Update input-event handing to Quartz-taps on OS X

Created by mthiel
Issue #238
This commit is contained in:
syed.amer@gilani.eu 2009-11-01 19:15:10 +00:00
parent 985648a95f
commit 9515338c75
4 changed files with 203 additions and 223 deletions

View file

@ -138,40 +138,57 @@ COSXKeyState::mapModifiersFromOSX(UInt32 mask) const
LOG((CLOG_DEBUG1 "mask: %04x", mask));
// convert
KeyModifierMask outMask = 0;
if ((mask & shiftKey) != 0) {
if ((mask & kCGEventFlagMaskShift) != 0) {
outMask |= KeyModifierShift;
}
if ((mask & rightShiftKey) != 0) {
outMask |= KeyModifierShift;
}
if ((mask & controlKey) != 0) {
if ((mask & kCGEventFlagMaskControl) != 0) {
outMask |= KeyModifierControl;
}
if ((mask & rightControlKey) != 0) {
outMask |= KeyModifierControl;
}
if ((mask & cmdKey) != 0) {
if ((mask & kCGEventFlagMaskAlternate) != 0) {
outMask |= KeyModifierAlt;
}
if ((mask & optionKey) != 0) {
if ((mask & kCGEventFlagMaskCommand) != 0) {
outMask |= KeyModifierSuper;
}
if ((mask & rightOptionKey) != 0) {
outMask |= KeyModifierSuper;
}
if ((mask & alphaLock) != 0) {
if ((mask & kCGEventFlagMaskAlphaShift) != 0) {
outMask |= KeyModifierCapsLock;
}
if ((mask & s_osxNumLock) != 0) {
if ((mask & kCGEventFlagMaskNumericPad) != 0) {
outMask |= KeyModifierNumLock;
}
return outMask;
}
KeyModifierMask
COSXKeyState::mapModifiersToCarbon(UInt32 mask) const
{
KeyModifierMask outMask = 0;
if ((mask & kCGEventFlagMaskShift) != 0) {
outMask |= shiftKey;
}
if ((mask & kCGEventFlagMaskControl) != 0) {
outMask |= controlKey;
}
if ((mask & kCGEventFlagMaskCommand) != 0) {
outMask |= cmdKey;
}
if ((mask & kCGEventFlagMaskAlternate) != 0) {
outMask |= optionKey;
}
if ((mask & kCGEventFlagMaskAlphaShift) != 0) {
outMask |= alphaLock;
}
if ((mask & kCGEventFlagMaskNumericPad) != 0) {
outMask |= s_osxNumLock;
}
return outMask;
}
KeyButton
COSXKeyState::mapKeyFromEvent(CKeyIDs& ids,
KeyModifierMask* maskOut, EventRef event) const
KeyModifierMask* maskOut, CGEventRef event) const
{
ids.clear();
@ -183,13 +200,11 @@ COSXKeyState::mapKeyFromEvent(CKeyIDs& ids,
}
// get virtual key
UInt32 vkCode;
GetEventParameter(event, kEventParamKeyCode, typeUInt32,
NULL, sizeof(vkCode), NULL, &vkCode);
UInt32 vkCode = CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode);
// handle up events
UInt32 eventKind = GetEventKind(event);
if (eventKind == kEventRawKeyUp) {
UInt32 eventKind = CGEventGetType(event);
if (eventKind == kCGEventKeyUp) {
// the id isn't used. we just need the same button we used on
// the key press. note that we don't use or reset the dead key
// state; up events should not affect the dead key state.
@ -214,9 +229,9 @@ COSXKeyState::mapKeyFromEvent(CKeyIDs& ids,
// get the event modifiers and remove the command and control
// keys. note if we used them though.
// UCKeyTranslate expects old-style Carbon modifiers, so convert.
UInt32 modifiers;
GetEventParameter(event, kEventParamKeyModifiers, typeUInt32,
NULL, sizeof(modifiers), NULL, &modifiers);
modifiers = mapModifiersToCarbon(CGEventGetFlags(event));
static const UInt32 s_commandModifiers =
cmdKey | controlKey | rightControlKey;
bool isCommand = ((modifiers & s_commandModifiers) != 0);
@ -224,24 +239,22 @@ COSXKeyState::mapKeyFromEvent(CKeyIDs& ids,
// if we've used a command key then we want the glyph produced without
// the option key (i.e. the base glyph).
if (isCommand) {
//if (isCommand) {
modifiers &= ~optionKey;
}
//}
// choose action
UInt16 action;
switch (eventKind) {
case kEventRawKeyDown:
if(eventKind==kCGEventKeyDown) {
action = kUCKeyActionDown;
break;
case kEventRawKeyRepeat:
}
else if(CGEventGetIntegerValueField(event, kCGKeyboardEventAutorepeat)==1) {
action = kUCKeyActionAutoKey;
break;
default:
}
else {
return 0;
}
// translate via uchr resource
CFDataRef ref = (CFDataRef) TISGetInputSourceProperty(currentKeyboardLayout,
kTISPropertyUnicodeKeyLayoutData);
@ -251,12 +264,13 @@ COSXKeyState::mapKeyFromEvent(CKeyIDs& ids,
// translate key
UniCharCount count;
UniChar chars[2];
//LOG((CLOG_DEBUG "modifiers: %08x", modifiers & 0xffu));
OSStatus status = UCKeyTranslate(layout,
vkCode & 0xffu, action,
(modifiers >> 8) & 0xffu,
LMGetKbdType(), 0, &m_deadKeyState,
sizeof(chars) / sizeof(chars[0]), &count, chars);
// get the characters
if (status == 0) {
if (count != 0 || m_deadKeyState == 0) {
@ -353,7 +367,8 @@ COSXKeyState::fakeKey(const Keystroke& keystroke)
switch (keystroke.m_type) {
case Keystroke::kButton:
LOG((CLOG_DEBUG1 " %03x (%08x) %s", keystroke.m_data.m_button.m_button, keystroke.m_data.m_button.m_client, keystroke.m_data.m_button.m_press ? "down" : "up"));
{
LOG((CLOG_DEBUG1 " %03x (%08x) %s", keystroke.m_data.m_button.m_button, keystroke.m_data.m_button.m_client, keystroke.m_data.m_button.m_press ? "down" : "up"));
// let system figure out character for us
ref = CGEventCreateKeyboardEvent(0, mapKeyButtonToVirtualKey(
@ -363,11 +378,12 @@ COSXKeyState::fakeKey(const Keystroke& keystroke)
LOG((CLOG_CRIT "unable to create keyboard event for keystroke"));
}
CGEventPost(kCGHIDEventTap, ref);
CGEventPost(kCGHIDEventTap, ref);
// add a delay if client data isn't zero
if (keystroke.m_data.m_button.m_client) {
ARCH->sleep(0.01);
// add a delay if client data isn't zero
if (keystroke.m_data.m_button.m_client) {
ARCH->sleep(0.01);
}
}
break;