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more temp logging to try and understand why IEventQueue singleton is being used on build machines.
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3 changed files with 20 additions and 4 deletions
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@ -61,6 +61,7 @@ CClientProxy::getStream() const
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CEvent::Type
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CClientProxy::getReadyEvent()
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{
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LOG((CLOG_DEBUG4 "getReadyEvent"));
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return EVENTQUEUE->registerTypeOnce(s_readyEvent,
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"CClientProxy::ready");
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}
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@ -68,6 +69,7 @@ CClientProxy::getReadyEvent()
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CEvent::Type
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CClientProxy::getDisconnectedEvent()
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{
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LOG((CLOG_DEBUG4 "getDisconnectedEvent"));
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return EVENTQUEUE->registerTypeOnce(s_disconnectedEvent,
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"CClientProxy::disconnected");
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}
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@ -75,6 +77,7 @@ CClientProxy::getDisconnectedEvent()
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CEvent::Type
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CClientProxy::getClipboardChangedEvent()
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{
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LOG((CLOG_DEBUG4 "getClipboardChangedEvent"));
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return EVENTQUEUE->registerTypeOnce(s_clipboardChangedEvent,
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"CClientProxy::clipboardChanged");
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}
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