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Initial commit of the synergy trunk sources from sf.net
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lib/net/CSocketMultiplexer.h
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lib/net/CSocketMultiplexer.h
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/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2004 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef CSOCKETMULTIPLEXER_H
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#define CSOCKETMULTIPLEXER_H
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#include "IArchNetwork.h"
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#include "stdlist.h"
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#include "stdmap.h"
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template <class T>
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class CCondVar;
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class CMutex;
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class CThread;
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class ISocket;
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class ISocketMultiplexerJob;
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//! Socket multiplexer
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/*!
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A socket multiplexer services multiple sockets simultaneously.
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*/
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class CSocketMultiplexer {
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public:
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CSocketMultiplexer();
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~CSocketMultiplexer();
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//! @name manipulators
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//@{
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void addSocket(ISocket*, ISocketMultiplexerJob*);
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void removeSocket(ISocket*);
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//@}
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//! @name accessors
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//@{
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// maybe belongs on ISocketMultiplexer
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static CSocketMultiplexer*
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getInstance();
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//@}
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private:
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// list of jobs. we use a list so we can safely iterate over it
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// while other threads modify it.
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typedef std::list<ISocketMultiplexerJob*> CSocketJobs;
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typedef CSocketJobs::iterator CJobCursor;
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typedef std::map<ISocket*, CJobCursor> CSocketJobMap;
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// service sockets. the service thread will only access m_sockets
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// and m_update while m_pollable and m_polling are true. all other
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// threads must only modify these when m_pollable and m_polling are
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// false. only the service thread sets m_polling.
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void serviceThread(void*);
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// create, iterate, and destroy a cursor. a cursor is used to
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// safely iterate through the job list while other threads modify
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// the list. it works by inserting a dummy item in the list and
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// moving that item through the list. the dummy item will never
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// be removed by other edits so an iterator pointing at the item
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// remains valid until we remove the dummy item in deleteCursor().
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// nextCursor() finds the next non-dummy item, moves our dummy
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// item just past it, and returns an iterator for the non-dummy
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// item. all cursor calls lock the mutex for their duration.
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CJobCursor newCursor();
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CJobCursor nextCursor(CJobCursor);
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void deleteCursor(CJobCursor);
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// lock out locking the job list. this blocks if another thread
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// has already locked out locking. once it returns, only the
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// calling thread will be able to lock the job list after any
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// current lock is released.
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void lockJobListLock();
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// lock the job list. this blocks if the job list is already
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// locked. the calling thread must have called requestJobLock.
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void lockJobList();
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// unlock the job list and the lock out on locking.
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void unlockJobList();
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private:
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CMutex* m_mutex;
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CThread* m_thread;
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bool m_update;
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CCondVar<bool>* m_jobsReady;
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CCondVar<bool>* m_jobListLock;
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CCondVar<bool>* m_jobListLockLocked;
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CThread* m_jobListLocker;
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CThread* m_jobListLockLocker;
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CSocketJobs m_socketJobs;
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CSocketJobMap m_socketJobMap;
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ISocketMultiplexerJob* m_cursorMark;
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static CSocketMultiplexer* s_instance;
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};
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#endif
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