more temp logging to try and understand why IEventQueue singleton is being used on build machines.

This commit is contained in:
Nick Bolton 2013-04-11 04:53:59 +00:00
parent 0f60fdbd9e
commit 7dcc1151c7
3 changed files with 20 additions and 4 deletions

View file

@ -61,6 +61,7 @@ CClientProxy::getStream() const
CEvent::Type
CClientProxy::getReadyEvent()
{
LOG((CLOG_DEBUG4 "getReadyEvent"));
return EVENTQUEUE->registerTypeOnce(s_readyEvent,
"CClientProxy::ready");
}
@ -68,6 +69,7 @@ CClientProxy::getReadyEvent()
CEvent::Type
CClientProxy::getDisconnectedEvent()
{
LOG((CLOG_DEBUG4 "getDisconnectedEvent"));
return EVENTQUEUE->registerTypeOnce(s_disconnectedEvent,
"CClientProxy::disconnected");
}
@ -75,6 +77,7 @@ CClientProxy::getDisconnectedEvent()
CEvent::Type
CClientProxy::getClipboardChangedEvent()
{
LOG((CLOG_DEBUG4 "getClipboardChangedEvent"));
return EVENTQUEUE->registerTypeOnce(s_clipboardChangedEvent,
"CClientProxy::clipboardChanged");
}