- made unit testing easier by (mostly) removing the event queue singleton.

- fixed code style in many places (mostly indentation).
This commit is contained in:
Nick Bolton 2013-06-29 14:17:49 +00:00
parent 13b2649fa0
commit 608074c041
143 changed files with 2220 additions and 2163 deletions

View file

@ -28,7 +28,8 @@
// CScreen
//
CScreen::CScreen(IPlatformScreen* platformScreen) :
CScreen::CScreen(IPlatformScreen* platformScreen, IEventQueue* events) :
m_events(events),
m_screen(platformScreen),
m_isPrimary(platformScreen->isPrimary()),
m_enabled(false),
@ -462,7 +463,7 @@ CScreen::enablePrimary()
m_screen->openScreensaver(true);
// claim screen changed size
EVENTQUEUE->addEvent(CEvent(getShapeChangedEvent(), getEventTarget()));
m_events->addEvent(CEvent(m_events->forIScreen().shapeChanged(), getEventTarget()));
}
void