mapVirtualKeyToKeyButton(UInt32 keyCode);
|
||||
|
||||
// Maps a KeyButton to an OS X key code. This is the inverse of
|
||||
// mapVirtualKeyToKeyButton.
|
||||
static UInt32 mapKeyButtonToVirtualKey(KeyButton keyButton);
|
||||
|
||||
private:
|
||||
class CKeyResource : public IInterface {
|
||||
public:
|
||||
virtual bool isValid() const = 0;
|
||||
virtual UInt32 getNumModifierCombinations() const = 0;
|
||||
virtual UInt32 getNumTables() const = 0;
|
||||
virtual UInt32 getNumButtons() const = 0;
|
||||
virtual UInt32 getTableForModifier(UInt32 mask) const = 0;
|
||||
virtual KeyID getKey(UInt32 table, UInt32 button) const = 0;
|
||||
|
||||
// Convert a character in the current script to the equivalent KeyID
|
||||
static KeyID getKeyID(UInt8);
|
||||
|
||||
// Convert a unicode character to the equivalent KeyID.
|
||||
static KeyID unicharToKeyID(UniChar);
|
||||
};
|
||||
|
||||
class CKCHRKeyResource : public CKeyResource {
|
||||
public:
|
||||
CKCHRKeyResource(const void*);
|
||||
|
||||
// CKeyResource overrides
|
||||
virtual bool isValid() const;
|
||||
virtual UInt32 getNumModifierCombinations() const;
|
||||
virtual UInt32 getNumTables() const;
|
||||
virtual UInt32 getNumButtons() const;
|
||||
virtual UInt32 getTableForModifier(UInt32 mask) const;
|
||||
virtual KeyID getKey(UInt32 table, UInt32 button) const;
|
||||
|
||||
private:
|
||||
struct KCHRResource {
|
||||
public:
|
||||
SInt16 m_version;
|
||||
UInt8 m_tableSelectionIndex[256];
|
||||
SInt16 m_numTables;
|
||||
UInt8 m_characterTables[1][128];
|
||||
};
|
||||
struct CKCHRDeadKeyRecord {
|
||||
public:
|
||||
UInt8 m_tableIndex;
|
||||
UInt8 m_virtualKey;
|
||||
SInt16 m_numCompletions;
|
||||
UInt8 m_completion[1][2];
|
||||
};
|
||||
struct CKCHRDeadKeys {
|
||||
public:
|
||||
SInt16 m_numRecords;
|
||||
CKCHRDeadKeyRecord m_records[1];
|
||||
};
|
||||
|
||||
const KCHRResource* m_resource;
|
||||
};
|
||||
|
||||
class CUCHRKeyResource : public CKeyResource {
|
||||
public:
|
||||
CUCHRKeyResource(const void*, UInt32 keyboardType);
|
||||
|
||||
// CKeyResource overrides
|
||||
virtual bool isValid() const;
|
||||
virtual UInt32 getNumModifierCombinations() const;
|
||||
virtual UInt32 getNumTables() const;
|
||||
virtual UInt32 getNumButtons() const;
|
||||
virtual UInt32 getTableForModifier(UInt32 mask) const;
|
||||
virtual KeyID getKey(UInt32 table, UInt32 button) const;
|
||||
|
||||
private:
|
||||
typedef std::vector<KeyID> KeySequence;
|
||||
|
||||
bool getDeadKey(KeySequence& keys, UInt16 index) const;
|
||||
bool getKeyRecord(KeySequence& keys,
|
||||
UInt16 index, UInt16& state) const;
|
||||
bool addSequence(KeySequence& keys, UCKeyCharSeq c) const;
|
||||
|
||||
private:
|
||||
const UCKeyboardLayout* m_resource;
|
||||
const UCKeyModifiersToTableNum* m_m;
|
||||
const UCKeyToCharTableIndex* m_cti;
|
||||
const UCKeySequenceDataIndex* m_sdi;
|
||||
const UCKeyStateRecordsIndex* m_sri;
|
||||
const UCKeyStateTerminators* m_st;
|
||||
UInt16 m_spaceOutput;
|
||||
};
|
||||
|
||||
// OS X uses a physical key if 0 for the 'A' key. synergy reserves
|
||||
// KeyButton 0 so we offset all OS X physical key ids by this much
|
||||
// when used as a KeyButton and by minus this much to map a KeyButton
|
||||
// to a physical button.
|
||||
enum {
|
||||
KeyButtonOffset = 1
|
||||
};
|
||||
|
||||
typedef std::map<KeyboardLayoutRef, SInt32> GroupMap;
|
||||
typedef std::map<UInt32, KeyID> CVirtualKeyMap;
|
||||
|
||||
CVirtualKeyMap m_virtualKeyMap;
|
||||
mutable UInt32 m_deadKeyState;
|
||||
GroupList m_groups;
|
||||
GroupMap m_groupMap;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue